CT075 Posted August 22, 2012 Share Posted August 22, 2012 This assembly patch allows you to pull off things like "Marth's level cap is different than the rest of this team's". By altering the value at 0xD5C000 + N, you can change the maximum level that units of class ID N can reach. Example: If I want Lyn's lord class to have a level cap of 30, the following steps are taken: Lyn's lord class has ID 0x3 The offset of this class's level cap is 0xD5C000 + 0x3 = 0xD5C003 30 in hex is 0x1E so I go to 0xD5C003 in a hex editor and input value 0x1E Now, any unit with the Lyn Lord class will cap his/her level at 30. link the patch itself is "impl.dmp" right now it writes code to 0xD50000 and the table is located at 0xD5C000 Quote Link to comment Share on other sites More sharing options...
Jubby Posted August 22, 2012 Share Posted August 22, 2012 Is there a limit to how high you can set it? Just out of curiosity. Quote Link to comment Share on other sites More sharing options...
CT075 Posted August 22, 2012 Author Share Posted August 22, 2012 0xFF theoretically it's lower because graphics but that should be the hard limit Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted August 22, 2012 Share Posted August 22, 2012 wouldn't it be 32 since the game doesn't process any levels higher than that? Quote Link to comment Share on other sites More sharing options...
CT075 Posted August 22, 2012 Author Share Posted August 22, 2012 (edited) i'd assume that it's 31, actually, based solely on the fact that save data uses 5 bits Edited August 22, 2012 by CT075 Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted August 22, 2012 Share Posted August 22, 2012 well you can get to 32 and the it goes to 0 but yeah mini derped Quote Link to comment Share on other sites More sharing options...
Jubby Posted August 22, 2012 Share Posted August 22, 2012 Hmm that's a bit disappointing, but 30's pretty decent :P Thanks Cam :) Quote Link to comment Share on other sites More sharing options...
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