secondworld Posted March 23, 2013 Share Posted March 23, 2013 (edited) So I was on chapter 23 when a hero attacked Kjelle who was paired with Owain. Kjelle attacked twice and Owain(who is an assassin) shot the hero with his bow. The hero didn't die, but instead just stood there, they all just stood there. They stood there for while(about five seconds), and then the hero's death animation played and the battle ended. Clearly Owain's attack was so powerful that his opponent just stood there in awe until he felt it's full force. Edited March 23, 2013 by David the SecondWorld Quote Link to comment Share on other sites More sharing options...
Topaz Light Posted March 23, 2013 Share Posted March 23, 2013 That sounds really weird. I'd love to see it, actually, but it sounds like it'd be almost impossible to replicate. Quote Link to comment Share on other sites More sharing options...
secondworld Posted March 23, 2013 Author Share Posted March 23, 2013 That sounds really weird. I'd love to see it, actually, but it sounds like it'd be almost impossible to replicate. I sure as hell don't know how to. Although, earlier in that same chapter the game froze for a split second. Quote Link to comment Share on other sites More sharing options...
shadykid Posted March 23, 2013 Share Posted March 23, 2013 don't you mean skyward shield Quote Link to comment Share on other sites More sharing options...
sunshineYON Posted March 23, 2013 Share Posted March 23, 2013 They only made one mistake when they designed Owain. They made him too powerful. Quote Link to comment Share on other sites More sharing options...
secondworld Posted March 23, 2013 Author Share Posted March 23, 2013 So now I'm on chapter 24... AND HE DID IT AGAIN! THIS TIME TO A WYVERN LORD! EVILDOERS BEWARE, OWAIN'S SUPER GLITCH SKYWARD SHOT WILL END YOU!!! Quote Link to comment Share on other sites More sharing options...
Acacia Sgt Posted March 23, 2013 Share Posted March 23, 2013 So essentially, Owain can pull something similar to this: Well now isn't that awesome...? Quote Link to comment Share on other sites More sharing options...
shadykid Posted March 23, 2013 Share Posted March 23, 2013 image doesn't work, but ok i guess? Quote Link to comment Share on other sites More sharing options...
Acacia Sgt Posted March 23, 2013 Share Posted March 23, 2013 image doesn't work, but ok i guess? Have you tried copying the URL and use that? Sometimes I get that same trouble and that's how I can see those images. Quote Link to comment Share on other sites More sharing options...
Firefly Posted March 23, 2013 Share Posted March 23, 2013 I've seen something similar happen a couple times when Warrior Gerome support attacked with a bow. It must have something to do with the way the support animations for bows interact with everything else... Quote Link to comment Share on other sites More sharing options...
eclipse Posted March 23, 2013 Share Posted March 23, 2013 Have you tried copying the URL and use that? Sometimes I get that same trouble and that's how I can see those images. If you're gonna link something, grab it and reupload it to imgur/imageshack. That way, it'll display. Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted March 23, 2013 Share Posted March 23, 2013 I wonder if the Japanese game has this glitch. Quote Link to comment Share on other sites More sharing options...
secondworld Posted March 23, 2013 Author Share Posted March 23, 2013 (edited) Chapter 25, it has happened a third time. I think each time has been longer than the last... Owain's power grows... EDIT: Now it's happened twice in the same chapter! Owain is breaking my game... Edited March 23, 2013 by David the SecondWorld Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted March 23, 2013 Share Posted March 23, 2013 Creepypasta incoming. Except it's an Awesomepasta now. Quote Link to comment Share on other sites More sharing options...
secondworld Posted March 23, 2013 Author Share Posted March 23, 2013 (edited) Creepypasta incoming. Except it's an Awesomepasta now. And it's actually true Edited March 23, 2013 by David the SecondWorld Quote Link to comment Share on other sites More sharing options...
Xinnidy Posted March 23, 2013 Share Posted March 23, 2013 IIRC the same happened to me once, except with Assassin!Say'ri. She shot an enemy wyvern lord as a pair up partner and the arrow kinda... flew right past the enemy, and they just stood there for a very long time until it randomly acknowledged the hit and the guy died. I remember it was pretty weird because it looked like the arrow missed the enemies' model and I got really scared that it glitched the battle scene frozen. I think it happened because she was too close to the wyvern lord so that the arrow trajectory glitched, but eh, it's been a while since it happened. Way back in Gangrel's spotpass when it was new. Quote Link to comment Share on other sites More sharing options...
secondworld Posted March 23, 2013 Author Share Posted March 23, 2013 (edited) IIRC the same happened to me once, except with Assassin!Say'ri. She shot an enemy wyvern lord as a pair up partner and the arrow kinda... flew right past the enemy, and they just stood there for a very long time until it randomly acknowledged the hit and the guy died. I remember it was pretty weird because it looked like the arrow missed the enemies' model and I got really scared that it glitched the battle scene frozen. I think it happened because she was too close to the wyvern lord so that the arrow trajectory glitched, but eh, it's been a while since it happened. Way back in Gangrel's spotpass when it was new. So from what I've heard so far, this only seems to happen with a support partner using bows. If I'm correct, this also only happens on enemy phase. I don't care if this has happened with other characters, this glitch will forever be Owain's EDIT: Again, this time on Emm's paralogue. At this point it doesn't even faze me anymore. Also, I've now dis-proven my theory that it only occurs on enemy phase. Edited March 23, 2013 by David the SecondWorld Quote Link to comment Share on other sites More sharing options...
nocturnal YL Posted March 23, 2013 Share Posted March 23, 2013 Never happened to my JP copy, and I believe I use bow backups fairly often (because I can then ignore their 2-only range limitation). Surprised to know that they're using the battle models themselves to determine animation playback. They're just doing what IS games often do: great with whole numbers, weird with game physics. Quote Link to comment Share on other sites More sharing options...
arvilino Posted March 24, 2013 Share Posted March 24, 2013 I wonder if the Japanese game has this glitch. Yeah it does, I've had Assassin Lon'Qu do the same thing once in the JP version. Quote Link to comment Share on other sites More sharing options...
secondworld Posted March 24, 2013 Author Share Posted March 24, 2013 It seems other people have encountered this glitch once. I however, have encountered it like 4 chapters in a row and once in a paralogue. Quote Link to comment Share on other sites More sharing options...
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