Arch Posted August 28, 2014 Share Posted August 28, 2014 (edited) Some topics worth highlighting: Official AI Documentation Thread Venno's small ASM hacks and notesPassive stat boost hack DSFE-style growths (class+character) Weapon locks based on an array (255 PRF lists) Remove weapon ranks on promotion Spell Animation Archive FE8 Research Topic (major progress on world map editing!) Icecube's ASM dump Modular battle routine (override the routine based on the weapon) Clearing the battle buffer Crazycolorz5's Dump of ASM Crap Tutorials Resources (Index) Documentation Disclaimer: This is not a recruitment topic - however I hope that sharing these resources will encourage others to come and participate in the work our community is doing. Join the renaissance! Edited August 28, 2014 by Arch Quote Link to comment Share on other sites More sharing options...
Crazycolorz5 Posted August 30, 2014 Share Posted August 30, 2014 http://feuniverse.us/t/fe7-the-official-ai-documentation-thread/348/76?u=crazycolorz5 We. Have. Custom AI. Quote Link to comment Share on other sites More sharing options...
Klokinator Posted August 30, 2014 Share Posted August 30, 2014 No way you gotta be shitting me. Crazycolors I knew you were crazy, but this is insaaaane! Quote Link to comment Share on other sites More sharing options...
Arch Posted August 30, 2014 Author Share Posted August 30, 2014 We. Have. Custom AI. THe forum wars are over. Killer app confirmed. Quote Link to comment Share on other sites More sharing options...
Arch Posted December 19, 2014 Author Share Posted December 19, 2014 (edited) http://feuniverse.us/t/todays-discovery-more-than-0xff-entries-for-portraits/573 Thought I'd share this bit of knowledge with the good citizens of the forest. Did you know that GBAFE (in theory) natively supports having over 65,000 portraits? And that we never realized this until today? Edited December 19, 2014 by Arch Quote Link to comment Share on other sites More sharing options...
Brendor Posted December 19, 2014 Share Posted December 19, 2014 (edited) I knew that for a long time and told people like CC and Hex you can have 65,355 because the game treats portrait ID's like u16 that's the UNKNOWN byte before the portrait ID in the character and class editor In fact, the hack I made for you made use of that wasted byte Do people just ignore what I contribute? Edited December 19, 2014 by Brendor Quote Link to comment Share on other sites More sharing options...
Klokinator Posted December 19, 2014 Share Posted December 19, 2014 I still wonder if we couldn't apply a similar mod to animation limits. Quote Link to comment Share on other sites More sharing options...
Brendor Posted December 19, 2014 Share Posted December 19, 2014 you probably could just tell the game to treat animation ID's like u16's and expand the table Quote Link to comment Share on other sites More sharing options...
Arch Posted December 19, 2014 Author Share Posted December 19, 2014 Man you should, uh, speak up about this shit more often then. Because nobody else seemed to understand it until Venno went and looked into those unknown bytes yesterday. Quote Link to comment Share on other sites More sharing options...
Brendor Posted December 19, 2014 Share Posted December 19, 2014 (edited) I told you, Alex, and CC. At the very least it seemed like Alex knew already when I told him, so it's not like I was the only person to find it and never told anyone. Edited December 19, 2014 by Brendor Quote Link to comment Share on other sites More sharing options...
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