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Variable Level Caps by Class


CT075
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This assembly patch allows you to pull off things like "Marth's level cap is different than the rest of this team's". By altering the value at 0xD5C000 + N, you can change the maximum level that units of class ID N can reach.

Example:

If I want Lyn's lord class to have a level cap of 30, the following steps are taken:

Lyn's lord class has ID 0x3

The offset of this class's level cap is 0xD5C000 + 0x3 = 0xD5C003

30 in hex is 0x1E

so I go to 0xD5C003 in a hex editor and input value 0x1E

Now, any unit with the Lyn Lord class will cap his/her level at 30.

link

the patch itself is "impl.dmp"

right now it writes code to 0xD50000 and the table is located at 0xD5C000

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