Drougn Posted January 24, 2022 Share Posted January 24, 2022 Okay new here, been playing with Febuilder and I have questions. 1. Is it possible for multiple class change routes, as an example say a knight into either a general, or great knight with a Knight's crest, or into a paladin, or general with a master seal? 2. Can you have more than 3 class up choices? 3. Aside from a limit of the 255 character limit, can you set randomized units or generic units? Like having commanders and each commander has a team of 5-7 generic units that can all class up and have their own items and stats? 4. Is there a way for multiple commanders on the world map, like sending Erika to her mission and then switch to Ephraim an do his mission? If so can you designate different units to each? 5. Where can I find the different patches for Fe8 like the skills system and others? 6. Where can I find free portraits, animations and more? 7. How do you add different types of shops like say a repair shop, or a recruiter, and is it possible to make a weapon forging shop. 8. Can you have multiple level flags, like alternative routes? Quote Link to comment Share on other sites More sharing options...
Drougn Posted January 24, 2022 Author Share Posted January 24, 2022 9. Is there a RPG maker program or similar for rpg maker? Quote Link to comment Share on other sites More sharing options...
AnonymousSpeed Posted January 24, 2022 Share Posted January 24, 2022 2 hours ago, Drougn said: 1. Is it possible for multiple class change routes, as an example say a knight into either a general, or great knight with a Knight's crest, or into a paladin, or general with a master seal? 2. Can you have more than 3 class up choices? I don't think so, not for a single class at least. Using a trainee unit, something vaguely like this can be achieved by giving their tier 1 promotions different promotion options/paths. 2 hours ago, Drougn said: 3. Aside from a limit of the 255 character limit, can you set randomized units or generic units? Like having commanders and each commander has a team of 5-7 generic units that can all class up and have their own items and stats? Generic units (be they enemies or green units) can have their own inventories set and level up individually if you set them to auto-level. 2 hours ago, Drougn said: 4. Is there a way for multiple commanders on the world map, like sending Erika to her mission and then switch to Ephraim an do his mission? If so can you designate different units to each? 2 hours ago, Drougn said: 7. How do you add different types of shops like say a repair shop, or a recruiter, and is it possible to make a weapon forging shop. Someone might've worked on that, but I haven't checked or seen it. I'd go to the FEUniverse discord and ask around for advanced features like that. 2 hours ago, Drougn said: 5. Where can I find the different patches for Fe8 like the skills system and others? FEbuilder allows you to search for patches in the advanced editors menu. 2 hours ago, Drougn said: 6. Where can I find free portraits, animations and more? https://drive.google.com/drive/folders/1jiiTpNXgAlr4lZBh8d-nJFdO-Jus5VXV 2 hours ago, Drougn said: 8. Can you have multiple level flags, like alternative routes? Yes, alternate routes are definitely possible. It's most common to accomplish this with conditional events, changing which chapter you are sent to at the end of the previous one based on certain criteria. 1 hour ago, Drougn said: 9. Is there a RPG maker program or similar for rpg maker? SRPG Studio. It supports Javascript plugins, so you can basically do whatever with it. Quote Link to comment Share on other sites More sharing options...
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