Chocolate Kitty Posted October 24, 2012 Share Posted October 24, 2012 (edited) strangely enough I'm 90% sure these are just from one of alex's docs but i'll deal with him yelling at me later 017c7c 029996 0299ac changing the bytes in these locations(at default they are 3C which is 60 in hexadecimal) will change the max HP for PCs and NPCs(FE7) the number can't go over I think 128 which is 80 in hex 0181EE 02BF4C changing the bytes in these locations(at default they are 3C which is 60 in hexadecimal) will change the max HP for PCs and NPCs(FE8) the number can't go over I think 128 which is 80 in hex blah ble blah blah etc okay apparently there's a hardcoded HP cap of 64 floating around in the game's memory so... cam go do something about that Edited October 24, 2012 by Kitty of Time Quote Link to comment Share on other sites More sharing options...
CT075 Posted October 24, 2012 Share Posted October 24, 2012 (edited) you should probably change 0x08017c86 or something too, potentially others too (fe7) at the moment if you just change those offsets if you have hp over the new cap it'll still reset to 60 --- how about no Edited October 24, 2012 by CT075 Quote Link to comment Share on other sites More sharing options...
Crimson Red Posted October 30, 2012 Share Posted October 30, 2012 The above works without Cam's note but the save data can only store so many bits limiting the HP to like 63 or so :/ Quote Link to comment Share on other sites More sharing options...
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