Jump to content

(FE8) FEBuilder Textbox error

Recommended Posts

Hello, I'm writing dialogue for my rom hack, and I've been repeatedly having an issue where a character's textbox kind of overlaps and displays incorrectly. I'll put images of the problem as well as associated things below. Thanks you for any help or ideas to fix this. The problem occurs from the "They don't look like our men." line and stops at "This is ridiculous" line



When a unit moves after they talk in a text event, the textbox will automatically continue to the next piece of dialogue. This is what was causing the problem because a character was moving right after talking. I hope this can help anyone else having this issue.



Edited by Lexos
Found a solution to the problem

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...