EdeaCreamer Posted July 3, 2021 Share Posted July 3, 2021 I recently found a peculiarity post-character editing that I find aggravating: for some reason FE4 re-initializes everyone's Leadership stat (amongst other things) whenever a new Chapter begins, including your own units (it might occur when your units get their 'castle salary' money increases). Thus, in spite of setting Sigurd's Leadership score to 3 in his character data (and in the Prologue, the game correctly loads this edited score), it always reverts to 2 at the start of each Chapter (after the Prologue, which is why I suspect re-initialization of said stat at some point). I may just try to trace this later if I get particularly irritated (not a fan of having a code on all the time), but I was hoping that someone might've already developed a FE4 battle event module for Nightmare. Even if it's a rudimentary one; the main issue preventing me from just digging through the ROM for it with a hex editor is that battle event data in likely stored in massive blocks with few if any discernible patterns, making it impractical to go searching for the data that way. Quote Link to comment Share on other sites More sharing options...
Lightcosmo Posted July 3, 2021 Share Posted July 3, 2021 Sigurd and Seliphs leadship data is stored elsewhere in the ROM. I cant remember where exactly, but I can look around and if I find anything, post it. Quote Link to comment Share on other sites More sharing options...
EdeaCreamer Posted July 3, 2021 Author Share Posted July 3, 2021 7 minutes ago, lightcosmo said: Sigurd and Seliphs leadship data is stored elsewhere in the ROM. I cant remember where exactly, but I can look around and if I find anything, post it. Oh, thank you, that's very much appreciated. Quote Link to comment Share on other sites More sharing options...
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