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Everything posted by BlizzardWolf95
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Once a character learns a spell, they can use it whenever they please, as long as they're in that class. Mages cannot use Cleric spells and vice-versa. If you have a shield/ring equipped, the unit defaults to the basic weapon of that class. Of course, all skills associated with the weapon/shield are removed as well once it's replaced in the unit's inventory. I haven't seen any mention of SP in-game yet, though I'm only on Ch.3, so I still have more than half the game left...
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I've never pre-downloaded a Japanese game on my Jp 3DS before, so my question is when will I be able to play SoV? Will it be the corresponding time on Wednesday whenever Japan goes into the 20th (in which case, are releases typically right on time when the clocks change over, or is there a delay)? Or will I have to wait until it becomes Thursday where I live.
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Class Changing
BlizzardWolf95 replied to wslegolas's topic in Fire Emblem Echoes: Shadows of Valentia
Yeah, male Villagers promote to Mercenary, Archer, Cavalier, Soldier, or Mage. Female Villagers promote to Pegasus Knight, Cavalier, Mage, Cleric. I'm not sure if the Villager reclass item is in the postgame or if it's a dlc item, but it's in-game, so hopefully we can grind them to have full control over our units! No problem! -
Class Changing
BlizzardWolf95 replied to wslegolas's topic in Fire Emblem Echoes: Shadows of Valentia
Class changing is much more like the GBA games rather than recent FEs, as in there is no reclassing outside of Villagers (Archers can only promote to Snipers, Sniper can only promote to Bow Knights, etc.). There is an item you can get that reclasses a 3rd tier unit back into a Villager, and you branch out from there. If stats are below the promoted classes bases, those stats are buffed to the bases. If all stats are above the bases, only 1 HP is gained upon promoting. Mila Statues can be used infinitely and (if Gaiden is anything to go by) there's one in every dungeon. Their only purpose is to promote your units, and to give offerings to lower fatigue. -
Hopefully this one gets added soon. It's one of the ones I want to read most!
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I just have to ask, when promoting units to the highest tier, do they retain any in-battle model uniqueness (Saber's DF design being different from Kamui's or Jesse's)? Or is only their base class model unique? Also, if you reclass a non-Villager unit to Villager, do they keep their color scheme when promoting (Ex: Luka becoming a red Archer, Fols a green Cavalier, etc.) or do they all just get generic color schemes? I'm assuming they'd all have a generic model regardless.
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Localized Names
BlizzardWolf95 replied to property of nuvelle's topic in Fire Emblem Echoes: Shadows of Valentia
Ideally, the names would go off of the localizations used on the Choose Your Legends site for Heroes, but that's all for playable characters (plus Rudolf, Judah, Desaix and Greith). According to that Dutch Reddit poster a few weeks ago, Berkut and Fernand are keeping their english names, as he said the demo he played was the english version. Rinea could be renamed Rinean, but the poster admitted he didn't remember her part well. We could see a lot of renaming of bosses, especially Saizo, Garcia, and Wolf, just to disconnect them from the actual playable characters sharing those names. We've already seen Slayder changed to Slayde, so anything is possible, really. -
Apparently it sounds like all units have a generic one used when any unit dies in their vicinity (Python says "Sorry... wasn't fast enough", roughly), and quite a few units have a more heart-wrenching one when a best friend/lover/sibling dies (Forsyth saying "...hey...Python...this is some kind of joke..." if Python dies). Examples: Tobin and Gray, Clive and Clair, Luthier and Delthea, Boey and Mae, etc. (Kliff only has a single generic one sadly)
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Leaked Zeke Sprite?
BlizzardWolf95 replied to Hardin's topic in Fire Emblem Echoes: Shadows of Valentia
I'm hoping this week'll bring us a new website update. I'm crossing every finger I have. -
Leaked Zeke Sprite?
BlizzardWolf95 replied to Hardin's topic in Fire Emblem Echoes: Shadows of Valentia
I absolutely hate this, I want to see them so badly. -
Leaked Zeke Sprite?
BlizzardWolf95 replied to Hardin's topic in Fire Emblem Echoes: Shadows of Valentia
That initially came from /feg/. The original poster on /feg/ said his source couldn't be named, and that the entire game will be leaked on the 10th. They said they'd post more if his source gives them. -
Echoes is going to have even more than that, thanks to the dungeons having multiple monster battles in the same area. The post-game could be a giant "dungeon" with any number of new units, but the dungeon could effectively be endless. Think Lagdou Ruins/Tower of Valni, but the floors just keep going. I'd personally put hundreds of hours into just that alone.