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MaMU x FeMU Lunatic Classic Playthrough


shadowofchaos
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I hacked a code way back in 2015 to allow both of FeMU and MaMU (from Avatar Logbook importing) to actually have supports and support each other in one given save file. I never really did anything with it other than make silly posts on my Youtube channel. Fast forward to today where the 3DS Firmware updates and new hardware (New3DS and New3DS XL) have rendered those codes useless.

Because of Awakening's 10 year anniversary as of April 19, 2022 of the Japanese release... and how this single game changed the course of my life (that being I met my wife through it despite the astronomical chances of everything) I felt a little nostalgic. I rehacked those old codes of mine and the itch to use them for a playthrough just happened. I definitely lurk in Serenes discord but posting a playthrough like this in a discord server feels wrong and sucks for archival purposes.

The premise:

A Lunatic/Classic run where there are two MUs that are married to each other. I must recruit everyone possible and any character permadeath requires a reset.

That's it.

The general guidelines is this is a no-grind/DLC run and I will try to use actual strategies that are reliable. But when it comes down to it if I survive via RNG and it prevents a reset, I will take it. This is a gimmick run after all. It's time to show everyone how much of a faker I am making that Lunatic+ guide years ago when I actually suck at the game when you record everything I do.

Codes used with Luma3DS Action Replay plugin:

Spoiler

MaMU x FeMU support (JP Citra) [All Spotpass Data]
D3000000 14000000
B002726C 00000000
00000204 120D0803
D9000000 00000008
D4000000 00000011
D6000000 00000200
D2000000 00000000
D3000000 14000000
B002726C 00000000
D9000000 00000008
DC000000 00000238
00000204 120D0803
D6000000 00000200
D2000000 00000000

Change Slot 1 Character to MaMU (JP Citra) [All Spotpass Data]:
D3000000 15000000
D9000000 0022DFF0
B0442534 00000000
D6000000 00000064
D2000000 00000000


Change Slot 1 Character to FeMU (JP Citra) [All Spotpass Data]:
D3000000 15000000
D9000000 0022DFF0
D4000000 00000238
B0442534 00000000
D6000000 00000064
D2000000 00000000

 

MaMU x FeMU support (JP Citra No Spotpass data)
D3000000 14000000
B0027A2C 00000000
00000204 120D0803
D9000000 00000008
D4000000 00000011
D6000000 00000200
D2000000 00000000
D3000000 14000000
B0027A2C 00000000
D9000000 00000008
DC000000 00000238
00000204 120D0803
D6000000 00000200
D2000000 00000000

Change Slot 1 Character to MaMU (JP Citra No Spotpass data)
D3000000 14000000
D9000000 00027A2C
D3000000 15000000
B022F5CC 00000000
D6000000 00000064
D2000000 00000000

Change Slot 1 Character to FeMU (JP Citra No Spotpass data)
D3000000 14000000
D9000000 00027A2C
D4000000 00000238
D3000000 15000000
B022F5CC 00000000
D6000000 00000064
D2000000 00000000

 

 

Before I posted something here I felt like I should at least get to the point where the entire premise of the playthrough was proven.

Link to Playlist:

Click here for the playlist

I am now up to Chapter 7 and my uploads up to Chapter 4 where our MUs meet up gameplay-wise.

 

 

#1 Prologue (Rey's Side):

Spoiler

 

I have to admit, the Prologue was definitely a slap in the face and set my expectations of what I'm facing in early game. Like it took me SO MUCH to readjust and derust my brain on things I could do to prevent oneshots from enemies. The game definitely said "are you sure you want to jump back into this game after 7 years right into Lunatic?"
 

And as a self-proclaimed masochist, I answered: "Yes. Yes I'm sure."

 

#2 Prologue (Belinda's Side):

Spoiler

 

This time around I used the water trick. Pretty straightforward... until I had to reset a lot because my muscle memory hadn't come back yet.

I even had a misinput and had to kill the mage with Frederick's Silver Lance. But it be that way.

And also my wife gets FRIGGIN PERFECT LEVEL UPS.

 

#3 Chapter 1 (Rey's Side):

Spoiler

 

Chapter Bear Meat. Now I remember the story of this game somewhat lol.

No notable occurrences other than fort strats and praying some misses occur. Now I'm starting to remember that trading in this game in Lunatic = losing. You have to dodge a lot of stuff.

 

#4 Chapter 1 (Belinda's Side):

Spoiler

 

Really feeling the earlygame boredom here.

Like being shocked back into the mindset is nice but man these chapters don't have any options for the player so it's a lot of pain.

 

#5 Chapter 2 (Rey's Side):

Spoiler

 

True hell. "You are sentenced to death of a thousand resets."

This place is the wall for earlygame Lunatic. Some part of me wishes I did the water trick in Prologue for my side.

Considering this isn't a guide, I just... gave in and kept the Dual Guard save. Like I didn't want to reset anymore.

THEN I WAS ALSO A DUMBASS and didn't calculate damage right and the short axe would have killed Viole/Virion if they didn't dodge, forcing a reset.

I'm just glad it's over for my side.

 

#6 Chapter 2 (Belinda's Side):

Spoiler

 

Hell 2: Electric Boogaloo.

Here we go again. I really went for mountain strats instead of just sending frederick to get overwhelmed with a Silver Lance and pray they don't die.

 

#7 Chapter 3 (Rey's Side):

Spoiler

 

I'm at the final stretch before our files finally combine.

I actually felt like this was a lot more fair than Lunatic+ Chapter 3. I remember hating that.

 

#8 Chapter 3 Belinda's Side):

Spoiler

 

I had a couple of stupid resets because I was just really dumb about making sure people were out of range.

Was all on me and not on the game. Very fun and chill chapter.

Regardless of this file disappearing I'm leveling all the side units as normal so that her MU isn't overleveled.

 

#9 Chapter 4: Masked Math

Spoiler

 

Finally. This is where the real playthrough starts.

There was so much management until I could get to the fun part. I honestly didn't think I'd be able to get here no-grind again after 7 years of rust playing this game. I have to say though I reset a lot more than I thought I would working with two MUs instead of just one. It's kind of different compared to anything else.

 

 

Edited by shadowofchaos
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On 9/7/2022 at 5:25 PM, Sunwoo said:

Really brings back the memories of those times when Awakening avatar runs were all the rage. Also, hi Rey (and Bindi) 😛

Really nice to see you still lurking around here again!

Been in the Serenes discord but it didn't seem like an appropriate place for something like this.

This playthrough is actually pretty far along. I've just been a little lazy updating it.

I had a really neat "RNG moment" finally in favor of me in Chapter 6:

 

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  • 4 weeks later...

I've actually made some major progress on this playthrough. I've just been juggling a new job on top of it.

Prepare for a video dump to update this project thread.

 #10 Gaiden 1: Donny's Dilemma

Spoiler

 

The biggest thing that I've had to relearn during this Lunatic playthrough is to remember how to do range/movement math whenever I move the units that are able to tank things. Despite me intending on benching Donny here, for self imposed playthrough rules I *MUST* recruit him. That means feeding them by trapping an archer:

(Donny/Donnel feeding highlight)

Spoiler

 

Man this is a funny but screwed up comment lol

Image

 

 #11 Chapter 5: Wall of Wyverns

Spoiler

 

It's all been a blur because it's been so long since I recorded this one.

But all I remember is that I suck at this game and my general strategy was to wing it. Especially since I now had another broken avatar character with the full power of supports. I do remember that there was in fact a time in the chapter that I could have died on the fort but dodged... which would be dishonorable in a guide but we take those here in this playthrough.

Edited by shadowofchaos
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