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Mythic Heroes: Double Mythic Heroes


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Good to see them do double mythic heroes for non-OCs.

Also, is Formortiis the first playable character without a "humanoid" form?

Edited by Sunwoo
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14 minutes ago, Sunwoo said:

Good to see them do double mythic heroes for non-OCs.

Also, is Formortiis the first playable character without a "humanoid" form?

He has an humanoide form, as an Even More Fallen Lyon. But because of the Beast B skill, you will only see it on turn one... Similar to Embla. If you change the B skill for a non Beast type skill, Fomortiis will have to follow the transformation requirement and its possible you can see Lyon's sprite.

But if you were talking about the art... Then yes. The art is just Fomortiis without Lyon.

Screenshot_20230126-002143-979.png.d199b6a6c1c68ce2162079ab94d37a4e.png

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I can honestly say I did not expect this. Also, they look pretty ridiculous as units! Is this the second coming of Fallen Edelgard? The fabled Fallen Edelgard two?

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Ah sweet! I think this is the first time they've done a double legendary/mythic banner that isn't at the tail-end of a Book finale. Very nice.

It's also nice to see Guard 4 being introduced. I hope a Wrath 4 isn't too far away.

Also, here's a friendly reminder that units like Petrine exist to delete units like Fomortiis.

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7 minutes ago, indigoasis said:

Also, here's a friendly reminder that units like Petrine exist to delete units like Fomortiis.

There is a good amount of units that can do that, honestly... Brave Eliwood, Brave Seliph... I think Brave Eirika may do that as well. But Petrine being the F2P option helps, for sure.

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This was quite a shocker. Two Mythics? It was a Legendary & Mythic before, never two of the same. Are they trying to make room on the calendar for Legend/Mythics from Engage?

I wondered if they were ever gonna add Fortortiis. Suddenly Fallen Lyon feels redundant. And both these new Mythics take refined Urvan and Black Eagle Rule to their logical extreme. Being our 3rd colorless armored beast, I think it's time to start giving us some colored ones, yeah?

Gotoh got in before Athos (or Nergal)? I mean yeah he started the archetype. And boy, colorless tome infantry are awfully abundant these days.

Edited by Baron the Shining Blade
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Fomortiis may be way even worse than even Fallen Edelgarde was... I can't believe I'm saying that... Does that A skill activate if he dies during battle? If the closest ally within 4 spaces has ALREADY ended the current turn's action, does it affect the next closest foe or does it just not do anything? The answers to those questions will be what mainly determines just how much worse he may be. 

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I will take this opportunity to also plug Phina/Y!Marth with Special Spiral 4 as a fantastic option to deal with Fomortiis, because he doesn't negate Anti-Armor and all of his scary effects only work on his Enemy Phase.

19 minutes ago, Namero said:

Fomortiis may be way even worse than even Fallen Edelgarde was... I can't believe I'm saying that... Does that A skill activate if he dies during battle? If the closest ally within 4 spaces has ALREADY ended the current turn's action, does it affect the next closest foe or does it just not do anything? The answers to those questions will be what mainly determines just how much worse he may be. 

Re-reading the skill, it does seem geared to ignore anyone who has already acted and will pick the next-best target. Fun fact: Galeforce procs after the checks of skills like this, so Galeforce procs occurring when bashing into Fomo won't be meddled with if that was your concern. Also, after-combat effects typically fail if the unit dies unless it's explicitly stated otherwise (like L!Sigurd's extra movement).

 

e: I thought we were getting a big hulking Demon King lumbering around the castle we could put frilly accessories on, only to find that he still has Lyon as his base form. This is criminal.

Edited by Some Jerk
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So I guess non-weapon Prf skills will just always make up the bulk of a units performance, separate from the weapon but still working alongside it.
...why?

Formortis seems to exist purely to spite. Gotoh exists to be a definitely-not-a-Far-Save unit.
Is there a reason to even pick any orbs other than colorless? Hell, Arval is the 3rd unit, and he's basically on every Dark team I've ever come across.
Gonna be honest. I'm now very tempted to quit. Delete the app.

Spoiler

Am I scared of these two? No not at all, I've gotten through worse. But with how BLATANTLY overpowered certain units have been, how Aether Raids is so hyper fixated on certain units that force me to use units I would never want to use otherwise, and how over half the units I've put investment into have been just as quickly left in the dust because they don't have a place in the current meta... it's not fun. It's not satisfying to get units who are overpowered if I don't give a crap about them. It's not fun trying to work around AR bullshit, which these two just add on to. I have basically nothing to contribute to discussion when it seems what I care about and enjoy is contrary to what the people willing to indulge my discussions like and enjoy. All that remains for me to enjoy is Abyssal Hero Battles, but I'm not gonna miss them if I delete the game.

What better way to cut down on the amount of money I spend on in-game purchases than to just get rid of the biggest problem? Seriously, I've spent way less on every single other game I've ever played combined...

 

Edited by Xenomata
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Interesting, but I'm going to commit to sparking the AHR banner instead. OP sure, but these are specialised units I will largely forget exist (hell, I never learned what Arval does and have never seen him outside his MHB), plus the lineup of other units isn't of any interest.

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I can't say how happy I am with this. Formortiis was one of my most wanted characters for the game for a long time and while F!Lyon did give a taste of what he could be, it wasn't exactly what I was looking for. So I'm glad that I'm finally able to play as the big bad Demon Lord, and I'm equally happy that it's fully represented in his fantastic artwork unlike most other beast and dragon units. 

Gotoh is also pretty cool to see as he's one of the last remaining important characters from SD/New Mystery. 

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They did it. They actually did it. We got Fomortiis as a "Fallen Lyon", and they gave him Fomortiis's art. And Daisuke Izuka is a perfect pick for the artist.

I'm happy. My wallet isn't. I haven't pulled from the AHR banner yet, so I might just reallocate that portion of my budget to this banner instead and fit my AHR budget at the start of next month instead. The extra banner for New Year at the start of the year fucks with my budget planning.

Colorless is by far the best color to pick on this banner. Red looks like the highest priority when there aren't any colorless orbs since it has Arcane Eljudnir (and merges for Reginn, who has somehow managed to evade me).

 

Holy shit, it's really hard for me to type Fomortiis when his name has always been "Fodeth" for me and my internal monologue still reads his name as such.

As far as gameplay, it looks like Fomortiis is basically an improved version of Brave Edelgard. It's a bit of a pity that he's a defense Mythic because I would've really liked to use him on offense. Far Save tanks in Aether Raids offense are underpowered as it is, and getting a stronger one would've helped. That said, every time we get a stronger one, they just release an offensive unit that kills it a few months later, which continues to render Far Save tanks underpowered.

I'm also a bit disappointed that he comes with A/D Far Save instead of the superior D/R Far Save. He also looks like he'll die to Duo Chrom due to his lack of Svalinn Shield, but maybe his -16 Atk debuff is enough to make up for it. He also looks like he'll die to Duo Nina's Lethality, but only if you can actually manage to charge it before combat.

 

Gotoh is basically Brave Ike, but only against ranged opponents. If his stats are good enough, it looks like he might be able to function in place of a Far Save unit and just have a unit with Near Save 2 spaces behind him to cover him against melee units. The issue is, of course, that Embla shares his season, but you might be able to get around that with some position finagling. Still looks like a solid unit, though.

It would've been cool if they gave him Far Save on his weapon. He'd work really well with Askr in front.

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And the usual translation notes:

 

Fomortiis's epithet, "Demon King", is "闇に君臨する魔王" (yami ni kunrin suru maō), "The Demon King That Reigns Over Darkness".

Ravager is "滅びの魔拳" (horobi no maken), "Demon Fist of Ruination". This is the same name as the Ravager weapon from The Sacred Stones.

Nightmare is "漆黒の悪夢" (shikkoku no akumu), "Pitch-Black Nightmare". This is the same name as the Nightmare weapon from The Sacred Stones.

Beast Follow-Up is "絶対化身・追撃" (zettai keshin: tsuigeki), "Guaranteed Transformation: Follow-Up Attack".

Gotoh's epithet, "White Sage", is "大賢者" (daikenja), "Archsage". "大賢者" (daikenja) more literally translates as "great sage", but it's the same name as the Archsage class in Blazing Sword.

Brilliant Starlight is "聖光スターライト" (seikō sutāraito), "The Holy Light, Starlight".

Gift of Magic is "人に魔道を授けし者" (hito ni madō o sazukeshi mono), "The One Who Taught Humanity Magic".

Guard is "キャンセル" (kyanseru), "Cancel".

 

Also, for those who haven't played The Sacred Stones, Fomortiis's normal attack animation and Special attack animation in Heroes use his Ravager animation from The Sacred Stones, and his non-Special finishing attack animation uses his Nightmare animation (including the glowing eyes as part of his casting animation, but the tail thump afterward is new and a great addition). In the Japanese version of the game, he is equipped with the 1-Range Ravager by default, but this was changed in the localized versions so that he would instead be equipped with the 1-to-2-Range Nightmare, which prevents players from getting free hits against him with ranged weapons before he can change his equipped weapon. As a result, it's not uncommon for non-Japanese players to have never seen the Ravager animation in a playthrough of the game.

God, I love how they ported over his animations into Heroes. They already looked amazing on the GBA, and they still look great here. I hope the animation of him transforming from Lyon looks just as good. I'll probably lose it if they translated his original pre-combat animation of him simultaneously rising from the ground and fading in from the back background into a transformation animation.

I also just realized that he has different poses in all three of the artworks we can see of him. His damaged artwork is up on the character introductions page and is also different (and looks badass as fuck):

Spoiler

fodes_demon_king_slide04.png

I'm so happy.

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Well dang. Okay, so, both of the new mythics are bonkers. Gotoh is pretty good at dealing damage (that -10 Res to foes is crazy), but his main strength is in defense (which I love.) It's like you can just feel the "I'll give you as many chances to change your mind about fighting me as I can, but push me too far and I'll throw you into the sun" attitude he has in how his skills are set up. Dang. And then there's Fomortiis. I do not want to fight him. XD That Nightmare skill plus his weapon...yeah. AND he can jump into combat in place of an ally. This guy is nuts.

Maybe I'm overestimating how broken these guys are, but shoot are they amazing. (Also, Fomortiis was handled the way Grima should have been, imo, unless Robin is still actually still hanging in there as Robin and Grima hasn't actually fully taken over yet.)

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1 hour ago, Mercakete said:

(Also, Fomortiis was handled the way Grima should have been, imo, unless Robin is still actually still hanging in there as Robin and Grima hasn't actually fully taken over yet.)

I think the reason why Grima was handled the way he is in Heroes is because Robin still has a body when fought as Grima.

Lyon doesn't really have that luxury, as his (dead) body disintegrates when Fomortiis reclaims his original body (and having the permanent transformation skills now existing means they don't have to bring back Lyon's body until the end of the map).

 

EDIT: A permanently transformed Grima with no human body would also be a problem when he shows up in your castle at full size.

Edited by Ice Dragon
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Hmm... the only thing I don't like about Gotoh is that grants visible Def/Res buffs, and that can be a problem against teams that use Yune, who will be a bonus Dark Mythic alongside Gotoh's first bonus week.

1 hour ago, Ice Dragon said:

EDIT: A permanently transformed Grima with no human body would also be a problem when he shows up in your castle at full size.

Yeah... I thought about that, especially when I remembered that we have Fáfnir as a Dragon in the story and he is always transformed.

To make it work better, Grima would need to be a beast so they can do the same as they did with Fomortiis that has Lyon's body when not transformed: we would have a Robin body when not transformed but the unit would have a skill that makes Grima always transformed. But then it would be weird to have Grima as a Dragon all these years, and then having Grima alone as a Beast.

Honestly, after all these years of multiple Grimas... I don't think we really need to have a Grima only unit in FEH.

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1 hour ago, Ice Dragon said:

I think the reason why Grima was handled the way he is in Heroes is because Robin still has a body when fought as Grima.

Lyon doesn't really have that luxury, as his (dead) body disintegrates when Fomortiis reclaims his original body (and having the permanent transformation skills now existing means they don't have to bring back Lyon's body until the end of the map).

 

EDIT: A permanently transformed Grima with no human body would also be a problem when he shows up in your castle at full size.

They could do an Echoes Grima as the creation is way smaller compared to Awakening or do a hooded figure as Forneus perhaps. 

Femortiis looks very powerful and cooool also I have 0 far save units so will pull for him arval is nice Not that intrested in Gotoh as I already have invested a lot in NY!Askr, Red with Vero and Lif and green with Edelgard, Frejya and an ascendent will spend all anniversary funds in this banner seems to good.

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Well, this reeks of “yeah, we had zero faith in either of these guys selling on their own.” This also definitely means we’re getting back to back Legendaries in February and March again.

That said, it is pretty cool to see both of these guys make it in.

9 hours ago, Ice Dragon said:

And Daisuke Izuka is a perfect pick for the artist.

Daisuke Izuka honestly might be the best artist in this game. Their art just never misses, and Fomortiis is no exception.

Like, they even went in super hard for the art of the botted meme character (Jorge).

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2 hours ago, SuperNova125 said:

They could do an Echoes Grima as the creation is way smaller compared to Awakening or do a hooded figure as Forneus perhaps. 

 

That would be a way to give another Mythic Hero to Echoes, since they already used the two only options. It could be like Naga, and be considered a unit from two titles (Echoes: Shadows of Valentia & Awakening).

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3 hours ago, SuperNova125 said:

They could do an Echoes Grima as the creation is way smaller compared to Awakening or do a hooded figure as Forneus perhaps. 

The Creation is still huge compared to humans and still wouldn't really fit on the castle screen without a smaller form to transform into, which I assume he doesn't canonically have at that point. (Also, pretty much everything is "way smaller" than Awakening Grima since he's about the size of a city.)

I believe Surtr is still the biggest single unit in the game on the castle screen (including all of his clothing, Pirate Surtr is bigger than a Gullinbursti), and I don't think they intend on making anyone bigger than him since he's about as big as a unit can get before it starts clipping into other units' personal spaces.

 

CYL also treats Grima's human proxy as Grima, so it's unlikely that we'll get a permanently transformed Grima. However, because he is an option in CYL, I think he does have a shot to appear as a Mythic Hero eventually, and if he does, it would be cool to have his art actually include his dragon form in it in the background.

 

3 hours ago, Tybrosion said:

Well, this reeks of “yeah, we had zero faith in either of these guys selling on their own.” This also definitely means we’re getting back to back Legendaries in February and March again.

Gotoh almost certainly couldn't carry a banner on his own. Fomortiis could probably carry a banner on his own if he were anything but a defense Mythic. They really need to figure out some way to make defense Mythic Heroes actually worth pulling for.

 

1 hour ago, Tybrosion said:

Daisuke Izuka honestly might be the best artist in this game. Their art just never misses, and Fomortiis is no exception.

Like, they even went in super hard for the art of the botted meme character (Jorge).

There are some things I'd nitpick about how he does shading for skin and loose cloth in his art style, mostly involving contrast and sharpness, but those are the exact things that make his armor and creatures look amazing. He easily has the most impressive art of dragons in Cipher, most notably his art for Mediuth featuring all of Akaneia's non-divine dragons, and if I were Heroes's art director, I'd also have had him be my first pick for Demon King Fomortiis without question.

He also draws his faces generally on the long side, which looks a bit odd on some characters. It's not relevant for Fomortiis for obvious reasons, though it's still a nitpick that prevents him from taking the spot of "best" overall from me, at least.

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