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Jotari's Fire Emblem Stat Inflation Calculator


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22 hours ago, L3xandr3 said:

                -              -              Ares       -              -

  Reveal hidden contents

Hp          Str          Mag       Skl          Spd        Luk         Def         Res         Skills

69.9        24           6.15        19.6        22.9        20.5        24           11.9        Pursuit, Adept, Vantage

                -              -              Lene      -              -

  Reveal hidden contents

                                Hp          Str          Mag       Skl          Spd        Luk         Def         Res         Skills

Alec                       51.95     10.75     9.64        11.1        15.75     22.15     8.75        16.34     Adept, Miracle, Pursuit, Dance*

Arden                   55.65     14.45     9.64        6.05        14.4        18.45     10.1        16.34     Adept, Miracle, Vantage, Dance*

Azel                       54.65     7.05        15           7.4          19.45     19.8        7.4          18           Adept, Miracle, Pursuit, Dance*

Beowulf               53.3        13.1        11.1        15.75     19.8        8.75        16.34     Adept, Miracle, Pursuit, Accost, Dance*

Claud                     50.95     7.05        15           7.4          15.75     25.85     6.4          18           Adept, Miracel, Dance*

Dew                       48.25     12.1        11.45     11.1        18.1        25.5        10.1        18           Adept, Miracle, Sol, Bargain, Dance*

Finn                       51.95     10.75     9.64        11.1        15.75     26.85     8.75        16.34     Adept, Miracle, Pursuit, Dance*

Chulain                 62.05     10.75     9.64        16           15.75     19.8        8.75        16.34     Adept, Miracle, Luna, Dance*

Jamke                   55.65     14.45     9.1          6.05        15.75     24.5        8.75        16.34     Adept, Miracle, Accost, Dance*

Lewyn                   55.65     7.05        15           11.1        22           20.8        7.4          18           Adept, Miracle, Critical, Dance*

Lex                         59.35     12.1        9.64        8.4          14.4        20.8        16           16.34     Adept, Miracle, Vantage, Paragon, Dance*

Midir                     50.6        10.75     9.64        9.75        18.1        19.45     7.7          16.34     Adept, Miracle, Accost, Pursuit, Dance*

Naoise                  53.3        13.1        8.64        9.75        14.4        19.4        10.1        16.34     Adept, Miracle, Critical, Accost, Dance*

                -              Laylea   -

                                37.5        17.5        2.7          6.4          22           12.1        6.4          9.4          Charm, Dance*

*Class Skill

                -              -              Tine       -              -

  Reveal hidden contents

                                Hp          Str          Mag       Skl          Spd        Luk         Def         Res         Skills

Alec                       55.65     10.75     18.94     24           27           30           13.75     10.24     Wrath, Pursuit, Nihil, Adept*

Arden                   59.35     14.45     18.94     24           27           30           15.1        10.24     Wrath, Vantage, Adept*

Azel                       58.35     7.05        27           24           27           30           12.4        7.05        Wrath, Pursuit, Adept*

Beowulf               58           15.1        18.4        24           27           30           13.75     10.24     Wrath, Accost, Pursuit, Adept*

Claud                     53.65     7.05        24.8        24           27           30           11.4        17.45     Wrath, Adept*

Dew                       51.95     12.1        19.75     24           27           30           15.1        11.05     Wrath, Bargain, Adept*

Finn                       55.65     10.75     18.94     24           27           30           13.75     10.24     Wrath, Miracle, Pursuit, Adept*

Chulain                 64.75     10.75     18.94     24           27           30           13.75     10.24     Wrath, Adept*

Jamke                   59.35     14,45     18.4        24           27           30           13.75     10.24     Wrath, Accost, Adept

Lewyn                   59.35     7.05        23.45     24           27           30           12.4        11.05     Wrath, Critical, Adept

Lex                         62.05     14.1        18.94     24           27           30           20           10.24     Wrath, Vantage, Paragon, Adept*

Midir                     53.3        12.75     18.94     24           27           30           15.75     10.24     Wrath, Accost, Pursuit, Adept*

Naoise                  58           13.1        18.94     24           27           30           15.1        10.24     Wrath, Critical, Accost, Adept*

                -              Linda     -

                                50.3        5.7          26.8        24           23.1        19.4        9.7          21.4        Wrath, Paragon, Adept*

*Class Skill

                -              -              Febail    -              -

  Reveal hidden contents

                                Hp          Str          Mag       Skl          Spd        Luk         Def         Res         Skills

Alec                       69.35     27           4.15        27           26.4        30           21.4        1.47        Nihil, Pursuit

Arden                   76.55     27           4.15        21.25     22.3        30           22           1.47        Vantage, Pursuit*

Azel                       69.35     20.25     15           23.35     27           30           18.3        3.52        Pursuit

Beowulf               80           27           2.1          27           26.4        30           19.4        1.47        Accost, Pursuit

Claud                     64.25     20.25     13.4        23.35     26.4        30           17.3        11.72     Pursuit*

Dew                       62.15     27           5.2          27           21           30           22           3.52        Bargain, Pursuit*

Finn                       70.35     27           4.15        27           26.4        30           22           1.47        Miracle, Pursuit

Chulain                 80           27           4.15        27           26.4        30           22           2.47        Pursuit*

Jamke                   76.55     27           2.1          21.25     26.4        30           22           1.47        Adept, Accost, Pursuit*

Lewyn                   70.35     21.25     13.4        27           27           30           18.3        3.53        Adept, Critical, Pursuit*

Lex                         80           27           4.15        24.35     23.3        30           22           1.47        Vantage, Paragon, Pursuit*

Midir                     66.25     27           4.15        27           27           30           21.4        1.47        Accost, Pursuit

Naoise                  73.45     27           3.15        27           24.3        30           22           1.47        Accost, Critical, Pursuit*

                -              Asaello -

                                54.9        25.4        2.05        19.1        21.2        21.2        19.3        2.05        Pursuit, Accost

*Class Skill

 

Beowolf!Lene is missing a res stat.

Edited by Jotari
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Damn it SF! Stop screwing up my messages!

Yeah, but doing both class variants for Parents and Kids means 4 minor variants for each kid. If I calculate Lissa's average inherited stats for both Sage and War Cleric, and then Owain's final averages for Swordmaster and Assassin, then it's:

  • Sage/Swordmaster Owain
  • Sage/Assassin Owain
  • War Cleric/Swordmaster Owain
  • and War Cleric /Assassin Owain
5 minutes ago, Jotari said:

Beowolf!Lene is missing a res stat.

I'll get that in a moment... It's 16.34.

Edited by L3xandr3
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4 minutes ago, L3xandr3 said:

Damn it SF! Stop screwing up my messages!

Yeah, but doing both class variants for Parents and Kids means 4 minor variants for each kid. If I calculate Lissa's average inherited stats for both Sage and War Cleric, and then Owain's final averages for Swordmaster and Assassin, then it's:

  • Sage/Swordmaster Owain
  • Sage/Assassin Owain
  • War Cleric/Swordmaster Owain
  • and War Cleric /Assassin Owain

I didn't know the parents current stats when entering the level affected the child's stats. In that case I think the simplest thing to do would be to use the parents tier 1 level 20 stat. Children have no set recruitment time, but the chapter in which child recruitment becomes available is right when you can start buying Master Seals. So taking their default class right before promotion seems sensible. So it'd be Cleric/Swordmaster Owain and Cleric/Assassin Owain (though there's no need to note it's Cleric Lissa). It's unlikely you're recruiting the children when you're at 20/20 in a vanilla playthrough.

8 minutes ago, L3xandr3 said:

 

I'll get that in a moment... It's 16.34.

Double check that, because 16.34 is what's listed for her Defense. Which seems monstrously inaccurate. So it's actually probably her defense that is missing and I thought it was res just because res was the last stat in the row. Actually her Luck seems inordinately low so I'd say that's the missing stat and the one listed as luck is the defense stat.

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13 minutes ago, Jotari said:

I didn't know the parents current stats when entering the level affected the child's stats. In that case I think the simplest thing to do would be to use the parents tier 1 level 20 stat. Children have no set recruitment time, but the chapter in which child recruitment becomes available is right when you can start buying Master Seals. So taking their default class right before promotion seems sensible. So it'd be Cleric/Swordmaster Owain and Cleric/Assassin Owain (though there's no need to note it's Cleric Lissa). It's unlikely you're recruiting the children when you're at 20/20 in a vanilla playthrough.

M'k then. What about Panne and Nowi? Their stats at Lv20 or 30, given 30 is the cap for their class?

13 minutes ago, Jotari said:

I didn't know the parents current stats when entering the level affected the child's stats. In that case I think the simplest thing to do would be to use the parents tier 1 level 20 stat. Children have no set recruitment time, but the chapter in which child recruitment becomes available is right when you can start buying Master Seals. So taking their default class right before promotion seems sensible. So it'd be Cleric/Swordmaster Owain and Cleric/Assassin Owain (though there's no need to note it's Cleric Lissa). It's unlikely you're recruiting the children when you're at 20/20 in a vanilla playthrough.

Double check that, because 16.34 is what's listed for her Defense. Which seems monstrously inaccurate. So it's actually probably her defense that is missing and I thought it was res just because res was the last stat in the row. Actually her Luck seems inordinately low so I'd say that's the missing stat and the one listed as luck is the defense stat.

Ah, I'll run back through Beowulf!Lene's average stats again, just to make sure it's correct.

Beowulf!Lene

Hp          Str          Mag       Skl          Spd        Luk         Def         Res

55.65    14.45      9.64      6.05       14.4       18.45      10.1       16.34

Edited by L3xandr3
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Phew. Just finished transporting all the stats into the calculator. That took ages. Though not nearly as long as I'm sure it took to calculate them in the first place. Thanks a million.

1 hour ago, L3xandr3 said:

M'k then. What about Panne and Nowi? Their stats at Lv20 or 30, given 30 is the cap for their class?

Lv30. That's the cap of their class. It's the hand they're dealt, just like Shadow Dragon Marth.

1 hour ago, L3xandr3 said:

Ah, I'll run back through Beowulf!Lene's average stats again, just to make sure it's correct.

Beowulf!Lene

Hp          Str          Mag       Skl          Spd        Luk         Def         Res

55.65    14.45      9.64      6.05       14.4       18.45      10.1       16.34

Excellent. That's the last thing I need before Gen 2 Holy War is good to go. I'm surprised that this is the only stat that went missing. There's over two hundred characters here. Far more than any other game on my list (though doing every parent combination for Fates would eclipse that number many times over).

Edited by Jotari
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1 hour ago, L3xandr3 said:

M'k then. What about Panne and Nowi? Their stats at Lv20 or 30, given 30 is the cap for their class?

Ah, I'll run back through Beowulf!Lene's average stats again, just to make sure it's correct.

Beowulf!Lene

Hp          Str          Mag       Skl          Spd        Luk         Def         Res

55.65    14.45      9.64      6.05       14.4       18.45      10.1       16.34

Huh. I'm not sure what's going on here, but aside from the last stat being 16.34, all of those stats are radically different to what was posted before. Before you had

Beowulf               53.3        13.1        11.1        15.75     19.8        8.75        16.34

I'll use the more up to date one, but there might be another mistake somewhere there.

Edited by Jotari
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5 minutes ago, Jotari said:

Phew. Just finished transporting all the stats into the calculator. That took ages. Though not nearly as long as I'm sure it took to calculate them in the first place. Thanks a million.

The better part of 2 days. Your welcome!

5 minutes ago, Jotari said:

Lv30. That's the cap of their class. It's the hand they're dealt, just like Shadow Dragon Marth.

Mhm. Got ya.

6 minutes ago, Jotari said:

Excellent. That's the last thing I need before Gen 2 Holy War is good to go. I'm surprised that this is the only stat that went missing. There's over two hundred characters here. Far more than any other game on my list (though doing every parent combination for Fates would eclipse that number many times over).

Oh, lord. I don't even want to think about that.  

 

4 minutes ago, Jotari said:

Huh. I'm not sure what's going on here, but aside from the last stat being 16.34, all of those stats are radically different to what was posted before. Before you had

Beowulf               53.3        13.1        11.1        15.75     19.8        8.75        16.34

I'll use the more up to date one, but there might be another mistake somewhere there.

Gah, I screwed it up again! The hell did I do to get those stats? Sorry. Ok, after double checking:

Hp         Str      Mag      Skl      Spd        Luk     Def       Res

53.3     13.1   9.1        11.1    15.75     19.8    8.75     16.34

Ah, so Magic was the missing stat! That problem is solved.

I still don't know how I managed to get the second averages. I think I may have used the wrong father for that one. But that doesn't matter.

 

Anyways, I'm beginning to calculate the Gen2 Awakening final stats, now that I've figured out their various inheritances. 

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4 minutes ago, L3xandr3 said:

The better part of 2 days. Your welcome!

Mhm. Got ya.

Oh, lord. I don't even want to think about that.  

 

Gah, I screwed it up again! The hell did I do to get those stats? Sorry. Ok, after double checking:

Hp         Str      Mag      Skl      Spd        Luk     Def       Res

53.3     13.1   9.1        11.1    15.75     19.8    8.75     16.34

Ah, so Magic was the missing stat! That problem is solved.

I still don't know how I managed to get the second averages. I think I may have used the wrong father for that one. But that doesn't matter.

 

Anyways, I'm beginning to calculate the Gen2 Awakening final stats, now that I've figured out their various inheritances. 

Good thing I'm on the ball. Now we just need an announcement tomorrow to say they're remaking Genealogy of the Holy War and that all these stats are suddenly out dated XD

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19 minutes ago, Jotari said:

Good thing I'm on the ball. Now we just need an announcement tomorrow to say they're remaking Genealogy of the Holy War and that all these stats are suddenly out dated XD

Ooof. Yeah... That sounds about right. Would be my luck, don't know about yours.

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First set of 4, coming up!

 

Name       Class                    Hp          Str          Mag       Skl          Spd        Luk         Def          Res

Lucina     Great Lord           60.19     34.77     12.22     37.03     37.01      31           26.32      15.54

 

Owain      Swordmaster     57.37     30.67     20.57     37.04     39.07      30.84      21.5        32.72

                 Assassin             58.37     31.67     18.57     39.99     38.07     30.84      20.5         28.77

 

Inigo        Hero                    62           33.26     23.75     39.2        39.06     31.68      24.22      15.4

                Bow Knight         64.95     33.26     22.75     38.2        39.06     31.68      21.27      14.4

 

Brady      Sage                    25.46     16.48     25.89     22.87     21.29      31.53      14.84      18.78

                War Monk           61.36      24.33     29.94     24.97     26.34     31.53      21.79      24.78

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On 11/20/2020 at 4:24 PM, L3xandr3 said:

First set of 4, coming up!

 

Name       Class                    Hp          Str          Mag       Skl          Spd        Luk         Def          Res

Lucina     Great Lord           60.19     34.77     12.22     37.03     37.01      31           26.32      15.54

 

Owain      Swordmaster     57.37     30.67     20.57     37.04     39.07      30.84      21.5        32.72

                 Assassin             58.37     31.67     18.57     39.99     38.07     30.84      20.5         28.77

 

Inigo        Hero                    62           33.26     23.75     39.2        39.06     31.68      24.22      15.4

                Bow Knight         64.95     33.26     22.75     38.2        39.06     31.68      21.27      14.4

 

Brady      Sage                    25.46     16.48     25.89     22.87     21.29      31.53      14.84      18.78

                War Monk           61.36      24.33     29.94     24.97     26.34     31.53      21.79      24.78

So two things. 1, in the spread sheet version you posted Lucina has a HP stat of 80.19. The seems way too high and had me doubtful as that was above her cap. I also started worrying other characters might have exceeded their cap which would have a lot of problems for tier 1 caps. I see now that she had 60.19 in these original figures you posted though, which puts me much more at ease. I assume her above cap stat was a typo when you were transfering the numbers. So that's probably what happened, but maybe you could know for sure.

But looking at those numbers gives me another thing that looks like it's not right. Brady has 25hp as a sage and 61.36 as a War Monk? That doesn't seem possible. I expect War Monks to be tankier, but there's no way he should have an extra 35 HP points as a War Monk. He only has 19 levels of growth as War Monk compared to a Sage. He'd need a HP growth that's over a 150% higher than his sage growth. It also looks like every stat aside from luck (which is equal since there's no luck class growths) is higher as War Monk compared to sage. So something funky is definitely going on there. I suspect maybe that's his 20/0 cleric stats or something. IN either case that doesn't seem right.

Lastly (I said I had two things but Brady I only just noticed now) I said earlier to use a lv 30 Panne and Nowi for the child unit bases, but I'm not sure what I was thinking. I was probably considering the parents growths or something. They should by rights be 20 like the other child units. You never mentioned Olivia, but this should apply to her too as Dancer has a level cap of 30. So if it's not too much trouble could you calculate those characters (plus Sage Brady) again?

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10 minutes ago, Jotari said:

So two things. 1, in the spread sheet version you posted Lucina has a HP stat of 80.19. The seems way too high and had me doubtful as that was above her cap. I also started worrying other characters might have exceeded their cap which would have a lot of problems for tier 1 caps. I see now that she had 60.19 in these original figures you posted though, which puts me much more at ease. I assume her above cap stat was a typo when you were transfering the numbers. So that's probably what happened, but maybe you could know for sure.

But looking at those numbers gives me another thing that looks like it's not right. Brady has 25hp as a sage and 61.36 as a War Monk? That doesn't seem possible. I expect War Monks to be tankier, but there's no way he should have an extra 35 HP points as a War Monk. He only has 19 levels of growth as War Monk compared to a Sage. He'd need a HP growth that's over a 150% higher than his sage growth. It also looks like every stat aside from luck (which is equal since there's no luck class growths) is higher as War Monk compared to sage. So something funky is definitely going on there. I suspect maybe that's his 20/0 cleric stats or something. IN either case that doesn't seem right.

Lastly (I said I had two things but Brady I only just noticed now) I said earlier to use a lv 30 Panne and Nowi for the child unit bases, but I'm not sure what I was thinking. I was probably considering the parents growths or something. They should by rights be 20 like the other child units. You never mentioned Olivia, but this should apply to her too as Dancer has a level cap of 30. So if it's not too much trouble could you calculate those characters (plus Sage Brady) again?

Ok, I'll get right to those.

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So I thought it best to give a more in depth explanation as to how this calculator works. The formula is (CharacterStats/AverageGameStats)*AverageSeriesStats. But what exactly is the logic to this? Well think of it as follows.

These are the base stats for the fire emblem series as a whole.

HP Str Mag Skl Spd Lck Def Res
49.90393424 23.93321349 18.40978856 24.91064258 24.99753061 20.74966297 18.8713398 13.89572888

And here are the average stats for Shadow Dragon

HP Str Mag Skl Spd Lck Def Res
43.96271186 19.25408163 13.57 19.16864407 19.47372881 15.61610169 13.88135593 5.876440678

And here are Marth's Level 30 average stats for Shadow Dragon

HP Str Mag Skl Spd Lck Def Res
41.2 19.5   14.6 21.5 27.3 12.8 0.58

Note he has no stat for magic. I'll get back to that later.
We can see Marth's strength of 19.5, is very close to the average strength of his game. So his strength divided into the average series strengt is going to produce a number close to 1. That is the multiplied by the series average. In this case, Marth's strength, because it is near average for his own game, in the adjusted stats it becomes near average for the series. Hence his adjusted strength stat is (rounded down to) 24. Consequently, Marth's luck stat of 27.3 is almost double that of the average luck stat of 15.6, so his adjusted stat is going to be almost twice as high as the average luck stat for the series (it comes out as 36). His HP however, is slightly below the average of his game, so it comes out as slightly below the average of the series (in this case it becomes 47).

So what about his magic stat? Marth does have a magic stat in Shadow Dragon. It's just happens to be 0. Some physical units do have a magic stat of 1 or 2 however and this poses a problem. If I get the average magic for the game and include these stats then the average magic would be tiny. Something like 3 or 4. Which means any character who actually is a mage with a proper magic stat would now have a magic stat that is many, many times above the average giving them psychotic levels of attack far beyond what they actually have in the game. The most extreme example of this would be FE1 Gotoh (note, I have not used FE1's stats in this calculator because we have a remake and the orignal is weird, there's no magic stat at all for example). He is the only character with a resistance stat in the entire game, with a resistance stat of 7. Everyone else is 0. Given there's about 50 playable characters in the game, this puts the resistance average at something far below 1, and in turn makes Gotoh's resistance higher than the game's average a ridiculous number of times over. He ends up with a resistance stat that's almost a thousand. Which makes him pretty much immune to magic from any other character in the series. And that's not really how he works in FE1. He tanks magic better than anyone else, but he's not immune to it outright.

So anyway to resolve this issue I eliminated what I call "Non competitive stats" in Str and Mag. So if a character has a str or mag stats of 3 or less, it's not considered viable competition compared to other characters, so its stricken from the chart. Effectively this means only magic characters have their mag stat calculated and only physical characters have their physical stats calculated (for dancers in several games I removed both their strength and magic as they have no means of attacking at all). Though I used Gotoh's resistance as an example, I only do this for strength and magic as all units res and def are important as any unit can be attacked by either a physical or magical attack and thus their stats are always competitive. Another potential solution I had was to compare a units strength to the average defense in their game instead of the average strength. In essence this would calculate how strong the unit is versus anyone they can damage more so then how strong they are against other units in their army. But I abandoned that method for some reason I can't quite recall now as it provided some weird results.

If someone more versed in mathematics (despite how it might look, the subject is not my strong suit at all!) has any solution or ideas for improving this system for calculating comparable stats then my ears are open. I'd love to hear people's ideas about mechanics of it.

Edited by Jotari
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