Anathaco Posted September 18, 2020 Share Posted September 18, 2020 I'm gonna be honest, I dunno how this thread will actually do, but I figured it'd be nice to have a thread dedicated to the most overpowered builds we've ever had the pleasure of using in 3H. Building strong units is such an integral part of the game that I'm sure we've all had to have had some amazingly strong units at some point, and I don't know if anybody else feels the same way, but sometimes I just want to gush about them even if nobody would listen. Well, this is a thread where people will listen. Whether it be an insanely stat blessed unit, one you spent ages feeding all your stat boosters to, or simply one with a powerful skill set that led to them trivialising your runs- post your strongest 3H units here! I guess I'll start with my two favourite builds from my last run, which was a VW NG+ Maddening run, for the purpose of taking the Ashen Wolves for a spin. Balthus, Yuri and Constance all turned out incredible (poor Hapi ended up as an adjutant for Constance), but while Constance was a great unit, Balthus and Yuri were on another level. Yuri: Spoiler When I saw his personal ability, my first thought was "huh he'd make a decent Grappler, despite his meh strength growth". So I started this run with the intention of building him for that purpose. I trained his axes up until he could reach Brigand for Death Blow, and trained him in brawling + authority for the rest of the run. At the beginning I didn't think too much of it, but at some point I realised that my Yuri had ended up with a strength stat to rival even Byleth, and a speed stat that was leaving most Maddening enemies in the dust. So I figured, if he was gonna quad everything anyway, what was the point of leaving him with Grappler if its main selling point was only 3 attacks? I gave him some strength boosters and refocused on his axes in the last few pretimeskip chapters, and with the extra levels he got over the timeskip, he actually managed to certify as a War Master in time for Chapter 14. I thought he was nuts one-rounding the Flame Emperor in Ch11/12 and annihilating monsters with the help of a dancer. Hoo boy. The pegasus knights on that map are strong, but even they couldn't survive 4 attacks from Yuri (yes, he could even quad pegasus knights). Enemies from then on just melted before him, even the rare ones who were fast enough to avoid getting quadded. With the Fetters of Dromi, he could also move out of the way to keep him from dying to a retaliation from the dead guy's buddies, or proc its pavise/aegis effect, which came in clutch a fair few times, actually. Definitely his defining moment was Claude's paralogue, where after noting that the sand was stopping him from doing a lot that map, we made it to the Wind Caller himself, and Yuri casually shredded through his health bars with a pair of Killer Knuckles after the rest of my units struggled to face him without dying or doing pitiful damage (shout-out to the bandit leader on that map, who hit a 30% disturbance on WC that broke a tile and let me stun him completely- the map was made so much easier by you, my friend). He faced some accuracy issues around Chapter 19, so I ended up switching him to the Edmund Troops after that map (he had the King Of Lions Corps- losing 5 physical attack hurt, but that accuracy boost was a godsend from then until the endgame), but other than that his performance was damn near perfect the whole game. Admittedly idk how much of this was War Master being absurdly broken compared to Yuri being a god, but I can't deny that a unit as fast as Yuri + a personal that gives easy damage + gauntlets = a lot of dead guys and MVP moments. I'll see if I can find a way to get a capture of his final stats off my switch later Balthus: Spoiler Balthus won my heart during the DLC, so I knew I had to make him good when I got around to using him in the main game. I settled on the challenge of making him cap defence. I used save-scumming every week I could (so every week that didn't precede a battle, because I wasn't so insane as to redo battles just because of bad greenhouse RNG) to get as much Ambrosia from the greenhouse as I could. I realised during the playthrough that Anna gave quests that rewarded statboosters, so a week of battle at the end of the month to get as many trade secrets as possible became my usual schedule, to maximise my collection of giant shells. As an added bonus, I worked out that the DLC battles each have a fixed set of statboosters they can reward, so playing the Forest map whenever it was available to get even more ambrosia became my goal during battle weeks. The end result was a Balthus that reached his defence cap of 74 (with the statue increase) right before the Second Battle of Gronder. I cooked a defence boosting meal for the army, put Balthus in Great Knight, gave him def +2, defiant defence, the Aegis Shield and the Duscur Heavy Soldiers. When at less than 25% HP he reached 99 defence, and 115 prt. Not even Dimitri's armour effective gambit could do damage to him, and he never even bothered attacking with Atrocity. Overkill has always been my favourite type of kill, and defence this high is certainly that. The run ended with a fight against Nemesis where I deliberately left the 10 Elites alive to test Balthus' performance against him. I was able to lure him into the swamp, use smash to break Nemesis' barrier, and dance + dance of the goddess Balthus to Armored Strike Nemesis to death, all while he tried to kill Balthus on the counterattack and failed to even damage him. While he was almost impervious to physical attacks (if Nemesis had used heaven's fall he would have actually been able to damage him, admittedly), he had a few other weaknesses, namely enemy magic and his accuracy. Enemy magic wasn't a massive problem with Hilda as a guard adjutant to block the fatal blows (and his resistance turned out OK, actually), though poor accuracy hurt him a lot. At least until I found out that the Mace+ had 90 hit. Accuracy became somewhat less of an issue after that. As with Yuri, I'll try and get a capture of his final stats later on. Anyway, I'm interested in hearing about everybody else's OP units! Quote Link to comment Share on other sites More sharing options...
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