nano Posted February 28, 2011 Share Posted February 28, 2011 I tried to search around and this doesn't seem to have been posted. The original thread is on ChinaFE, apparently from two years ago: http://bbs.fireemble...=184603&fpage=2 A summary: There is a 'second RN' in the game that determines whether a non-thief character find an hidden item or not. This number is burnt whenever a character portrait with moving eyes and mouth is displayed (so the stats page doesn't count) and resets when the game is reset. Obviously it is also burnt when a treasure hunt occurs. The 3, 17, 31, 32 and 40th number guarantees a treasure. Using this trick, by resetting the game before doing a treasure hunt and then burning the adequate amount of 'second RN' anyone can pick up items with 100% chance. Example: Displaying Flo's portrait burns 2 'second RN's, one for eyes and one for month. After that Lucius spend the third RN on the treasure. More examples: These gifs are from the original thread, I just put them here for your convenience. It'd be great if someone can test this, since I don't have a relevant save. Quote Link to comment Share on other sites More sharing options...
Raven Posted February 28, 2011 Share Posted February 28, 2011 Well, this is interesting. I'd like to test it when I have the chance and am not busy with HHM. Strange why they'd have a second RN just for the desert chapter, but from the GIFs there it looks legit.I would like to see an actual video of it being done. Quote Link to comment Share on other sites More sharing options...
VincentASM Posted February 28, 2011 Share Posted February 28, 2011 (edited) Thanks, I'll need to try this out when I have time. I knew that a RN sequence separate from the battle outcome RN sequence was being used, but couldn't imagine what it was linked to. I *think* Nitrodon may have mentioned something about displaying portraits to me, but I can't really remember. In any case, this is really clever ^^ EDIT Seems like the trick works. I tested RNs 3, 17 and 31 and kept getting the nearby Ocean Seal. I also ran around the map, resetting -> viewing Hector's portrait once -> waiting where item should be and got every single item without fail. Edited February 28, 2011 by VincentASM Quote Link to comment Share on other sites More sharing options...
chococoke Posted April 18, 2012 Share Posted April 18, 2012 Bumping this to the front, how exactly does this work? Quote Link to comment Share on other sites More sharing options...
dondon151 Posted April 23, 2012 Share Posted April 23, 2012 This should work in FE7 as well: http://serenesforest.net/forums/index.php?showtopic=31010 Quote Link to comment Share on other sites More sharing options...
Refa Posted April 23, 2012 Share Posted April 23, 2012 Anyone know of any way to do it in FE8 though? I tried both methods and neither succeeded. Am I just doing it wrong? Quote Link to comment Share on other sites More sharing options...
chococoke Posted April 23, 2012 Share Posted April 23, 2012 This should work in FE7 as well: http://serenesforest.net/forums/index.php?showtopic=31010 Well that was much easier than the original post. Thanks dondon Quote Link to comment Share on other sites More sharing options...
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