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What would you like to see from an Awakening prequel?


Jotari
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For most entries in the series, if one were tasked to create a prequel, it would end up like Binding Blade. An unknown shadow conflict only lightly touching on some plots of the original title. Some other games certainly have events in their backstory, Radiant Dawn and the Serenes massacre most notably, but building a game around that has the opposite issue in that we know too much about it and how it's resolved (a common issue with prequels imo). There's also all the legendary backsktories with the same villains in the distant past, but those typically have the same issues.

But then you have Awakening which seems like the one Fire Emblem game perfectly primed for a prequel. I'm talking, of course, about Chrom's father and his attempted genocide in Plegia. Unlike most games it's a very clear it's conflict that happened before the series, but we also know basically nothing about it as it's only briefly touched on. How would it even work? Would Chrom's father be the hero or the villain? How would his actions be viewed in light of what Awakening eventually reveals about the Grimleal? What other characters could be involved? What would you personally like to see if such a game were made?

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49 minutes ago, Jotari said:

But then you have Awakening which seems like the one Fire Emblem game perfectly primed for a prequel. I'm talking, of course, about Chrom's father and his attempted genocide in Plegia. Unlike most games it's a very clear it's conflict that happened before the series, but we also know basically nothing about it as it's only briefly touched on. How would it even work? Would Chrom's father be the hero or the villain? How would his actions be viewed in light of what Awakening eventually reveals about the Grimleal? Wjat other chaeacters coild be involved? What would you personally like to see if such a game were made?

According to the Art of Awakening, it was specifically against the Grimleal.

The Japanese version of the script also specifies it was a religious war, likely why the english translated it as crusade.

Anyhow the First Exalt is more worthy of focus, I feel.

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6 hours ago, Jotari said:

For most entries in the series, if one were tasked to create a prequel, it would end up like Binding Blade

I think you mean Blazing Sword (Blade). But on topic I think they could create an interesting game based on that premise. With the war being against the Grimleal, but most of Ylisse not supporting the war it creates the opportunity of an interesting grey like story.  

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Good gameplay.

2 hours ago, Etrurian emperor said:

I'd actually be more interested in a prequel about the fall of Marth's world and the rise of Ylisse. 

 

8 hours ago, Emperor Hardin said:

Anyhow the First Exalt is more worthy of focus, I feel.

Agreed on this, but to be honest as long as the plot isn't a completely contradictory mess (like FE7 and even Awakening itself) then I'd be impressed.

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I prefer a prequel about First Exalt. So they can shed more light on Grima, the Grimleals and their creation and creed and even on Valm.

1 hour ago, AnonymousSpeed said:

Agreed on this, but to be honest as long as the plot isn't a completely contradictory mess (like FE7 and even Awakening itself) then I'd be impressed.

Awakening is less of a contradictory mess and more of an unexplored mess. The timeframe is enough to explain the changes that have taken place in Archanea (especially compared to the Elibe games), they just need to explain more things.

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10 hours ago, Jotari said:

For most entries in the series, if one were tasked to create a prequel, it would end up like Binding Blade. An unknown shadow conflict only lightly touching on some plots of the original title. Some other games certainly have events in their backstory, Radiant Dawn and the Serenes massacre most notably, but building a game around that has the opposite issue in that we know too much about it and how it's resolved (a common issue with prequels imo). There's also all the legendary backsktories with the same villains in the distant past, but those typically have the same issues.

But then you have Awakening which seems like the one Fire Emblem game perfectly primed for a prequel. I'm talking, of course, about Chrom's father and his attempted genocide in Plegia. Unlike most games it's a very clear it's conflict that happened before the series, but we also know basically nothing about it as it's only briefly touched on. How would it even work? Would Chrom's father be the hero or the villain? How would his actions be viewed in light of what Awakening eventually reveals about the Grimleal? Wjat other chaeacters coild be involved? What would you personally like to see if such a game were made?

Oh good questions!

I'd probably want Chrom's father to be painted as a villain, but the Grimeals should be painted as just as complex. Let's have them both be antagonists and victims in a way, and you play as a fledgling mercenary group trying to find success in the war. Along the way, you find out that the war is unjustly waged, and that the Divine Dragon Naga herself has approved of it. Still, during a late-game mission you get a small taste of what is to happen if the Grimeal succeed. As such, you and your crew find that the best way to stop the end of the world is to stop the war itself. (Which may tie into Awakening's outlook on war and the tragedies it causes.) 

The final mission would be a suicide mission to the Yllisean throne. As players reach the throne, they find that the king is already dead, murdered by his own daughter, who has come to realize the path to peace herself. Several of the main characters are killed at the end of the game for their attempt on the king's life, but others are let go or escape. A bittersweet end for a bitter conflict. 

As for units...I sort of want Frederick to be a Cavalier here. I'd also like Gangrel to be a Thief who can promote into a Trickster or Assassin. Sully's family is a MUST, as are more Taguel. A young Basilio and Flavia - probably members of this mercenary group - would be good editions, and maybe even Gregor in his prime. Validar is a maybe as well, I think Robin's mother is a must. (If only for an escort mission level.) Emmeryn, Chrom, and Lissa's mother would be an interesting character to meet. I can imagine her as a Falcon Knight that has use of the Falcon, and is something like the Black Knight in battle (but with a longer travel distance, making her a scary figure to fight). 

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33 minutes ago, Ghost_06_ said:

I prefer a prequel about First Exalt. So they can shed more light on Grima, the Grimleals and their creation and creed and even on Valm.

Awakening is less of a contradictory mess and more of an unexplored mess. The timeframe is enough to explain the changes that have taken place in Archanea (especially compared to the Elibe games), they just need to explain more things.

The fact that it's unexplored is what makes it a contradictory mess, and even more so the obvious fact that they had no intention to explore or explain the contradictions. There's really very little Archanea actually in Awakening. If you changed some of the names around and altered the map a bit, you wouldn't even think it were an Archanea sequel.

28 minutes ago, Use the Falchion said:

Oh good questions!

I'd probably want Chrom's father to be painted as a villain, but the Grimeals should be painted as just as complex. Let's have them both be antagonists and victims in a way, and you play as a fledgling mercenary group trying to find success in the war. Along the way, you find out that the war is unjustly waged, and that the Divine Dragon Naga herself has approved of it. Still, during a late-game mission you get a small taste of what is to happen if the Grimeal succeed. As such, you and your crew find that the best way to stop the end of the world is to stop the war itself. (Which may tie into Awakening's outlook on war and the tragedies it causes.) 

The final mission would be a suicide mission to the Yllisean throne. As players reach the throne, they find that the king is already dead, murdered by his own daughter, who has come to realize the path to peace herself. Several of the main characters are killed at the end of the game for their attempt on the king's life, but others are let go or escape. A bittersweet end for a bitter conflict. 

As for units...I sort of want Frederick to be a Cavalier here. I'd also like Gangrel to be a Thief who can promote into a Trickster or Assassin. Sully's family is a MUST, as are more Taguel. A young Basilio and Flavia - probably members of this mercenary group - would be good editions, and maybe even Gregor in his prime. Validar is a maybe as well, I think Robin's mother is a must. (If only for an escort mission level.) Emmeryn, Chrom, and Lissa's mother would be an interesting character to meet. I can imagine her as a Falcon Knight that has use of the Falcon, and is something like the Black Knight in battle (but with a longer travel distance, making her a scary figure to fight). 

Ten year old Emmeryn around murdering her father seems like it'd be a bit out of character for her.

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2 hours ago, Jotari said:

Ten year old Emmeryn around murdering her father seems like it'd be a bit out of character for her.

I can see it fitting in pretty well, but that may just be me. Emmeryn is a peace-loving character, willing to sacrifice herself for peace. She's also a great ruler. If she saw that her father wasn't, and that killing him brought peace, I can see her pulling a "one big sin, one life of penance" act in order to save her people. In order to prevent a civil war or any other gross feelings, she and a few select others (Phila and Frederick) take that secret to the grave, because they know the alternative is worse. This also meshes well with Chrom's feelings when he goes to protect Emmeryn from Validar's assassins, and Emmeryn's fate in general. Chrom all but states that she would be her sword (or in his words, Death's Agent) when it comes to Gangrel, I can see Emmeryn feeling the same for her people. It ties into her deaths - in one timeline, she is assassinated just like her father, causing a change of regime, but this time bringing war instead of peace. In another timeline, her she sacrifices her life for peace, much like how she lived her life and sacrificed her father for the same ideals. But her message in the light reach out farther than her quiet actions in the dark did.

It all comes down to a matter of perspective and emotion. She isn't so much as killing him out of spite or anger or greed or lust of power, but because of a love of people. 

But also just doesn't make a lot of sense to me how she and her siblings lived when their father died otherwise - when regimes are overthrown and there's a royal family in charge, the children aren't saved the same bloody fate as their parents. Richard III's nephews "died" in his care, and the the death of Anastasia and her family is a particularly tragic tale. Add in the fact that Fire Emblem has not shied away from characters passing away from sickness, and the "suddenness" of it suddenly feels like a coverup. 

But you asked and I answered. 

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3 hours ago, Use the Falchion said:

I can see it fitting in pretty well, but that may just be me. Emmeryn is a peace-loving character, willing to sacrifice herself for peace. She's also a great ruler. If she saw that her father wasn't, and that killing him brought peace, I can see her pulling a "one big sin, one life of penance" act in order to save her people. In order to prevent a civil war or any other gross feelings, she and a few select others (Phila and Frederick) take that secret to the grave, because they know the alternative is worse. This also meshes well with Chrom's feelings when he goes to protect Emmeryn from Validar's assassins, and Emmeryn's fate in general. Chrom all but states that she would be her sword (or in his words, Death's Agent) when it comes to Gangrel, I can see Emmeryn feeling the same for her people. It ties into her deaths - in one timeline, she is assassinated just like her father, causing a change of regime, but this time bringing war instead of peace. In another timeline, her she sacrifices her life for peace, much like how she lived her life and sacrificed her father for the same ideals. But her message in the light reach out farther than her quiet actions in the dark did.

It all comes down to a matter of perspective and emotion. She isn't so much as killing him out of spite or anger or greed or lust of power, but because of a love of people. 

But also just doesn't make a lot of sense to me how she and her siblings lived when their father died otherwise - when regimes are overthrown and there's a royal family in charge, the children aren't saved the same bloody fate as their parents. Richard III's nephews "died" in his care, and the the death of Anastasia and her family is a particularly tragic tale. Add in the fact that Fire Emblem has not shied away from characters passing away from sickness, and the "suddenness" of it suddenly feels like a coverup. 

But you asked and I answered. 

 

The point is, it's still not Emmeryn, not at any point.  It's on par with Valdiar being the good guy and trying to stop Grima from destorying the world, it's extremely out of charater for what Emmeryn is established to be like in Awakening and would be a serious tonal whiplash besides.

 

You've got to remember that this is a child who hates violance as a woman as shown in the comics that accompany the game as well as in game when Chrom tells you the player that Emmeryn was willing to let her own people throw insults and stones at her without retaliation.  DOES THAT SOUND LIKE SOMEONE WHO WOULD KILL THEIR OWN FATHER?!

Also, conversely are you saying that Chrom lied about his sister?!  That she wouldn't be able to bring the degree of peace that she did by not being her father's murderer?!

I doubt that Ylisse would let her live if she was the one who killed her father.  It's highly implied that Chrom's father died on the battlefield or from his wounds due to infection.  You don't at ten years old have the capacity to kill your own parents, even in a volitile environment like Emmeryn was exposed to.

 

TBH...

 

I'd probably want to see more about the formation of the Grimleal, or at least more of Plegia's culture if they're going into the actions of Chrom's father and his impact on both countries, probably playing it from Plegia's perspective and getting to know Gangrel from how his own people saw him.  Heck we could even have a name for Robin's mother, and see through her eyes what made her want to leave the Grimleal.

 

Just a thought.  Hell, I've got it on my backlog of stories to write anyway.

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6 hours ago, Jotari said:

The fact that it's unexplored is what makes it a contradictory mess, and even more so the obvious fact that they had no intention to explore or explain the contradictions. There's really very little Archanea actually in Awakening. If you changed some of the names around and altered the map a bit, you wouldn't even think it were an Archanea sequel.

You wouldn't even need to change the map given how inaccurate it is.

@TheSilentChloey When was it implied their father died on the battlefield?

All in all, I don't see a need for a prequel with Chrom's father because we already got a repeat of him through the Valm Arc. Someone using extremist means to stop the Grimleal, Lucina even compares the two men directly.

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24 minutes ago, TheSilentChloey said:

You've got to remember that this is a child who hates violance as a woman as shown in the comics that accompany the game as well as in game when Chrom tells you the player that Emmeryn was willing to let her own people throw insults and stones at her without retaliation.  DOES THAT SOUND LIKE SOMEONE WHO WOULD KILL THEIR OWN FATHER?!

It sounds like someone who knows what it takes to heal her people, and knows that their anger is justified. That doesn't mean it doesn't line up with her one action. Are all of your actions in-line with who you are as a person? Or have you done some stuff you're not proud of? Besides, people who hate violence are still capable of it when pushed to the brink - your country is in ruins, on the brink of famine and revolution; your father, the king, has no intention of stopping a war that will end two nations at worst, and is pushing people to the very religion he is trying to fight. You have a duty to your country, to your people, to your siblings who will bear the scorn of this - assuming they live through an oncoming revolution. Do you just let it be and let fate play out? Or do you take fate into your own hands, bring a stop to the war and violence and bloodshed, and change destiny with one act?

Awakening has a lot to say on violence. One brutally realistic (and pretty depressing) thing is that violence can indeed solve problems. Walhart would have ruled the world if not for Say'ri and others taking arms against him. Gangrel would have killed Emmeryn and gotten his war no matter what peace Emmeryn wanted. Despite Lucina's actions, Grima still came back...and he was worth fighting against. 

But it also has says one person's death - one person's sacrifice - can change a nation. Gangrel isn't defeated by Chrom - his forces started giving up because of Emmeryn's sacrifice. The people of Valm rally against Walhart because of Yen'fay's sacrifice. Grima is truly killed because of Robin's sacrifice. 

I think Emmeryn killing her father - I think Emmeryn sacrificing her family and innocence for the sake of the kingdom - would pretty in-line with her character. It's not an action born out of hate, spite, nihilism, or lust for power, but one born out of love. Emmeryn no longer becomes a passive non-aggressor to the hatred and spite of her people, but a willing sacrifice and target of it, all to heal them and for love. To me, it's a dark reflection of who Emmeryn is, but one that makes her an even greater character. 

 

26 minutes ago, TheSilentChloey said:

Also, conversely are you saying that Chrom lied about his sister?!  That she wouldn't be able to bring the degree of peace that she did by not being her father's murderer?!

I doubt that Ylisse would let her live if she was the one who killed her father.  It's highly implied that Chrom's father died on the battlefield or from his wounds due to infection.  You don't at ten years old have the capacity to kill your own parents, even in a volitile environment like Emmeryn was exposed to.

I'm saying that Chrom and Lissa don't know, and never will. Only three people would have known to live and tell the tale - Phila, Frederick, and Emmeryn herself. By the end of Awakening, two of the three are dead, and the last one is loyal enough to take that to the grave. 

As for not bringing the degree of peace - the most likely outcome of the ongoing war would probably be a revolution. It's happened in history before, and the people of Ylisse were in the middle of a famine. (And from the Plegian side, depending on the shape of their government, if Chrom's father died in battle, they could have used that as a rallying cry for their people.)

And yeah it's implied, but those are things that previous games have gone out of their way to state. It just feels a bit off to not state it, to the point that I think this would be a nice dark secret to go with the prequel nature. Besides, it's not the first time in a game where the official story of a political event and the truth didn't line up - just look at Sigurd's story. As for not having the capacity to kill your parents at ten years old...that's just not true. A child with a well-placed knife can kill an unsuspecting adult. That's not even mentioning magic. 

 

37 minutes ago, TheSilentChloey said:

I'd probably want to see more about the formation of the Grimleal, or at least more of Plegia's culture if they're going into the actions of Chrom's father and his impact on both countries, probably playing it from Plegia's perspective and getting to know Gangrel from how his own people saw him.  Heck we could even have a name for Robin's mother, and see through her eyes what made her want to leave the Grimleal.

Those feel like a few separate stories, as the formation of the Grimleal happened long before Chrom's father's war. But seeing Robin's mother would definitely be a highlight! (Although I imagine her wanting to leave the Grimleal was just a combination of "I love this child and want them to live" and "oh, hey, maybe sacrificing people to a god of destruction and death isn't a good idea. Since, you know, I don't want to die and have a life depending on me." The end of the world is only good for those who don't live on it, after all. That being said, maybe seeing more of their mythos and seeing what they imagined what the world would be like after Grima's return could reconcile the two.)

 

40 minutes ago, TheSilentChloey said:

Hell, I've got it on my backlog of stories to write anyway.

Oh, let us know how it goes! Good luck! 

 

 

6 minutes ago, Emperor Hardin said:

When was it implied their father died on the battlefield?

Chapter 6 in Awakening IIRC.

 

Quote

Chrom: Oh, hi, Robin. Just... dueling with some unpleasant thoughts... Tomorrow we march to Regna Ferox to request additional soldiers. But there's something you should know first. ...Not everything Gangrel said was a lie. The last exalt, my father, waged war on Plegia for many years. The violence... It was a brutal compaign, ending only with his death 15 years ago. Plegia rightfully remembers their suffering, but his war was no kinder to his own people. As the fighting dragged on, out army became more and more diminished. Farmers who could barely wield a pitchfork were conscripted and sent to their deaths. Soon there was no food at all, and the kingdom began to collapse. I was young, but I remember those dark times. ...I know how they affected Emmeryn.

Robin: Such an experience would change anyone.

Chrom: Indeed. When our father died before her 10th year, he left her quite the legacy... Plegia's desire for vengeance... Our own people's unbridled rage... My sister became a target for blame on all sides. Her own subjects began to hurl insults—and stones. She still bears the scar from one... But she never let them see her pain. Only Lissa and I understood.

Robin: It must have been so hard...

Chrom: I cannot claim to know how she does it, Robin. I could not greet such hostility with warmth and patience. While our people mocked and vilified her, she reached out and healed them. She brought soldiers home to their families. She ended the war. And when Ylisse's spirit was mended and the people "forgave" her? ...She never resented them for it. She represents the best part of the halidom—the part most worth protecting. She IS peace. But some men would take advantage of that. Men like King Gangrel. The day he understands peace will be the day death gives it to him. ...So perhaps I must be death's agent. Emmeryn would never order him killed, nor would I wish her to.

 

Chrom states that he died, but it's never been made clear how. To me, it feels like an inside job. To others, just the whims of fate. Maybe it was divine retribution. I'm just saying what I'd like to see in a remake. But my opinions are often controversial, so who knows.

 

8 minutes ago, Emperor Hardin said:

All in all, I don't see a need for a prequel with Chrom's father because we already got a repeat of him through the Valm Arc. Someone using extremist means to stop the Grimleal, Lucina even compares the two men directly.

Ironically, how you feel about Chrom's father is sort of how I feel about the first Exalt. I've seen and played the whole "chosen one against a dark dragon" storyline. And while yes, getting more Grima would be cool, I'm just not a fan of that particular storyline unless it's done really, REALLY well. Or the cast of characters is really good. 

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11 minutes ago, Use the Falchion said:

Chapter 6 in Awakening IIRC.

That doesn't state he died on the battlefield, just that his death ended the crusade.

He could've also died from illness and suicide.

11 minutes ago, Use the Falchion said:

Ironically, how you feel about Chrom's father is sort of how I feel about the first Exalt. I've seen and played the whole "chosen one against a dark dragon" storyline. And while yes, getting more Grima would be cool, I'm just not a fan of that particular storyline unless it's done really, REALLY well. Or the cast of characters is really good.

I'm not particularly big on the First Exalt either, who was a very sloppily written character, but I don't see what a Chrom's father prequel would do? We already know he tried to kill the Grimleal, failed miserably, got many innocents killed due to incompetence, he became hated due to his ineptitude, the Grimleal got away and than he died.

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What about the Prequel to Awakening be focus on Chrom's father as the main protagonist and maybe Robin's mother possibly as the secondary protagonist as well since we haven't seen them appear in Awakening nor the TCGs? Maybe explores what happened to Chrom's father during at the War of Plegia and Robin's mother since we little to know that she did took Robin as a baby away from Validar for doing bad parenting things and tries to unleashed Grima. I had some thoughts on it that I might picture it:

  1. Maybe Chrom's Father had encountered Robin's Mother that explains Validar tried to resurrect Grima and might have keep this as a secret from the Kingdom of Ylisse to make sure Robin doesn't get discovered since the Royal Members of Ylisse nor the other Shepherds doesn't know Robin's existance. (It be somewhere sometime after Robin was born) I also think a scene where Chrom's father might have tried to kill infant Robin after discovering the curse mark but doesn't feel right to do it. It might be similar to like Lucina tries to kill Robin before Chapter 23.
  2. Maybe some cameos be younger versions like Fredrick, Sully, Stahn, Chrom (we can also see him as a baby), Emmeryn (as a baby and child somewhere in the mid game), Lissa (as a baby during at the end of Chrom's father demise), Walhart, Gangrel, Aversa, etc.
  3. I think one of the parents of the Awakening characters might be playable are: Cordelia's father and mother (maybe they're loyal towards Chrom's father since we know Cordelia had a crush with Chrom), Sully's father (maybe a Knight of Ylisse), possibly one of Fredrick's relatives since Fredrick did mentioned to Panne that he used to live in the woods, Chrom's mother, Stahl's mother (maybe a Knight of Ylisse), probably the king of Chon'sin (father of Yen'fay and Say'ri), Tharja's father, and Gaius's father, etc.
  4. Maybe Chrom's mother started the early Shepherds and that's probably why Chrom's father meet his wife. (This is going to be few years before Emmeryn as born)
  5. I was thinking of time travel and maybe show Lucina in it. I was thinking of maybe a brand new villain that has a vision of the future of Grima gets defeated by the hands of Chrom and Robin and tries to stop Lucina and Chrom's father prevented the villain to contact the future.
  6. Maybe at the ending scene and departing the baby to show where Robin was kept at before he was knocked out cold and lost his memories in the ground.
  7. I'm still thinking of other stuff that might help Awakening's story lines fit in the Prequel.

Speaking of the parents of the Awakening characters for the Awakening Prequel, what do you guys think if the fathers of Gaius, Tharja, and Cordelia should be reincarnations of Saizo (probably just an Assassin), Hayato (probably just a Dark Mage or something else to use Magic), and Subaki (probably be a Cavalier Knight instead since Ylisse doesn't have Pegasuses that allows any Males to ride in) from Fates since their three children (Asugi, Rhajat, and Caeldori were incarnations of Gaius, Tharja, and Cordelia?

Edited by King Marth 64
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What I would want would be for an Awakening prequel to actually be an Awakening prequel; just because Awakening had time travel shenanigans in its plot doesn't mean the prequel should have any, let alone any that make it no longer a prequel.

Anyway, there are really two significant events I can think of in Awakening's past that would be prequel material: when Chrom's dad waged a fruitless and costly war against Plegia, and when Chrom's ancestor defeated Grima for the first time in Archanea's history. The latter would probably be easier to make into a compelling video game story (just imagine a game where, without warning, a powerful dragon attacks the human kingdoms for the first time, rather than being a threat from the past; there could be a neat mystery element to it as everyone's caught off guard), but it would also be a very distant prequel that would have limited connection to the characters in Awakening. Either event would be fine as long as it's written well.

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1 hour ago, Emperor Hardin said:

I don't see what a Chrom's father prequel would do? We already know he tried to kill the Grimleal, failed miserably, got many innocents killed due to incompetence, he became hated due to his ineptitude, the Grimleal got away and than he died.

That's fair too! That's sort of why I went with the mercenary group approach in my original post - it allows the other things to be set dressings that get more explored, but aren't the main focus of the story in great detail either. (At least not until the end.)

 

 

1 hour ago, King Marth 64 said:

Maybe Chrom's mother started the early Shepherds and that's probably why Chrom's father meet his wife. (This is going to be few years before Emmeryn as born)

Now I want this as a DLC! Or maybe just a short game itself. 

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31 minutes ago, vanguard333 said:

Anyway, there are really two significant events I can think of in Awakening's past that would be prequel material: when Chrom's dad waged a fruitless and costly war against Plegia, and when Chrom's ancestor defeated Duma for the first time in Archanea's history. The latter would probably be easier to make into a compelling video game story (just imagine a game where, without warning, a powerful dragon attacks the human kingdoms for the first time, rather than being a threat from the past; there could be a neat mystery element to it as everyone's caught off guard), but it would also be a very distant prequel that would have limited connection to the characters in Awakening. Either event would be fine as long as it's written well.

Well except that in Fire Emblem Echoes: Shadows of Valentia had the Post Endgame already have Alm defeats Grima after Duma's defeat. I definitely do not think Duma is going to be coming back from the dead since he's only focused in Valentia.

24 minutes ago, Use the Falchion said:

Now I want this as a DLC! Or maybe just a short game itself. 

It might be just used for the main game's plot, I don't think a DLC or a short arc would work like that since the Father might meet the Mother to check on the Shepherds since their son was a captain in the game. I usually do think the previous Captain of the Shepherds was possibly have been the mother of Chrom since he was always patrolling Ylisse and the father might have been busy ruling before settling stuff before the War appeared.

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2 hours ago, Use the Falchion said:

It sounds like someone who knows what it takes to heal her people, and knows that their anger is justified. That doesn't mean it doesn't line up with her one action. Are all of your actions in-line with who you are as a person? Or have you done some stuff you're not proud of? Besides, people who hate violence are still capable of it when pushed to the brink - your country is in ruins, on the brink of famine and revolution; your father, the king, has no intention of stopping a war that will end two nations at worst, and is pushing people to the very religion he is trying to fight. You have a duty to your country, to your people, to your siblings who will bear the scorn of this - assuming they live through an oncoming revolution. Do you just let it be and let fate play out? Or do you take fate into your own hands, bring a stop to the war and violence and bloodshed, and change destiny with one act?

Awakening has a lot to say on violence. One brutally realistic (and pretty depressing) thing is that violence can indeed solve problems. Walhart would have ruled the world if not for Say'ri and others taking arms against him. Gangrel would have killed Emmeryn and gotten his war no matter what peace Emmeryn wanted. Despite Lucina's actions, Grima still came back...and he was worth fighting against. 

But it also has says one person's death - one person's sacrifice - can change a nation. Gangrel isn't defeated by Chrom - his forces started giving up because of Emmeryn's sacrifice. The people of Valm rally against Walhart because of Yen'fay's sacrifice. Grima is truly killed because of Robin's sacrifice. 

I think Emmeryn killing her father - I think Emmeryn sacrificing her family and innocence for the sake of the kingdom - would pretty in-line with her character. It's not an action born out of hate, spite, nihilism, or lust for power, but one born out of love. Emmeryn no longer becomes a passive non-aggressor to the hatred and spite of her people, but a willing sacrifice and target of it, all to heal them and for love. To me, it's a dark reflection of who Emmeryn is, but one that makes her an even greater character. 

 

I'm saying that Chrom and Lissa don't know, and never will. Only three people would have known to live and tell the tale - Phila, Frederick, and Emmeryn herself. By the end of Awakening, two of the three are dead, and the last one is loyal enough to take that to the grave. 

As for not bringing the degree of peace - the most likely outcome of the ongoing war would probably be a revolution. It's happened in history before, and the people of Ylisse were in the middle of a famine. (And from the Plegian side, depending on the shape of their government, if Chrom's father died in battle, they could have used that as a rallying cry for their people.)

And yeah it's implied, but those are things that previous games have gone out of their way to state. It just feels a bit off to not state it, to the point that I think this would be a nice dark secret to go with the prequel nature. Besides, it's not the first time in a game where the official story of a political event and the truth didn't line up - just look at Sigurd's story. As for not having the capacity to kill your parents at ten years old...that's just not true. A child with a well-placed knife can kill an unsuspecting adult. That's not even mentioning magic. 

 

Those feel like a few separate stories, as the formation of the Grimleal happened long before Chrom's father's war. But seeing Robin's mother would definitely be a highlight! (Although I imagine her wanting to leave the Grimleal was just a combination of "I love this child and want them to live" and "oh, hey, maybe sacrificing people to a god of destruction and death isn't a good idea. Since, you know, I don't want to die and have a life depending on me." The end of the world is only good for those who don't live on it, after all. That being said, maybe seeing more of their mythos and seeing what they imagined what the world would be like after Grima's return could reconcile the two.)

 

Oh, let us know how it goes! Good luck! 

 

 

Chapter 6 in Awakening IIRC.

 

 

Chrom states that he died, but it's never been made clear how. To me, it feels like an inside job. To others, just the whims of fate. Maybe it was divine retribution. I'm just saying what I'd like to see in a remake. But my opinions are often controversial, so who knows.

 

Ironically, how you feel about Chrom's father is sort of how I feel about the first Exalt. I've seen and played the whole "chosen one against a dark dragon" storyline. And while yes, getting more Grima would be cool, I'm just not a fan of that particular storyline unless it's done really, REALLY well. Or the cast of characters is really good. 

That still doesn't justify her as committing patricide.  She really isn't the type no matter how much you repeat and say it.

 

Also yeah I'll probably post said links over in discord on my server but said story will be over on A03 when it happens.

Edited by TheSilentChloey
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26 minutes ago, King Marth 64 said:

Well except that in Fire Emblem Echoes: Shadows of Valentia had the Post Endgame already have Alm defeats Grima after Duma's defeat. I definitely do not think Duma is going to be coming back from the dead since he's only focused in Valentia.

…I can't believe I accidentally typed Duma instead of Grima. I meant Grima.

In any case, I'm pretty sure that the postgame for Shadows of Valentia is not the event where Chrom's ancestor slayed Grima, especially since it's an isolated event (and is it even canon?)

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As a fan of Gen 2 units of Awakening, my idea of a prequel would be more focused on the fall of Lucina and her friends' world.

It would be a more difficult Fire Emblem, restricting to basically the twelve children with limited resources and weapons. The maps would be unique with different objectives and no pair-up mechanic.

The atmosphere would obviously be very gloomy, but every once in a while with a touch of humor thanks to the children's quirks and personnality.

It would basically a 'Fire Emblem Majora Mask' where it's obviously darker, seeing them struggle against an apocalyptic world where you know you can't change anything, only delay the inevitable. 

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5 hours ago, Emperor Hardin said:

 

All in all, I don't see a need for a prequel with Chrom's father because we already got a repeat of him through the Valm Arc. Someone using extremist means to stop the Grimleal, Lucina even compares the two men directly.

The Valm arc as is is kind of a rushed mess that easily could have been it's own game. It was very far from perfect, so I don't think it lacks merit to run the same kind if thing again. Iirc Whalhart being motivated to move against the Grimleal isn't even something in the Valm arc, being something only divulged in his spotless supports or something. 

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5 minutes ago, Jotari said:

The Valm arc as is is kind of a rushed mess that easily could have been it's own game. It was very far from perfect, so I don't think it lacks merit to run the same kind if thing again. Iirc Whalhart being motivated to move against the Grimleal isn't even something in the Valm arc, being something only divulged in his spotless supports or something. 

Its revealed by a mindcontrolled Aversa in the main story that his goal was to exterminate the Grimleal. Lucina compares him and Chrom's dad in the main story as well. Pheros says Walhart is anti religion as well, hinting this goal.

And yes, it was rushed like nearly everything in Awakening, but the comparison is clear.

Edited by Emperor Hardin
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10 minutes ago, Emperor Hardin said:

Its revealed by a mindcontrolled Aversa in the main story that his goal was to exterminate the Grimleal. Lucina compares him and Chrom's dad in the main story as well. Pheros says Walhart is anti religion as well, hinting this goal.

And yes, it was rushed like nearly everything in Awakening, but the comparison is clear.

Ah right. Still after the actual Valm arc. Still the main point is that the "fanatic hero" idea, while kind of done with Whalhart, wasn't done particularly well, and without that element really being explored. It was just thrown on retroactively. 

44 minutes ago, Nym said:

As a fan of Gen 2 units of Awakening, my idea of a prequel would be more focused on the fall of Lucina and her friends' world.

It would be a more difficult Fire Emblem, restricting to basically the twelve children with limited resources and weapons. The maps would be unique with different objectives and no pair-up mechanic.

The atmosphere would obviously be very gloomy, but every once in a while with a touch of humor thanks to the children's quirks and personnality.

It would basically a 'Fire Emblem Majora Mask' where it's obviously darker, seeing them struggle against an apocalyptic world where you know you can't change anything, only delay the inevitable. 

We already kind of seen that with future Past though. And with a better ending than a more canon take would dictate. 

Edited by Jotari
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15 minutes ago, Jotari said:

Ah right. Still after the actual Valm arc. Still the main point is that the "fanatic hero" idea, while kind of done with Whalhart, wasn't done particularly well, and without that element really being explored. It was just thrown on retroactively. 

Well "not done particularly well" applies to most things in Awakening's story, I'd argue.

The taguel are another huge unresolved plot thread? 

The only real solution I can think of is they actually came from another world in the outrealm gate and only Panne's group in Ylisse were killed by bandits rather than the entire species, Panne simply being too young to understand their history.

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1 hour ago, Nym said:

As a fan of Gen 2 units of Awakening, my idea of a prequel would be more focused on the fall of Lucina and her friends' world.

It would be a more difficult Fire Emblem, restricting to basically the twelve children with limited resources and weapons. The maps would be unique with different objectives and no pair-up mechanic.

The atmosphere would obviously be very gloomy, but every once in a while with a touch of humor thanks to the children's quirks and personnality.

It would basically a 'Fire Emblem Majora Mask' where it's obviously darker, seeing them struggle against an apocalyptic world where you know you can't change anything, only delay the inevitable. 

I think that's more set as a Midquel than complete a Prequel to Awakening since a total Prequel has to takes place Chrom's and Lucina's timeline. If it does takes place between Chrom's and Lucina's timeline, that would make it similar to Thracia 776's structure since it takes place between Sigurd's fall and Seliph's rises.

Edited by King Marth 64
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