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Umezono

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Posts posted by Umezono

  1. Tutorial Lyn is defined as:

    #define Lyn_t 0x03

    I did a couple quick tests of your event code. If I run the ROM in Lyn Mode, I can get tutorial Lyn to cause a gameover, but not regular Lyn. If the game is in Eliwood mode, the opposite is true.

    How does one know if the rom is in Eliwood mode or Lyn mode?

    I used the disable tutorials code, as well as changed the values in the tutorial event editor. Besides that, I don't think I changed anything mode-wise.

    EDIT: Loading Lyn_t definitely loads Hector for me. Where might I go about changing so that it doesn't. Nightmare seems to be unchanged for both characters.

  2. did you apply the "start in eliwood mode" patch?

    No I did not. I just used the tutorial removal code.

    I'd like some clarification on this statement. Because, 'points to' and 'has a value of' are two very different terms that mean different things.

    The Death Quote editor allows you to set up a pointer to events for death quotes, as well as assign the quote an event ID.

    The event ID should be a value and not a pointer.

    Also, I seem to remember the entries in the part 1 death quote editor being finicky. You might try removing the Lyn entries in part 1 and making a new entry in part 2.

    I meant value, sorry.

    By the way, I have no idea how to load tutorial Lyn. Putting 0x02 and 0x03 in my event code loads Hector, and loading non tut lyn through 0x2D does not trigger a gameover on death.

  3. Hmm, don't notice anything funny going on that's death quote related. What does your Death Quote Editor entry look like? This may or may not be relevant, but there's 2 versions of Lyn: tutorial and non-tutorial. Make sure you're using the appropriate version.

    Side note: I will point out that your Elixir house doesn't have an event ID associated with it. This means the player can keep visiting the house to get infinite Elixirs.

    I actually have an issue with the two Lyns.

    My assumption is that the Lyn I'm pointing to in my eventing is the non-tutorial Lyn. I guess the game does not recognize her as Lord? Either way in my Nightmare I set both tut Lyn and non tut Lyn to Lord and that Lyn I am loading still does not trigger a game over.

  4. Could you post the rest of your events as well? Lyn should already be set up death quote wise thanks to the vanilla game, so I'm guessing there's something that needs fixing event side.

    Sure thing!

    //Made by markyjoe1990 of Youtube
    //Modified by Nintenlord
    
    #define DISABLE_TUTORIALS
    #include EAstdlib.event
    
    EventPointerTable(0x8D,Pointers)
    
    
    ORG 0x00D10000
    Pointers:
    POIN Turn_events 
    POIN Character_events 
    POIN Location_events 
    POIN Misc_events
    POIN TrapData TrapData
    POIN Bad Bad Bad Bad
    POIN Good Good Good Good
    POIN Opening_event Ending_event
    
    Bad:
    UNIT
    
    Good:
    UNIT
    
    Turn_events:
    TURN 0x00 LoadUnits [01,00] 0x00 0x00
    TURN 0x00 LoadSomeEnemies [02,05] 0x00 0x00
    TURN 0x00 LoadaBoss [05, 00] 0x08 0x00
    END_MAIN
    
    Character_events:
    END_MAIN
    
    Location_events:
    House(0,ElixirGuy,5,8) 
    END_MAIN
    
    ElixirGuy:
    MUSI
    FADI 0x04 /*fade?*/
    BACG 0x01
    FADU 0x04 /*more fade*/
    TEX1 0x89D
    MUNO
    REMA /*removes bg*/
    ITGV Elixir
    ENDA
    
    Misc_events:
    CauseGameOverIfLordDies
    END_MAIN
    
    LoadUnits:
    OOBB
    LOU1 UnitsIncoming
    ENUN
    ENDA
    
    LoadSomeEnemies:
    LOU1 BaddiesIncoming
    ENUN
    ENDA
    
    LoadaBoss:
    LOU1 BossIncoming
    ENUN
    ENDA
    
    UnitsIncoming:
    UNIT Lyn 0x02 0x00 Level(1,Ally,True) [19,19] [19, 18] [ManiKatti, Vulnerary] [0]
    UNIT Batta 0x39 0x00 Level(3,Ally,True) [19,19] [18, 19] [IronAxe, HandAxe, Vulnerary] [0] 
    UNIT Bartre 0x14 0x00 Level(2,Ally,True) [19,19] [19,19] [0x1E] [0]
    UNIT
    
    BaddiesIncoming:
    UNIT 0xB7 0x32 0x00 Level(1,Enemy,True) [19,0] [18,0] [IronSpear, 0x1E, Vulnerary] [0x00,0x02,0x02,0x00]
    UNIT 0xB7 0x32 0x00 Level(1,Enemy,True) [19,0] [19,1] [IronSpear, 0x1E, Vulnerary] [0x00,0x02,0x02,0x00]
    UNIT
    
    BossIncoming:
    UNIT 0x4F 0x50 0x01 Level(2,Enemy,True) [19,0] [19,0] [Tomahawk] [0x00,0x02,0x02,0x00]
    UNIT
    
    Opening_event:
    ENDA
    
    Ending_event:
    MoveToChapter(0x01)
    ENDA
    
    TrapData:
    ENDTRAP
    
    
    MESSAGE Events end at offset currentOffset
    //The map for this chapter is at offset: ???????? 
  5. Hey ya'll, started hacking my first chapter. One thing is escaping me: the CauseGameOverIfLordDies misc condition. Lyn's death quote eventID definitely points to 0x65.

    Added her in like so:

    UNIT Lyn 0x02 0x00 Level(1,Ally,True) [19,19] [19, 18] [ManiKatti, Vulnerary] [0]
    

    When she dies, no quote triggers and the game doesn't end.

    I tried looking through as many tuts and docs as I could but the answer escapes me. Any help is appreciated.

  6. yeah, some chapters are imba, where really you absolutely need hellios to get around. i hope you dont consider hard to be "luck based" cause thats artificial difficulty.

    i agree cristoph is awful in HM, he needs a buff.

    menmus doesnt get useful till later imo, because of his subpar defense which you have to level up a lot to cover.

    weiss, rya, andre kind of form an unholy trinity of super powerful brokenness, theyre all so good.

  7. I didn't know I was a unit! XD

    lol my bad

    @cancer lancer: fa is a great physical wall, but her base res is bad + its growth always seems to be shit so she can get battered pretty bad by magic users, which are plentiful later on

    i agree cristoph is really not worth the trouble tho, but you should probably note that most of the units will die in 3 attacks without proper strategy on hard mode, because the enemies have really high atk/mag in every chapter + strong weapons.

  8. I sunk all my training into Alfred, and he (with support from a physical unit) can pretty much decimate everything in Chapter 8 easy. Next run I wanna try Saerah and Djambo, but they are kinda hard work to level up.

    Menmus really good once you get him to >15, (12/14 speed and def at level 20 tho...) before that hes really very squishy also the cavalier was a certain godsend, cause I didnt have enough physical walls asides from Fa, Hellios and Menmus

  9. what's up guys, my names umezono, pleasure to meet you all. i thought id tell you guys a lil story about what fe means to me lol.




    for a lot of people video games are just a passing phase in their life, and i guess for me thats true as well. i don't play video games nearly as often as i did in the past and as i continue to grow up, i'm sure it'll only be less and less. one thing that will never change is my appreciation for fire emblem. that series is undoubtedly my favorite of all, and fire emblem 7 the greatest game i have ever played. before i got fire emblem 7, i only knew about fire emblem, like the rest of america probably, through marth and roy. i really liked playing as roy in super smash bros melee, even though i was really young and would never have been able to grasp the concept that he was a pretty sucky character. roy and marth were really cool, they were typical anime heros with flashy sword techniques. but my knowledge of fe stopped there- they were just cool. i thought they were part of the same game lol.


    everything changed on my birthday in 2003. my aunt bought me a copy of fire emblem: blazing sword for my birthday. when i first popped that cartridge into the gameboy and fired it up, i got my first taste of everything fire emblem had to offer with that absolutely stunning opening track. even at my age, where i really just played video games for the rapid stimulation (i had a lot of platformers, super mario world being my favorite,) i was mesmerized by yuka tsujiyoko's medley. it transported me to a world that i never wanted to leave. one where fantasy was abound, action was plentiful, and one where my heart was captured.


    i quickly picked up the game even though by all intents and purposes it was my first real strategy game since pokemon yellow. i spent hours playing the game. back then i was still in elementary school or something like that, so my parents didn't really want to let us play video games. me and my brother both had been diagnosed with adhd so part of that struggle was always gettin caught up with the screen. i have a lot of fond memories of hiding my gameboy advance until it was late, and then playing the game until 2 am or later. id often fall asleep with it still on.


    fire emblem hit all the right points for me. the characters were likable, and the gameplay allowed me to raisethe units like as if i really was the head tactician. i established a bond of loyalty with my favorite characters, and even though my first run was really bad (i ended up using all the promoted units you got in later chapters, and my lords were underleveled and absymal lol) i had so much fun along the way. i loved the music, from together we ride to raid to my personal favorite- softly with grace. the plotline was engaging, and even though i sometimes got impatient and skipped stuff, it resonated with me. the game was perfect, and really nothing could compare to it. as far as i could get into pokemon ruby or some other shit like that I would always be coming back to fe7. i played through the game multiple times, multiple difficulties. i never once got bored of fire emblem. once sacred stones hit the US, i was in middle school and my appreciation had not waned. from there it was history, ive played every game since. and ive gone back and tried to play as many of the old ones as possible.


    i still play romhacks of the gba fire emblems because they remain my favorite. the spritework, the concepts, everything about them holds a somewhat magical quality to them. i play awakening, but since im not much of a devoted gamer anymore, i've yet to really sit down and finish it. but for some reason loading up fe7 awakens that kid inside of me, and i can play it for a couple hours no sweat.


    there's little i can say to describe the effect fire emblem 7 had on me. i never had much i was good at. im a big reader and i loved to write, but when it came to other stuff i was pretty terrible. yeah i was a big nerd lol, but fire emblem gave me a world that i could master. learning the ins and out, learning the units, it made me really happy to feel like i had something i was an authority in. srpgs are probably the only genre of video game i can call myself good at now, and its fire emblem 7 that gave me that pride. even now, as i go through college, its still a game i can return to. it reminds me of all the fun i had playing games as a kid. i actually made some of my best friends through talking about this damn game (i brought my gba to school for lunchtime), friends that to this day i'd die for. nowadays i still listen to a lot of vgm, and a lot of music in general, but yuka tsujiyoko's pieces hold a special place for me. fire emblems a great game, and for all the guys out there with kids still in them, im sure you can share the sentiment that one game can make a world of difference.

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