King Marth 64 Posted February 19, 2021 Share Posted February 19, 2021 (edited) Since the Nintendo Switch remakes of Famicom Detective Club are coming to May 14th. I did recently remembered that Sakurai did planned on having Ayumi Tachibana as a Fighter and she did get scrapped in Super Smash Bros. Melee due to Sakurai couldn't think of something to attack moves on Ayumi Tachibana from the official source material and maybe find it obscured before Sakurai did used Villager, Wii Fit Trainer, and Isabelle in the later games. I also know that Sakurai did invented special moves for Captain Falcon before he got into Super Smash Bros. for the Nintendo 64. Does anyone that played Famicom Detective Club might know what attack moves that Sakurai could implamented for Ayumi or he should give it to the male protagonist instead? (I don't know if the team might give something for Ayumi in the remake that can be implamented adding to her attack moves for the future installment?) I haven't played the original version from Famicom nor Super Famicom version as well. I am planning on getting the two remakes on launch day. Edited February 19, 2021 by King Marth 64 Quote Link to comment Share on other sites More sharing options...
Perkilator Posted February 19, 2021 Share Posted February 19, 2021 Here's something I thought that assumes Ayumi was introduced in Melee (which I wish she was if it had more time): Spoiler Intro: Ayumi runs onto the stage and catches her breath Stance/Idle 1: Ayumi stands with her briefcase in hand. Idle 2: Ayumi nervously looks over her shoulder Idle 3: Ayumi brushes her left legNotable Palette Swaps: Ayumi Tachibana (default) Diskun (orange/yellow) Takamaru (red/white) Tamagon (green/yellow) Sukapon (pink) Classic Marth (cyan/purple) Civilian Ayumi (alternate costume) FDC protagonist (alt. blue) Walk: Ayumi walks slowly and nervously Dash: Ayumi runs delicately while keeping her suitcase in one hand Damage: Ayumi puts a hand to her mouth, gasping in shock Jump: Ayumi jumps somewhat low both times. Crouch: Ayumi looks down, observing the groundNormal Attacks Jab: Ayumi slaps the opponent twice (4%) Forward+A: Ayumi weakly kicks the opponent (3%) Down+A: Ayumi briefly kicks along the ground (4%) Up+A: Ayumi does an upward backhand slap (5%)Aerial Attacks Air+A: Ayumi swings her suit case in a full circle (7%) Air Forward+A: Ayumi briefly flickers her flashlight (7%) Air Back + A: Ayumi swings her suitcase backwards (9%) Air Up+A: Ayumi briefly opens then retracts her umbrella (8%) Air Down+A: Ayumi kicks opponents below her (6%) Dash Attack: Ayumi trips on the ground (5%) Edge Attack: Ayumi slams her suitcase onto the ground (6%) Get-Up Attack: Ayumi turns on her flashlight and gets up (5%)Smash Attacks Forward+A: Ayumi swings her suitcase with force (17%) Up+A: Ayumi opens her umbrella (18%) Down+A: Ayumi shines a burning light along the ground (15%)Grab Game Grab: Ayumi grabs the opponent with her open hand Pummel: Ayumi backhands the opponent with her suit case (2%) Forwards+Throw: Ayumi pushes the opponent (8%) Down+Throw: Ayumi pushes the opponent to the ground (8%) Back+Throw: Ayumi runs past the opponent as she pushes them by (7%) Up+Throw: Ayumi uppercuts the opponent with her suitcase (10%)Special MovesB : Flashlight; Ayumi shines her flashlight in a medium area (10%), briefly stunning opponents in rangeB + Forwards : Solar Rays; Ayumi uses her magnifying glass to create a ray of sun (8%). The attack’s power is increased by 7% damage for a single hit when used on stages that take place in the daytime.B + Up : Umbrella; Ayumi nervously opens her umbrella and floats in a single direction without stopping, only slowing down when the control stick is tilted in the opposite directionB + Down : Inspect; Ayumi inspects the ground with her magnifying glass; there’s a 50/50 chance of Ayumi picking up an item Final Smash: Case Closed; Ayumi glares at up to 3 opponents. Any caught in her vision are taken into a cutscene emulating FDC on the Famicom, where Ayumi declares the opponent(s) the perpetrator(s). The attack is increased by 5% if the opponent(s) is holding an item. Gimmick: N/A Taunts 1: Ayumi gasps in shock 2: Ayumi looks over both of her shoulder 1+2: Ayumi struggles to lift her suitcase Winposes 1: Ayumi slowly walks towards the camera 2: Ayumi, her back turned to the camera, looks at it and, startled, gasps in shock 3: Ayumi turns on a flashlight and points it towards her name on the victory screen Applause: Ayumi quietly claps Icon: A magnifying glass Boxing Ring Title: Schoolgirl Detective Star K.O.: Ayumi pushes down on her skirt and screams for her life Victory Music: https://youtu.be/9h7FyuIRC4A Kirby Hat: Ayumi’s hair Quote Link to comment Share on other sites More sharing options...
King Marth 64 Posted February 19, 2021 Author Share Posted February 19, 2021 45 minutes ago, Jingilator said: Here's something I thought that assumes Ayumi was introduced in Melee (which I wish she was if it had more time): Hide contents Intro: Ayumi runs onto the stage and catches her breath Stance/Idle 1: Ayumi stands with her briefcase in hand. Idle 2: Ayumi nervously looks over her shoulder Idle 3: Ayumi brushes her left legNotable Palette Swaps: Ayumi Tachibana (default) Diskun (orange/yellow) Takamaru (red/white) Tamagon (green/yellow) Sukapon (pink) Classic Marth (cyan/purple) Civilian Ayumi (alternate costume) FDC protagonist (alt. blue) Walk: Ayumi walks slowly and nervously Dash: Ayumi runs delicately while keeping her suitcase in one hand Damage: Ayumi puts a hand to her mouth, gasping in shock Jump: Ayumi jumps somewhat low both times. Crouch: Ayumi looks down, observing the groundNormal Attacks Jab: Ayumi slaps the opponent twice (4%) Forward+A: Ayumi weakly kicks the opponent (3%) Down+A: Ayumi briefly kicks along the ground (4%) Up+A: Ayumi does an upward backhand slap (5%)Aerial Attacks Air+A: Ayumi swings her suit case in a full circle (7%) Air Forward+A: Ayumi briefly flickers her flashlight (7%) Air Back + A: Ayumi swings her suitcase backwards (9%) Air Up+A: Ayumi briefly opens then retracts her umbrella (8%) Air Down+A: Ayumi kicks opponents below her (6%) Dash Attack: Ayumi trips on the ground (5%) Edge Attack: Ayumi slams her suitcase onto the ground (6%) Get-Up Attack: Ayumi turns on her flashlight and gets up (5%)Smash Attacks Forward+A: Ayumi swings her suitcase with force (17%) Up+A: Ayumi opens her umbrella (18%) Down+A: Ayumi shines a burning light along the ground (15%)Grab Game Grab: Ayumi grabs the opponent with her open hand Pummel: Ayumi backhands the opponent with her suit case (2%) Forwards+Throw: Ayumi pushes the opponent (8%) Down+Throw: Ayumi pushes the opponent to the ground (8%) Back+Throw: Ayumi runs past the opponent as she pushes them by (7%) Up+Throw: Ayumi uppercuts the opponent with her suitcase (10%)Special MovesB : Flashlight; Ayumi shines her flashlight in a medium area (10%), briefly stunning opponents in rangeB + Forwards : Solar Rays; Ayumi uses her magnifying glass to create a ray of sun (8%). The attack’s power is increased by 7% damage for a single hit when used on stages that take place in the daytime.B + Up : Umbrella; Ayumi nervously opens her umbrella and floats in a single direction without stopping, only slowing down when the control stick is tilted in the opposite directionB + Down : Inspect; Ayumi inspects the ground with her magnifying glass; there’s a 50/50 chance of Ayumi picking up an item Final Smash: Case Closed; Ayumi glares at up to 3 opponents. Any caught in her vision are taken into a cutscene emulating FDC on the Famicom, where Ayumi declares the opponent(s) the perpetrator(s). The attack is increased by 5% if the opponent(s) is holding an item. Gimmick: N/A Taunts 1: Ayumi gasps in shock 2: Ayumi looks over both of her shoulder 1+2: Ayumi struggles to lift her suitcase Winposes 1: Ayumi slowly walks towards the camera 2: Ayumi, her back turned to the camera, looks at it and, startled, gasps in shock 3: Ayumi turns on a flashlight and points it towards her name on the victory screen Applause: Ayumi quietly claps Icon: A magnifying glass Boxing Ring Title: Schoolgirl Detective Star K.O.: Ayumi pushes down on her skirt and screams for her life Victory Music: https://youtu.be/9h7FyuIRC4A Kirby Hat: Ayumi’s hair Nice. By the way, I noticed that you put the Umbrella down as Ayumi's Up Special Move, would it be similar to Peach's and Daisy's Up Special, Peach Parasol and Daisy Parasol, and fly up since they do use an Umbrella as well? Quote Link to comment Share on other sites More sharing options...
Perkilator Posted February 19, 2021 Share Posted February 19, 2021 19 minutes ago, King Marth 64 said: Nice. By the way, I noticed that you put the Umbrella down as Ayumi's Up Special Move, would it be similar to Peach's and Daisy's Up Special, Peach Parasol and Daisy Parasol, and fly up since they do use an Umbrella as well? Sort of; I made it so that it only goes in one direction, with the control stick only doing one of two things: Slow down Speed up Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.