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Posts posted by MCProductions
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More difficult effect and I'm also trying to have one item from other continents. Archanea is already covered by the Starsphere so I'd rather not go that route again.
Okay then, I'll just leave various suggestions, one from each contienent - Valentia due to me not going that far in Gaiden yet
Jugdral- Valflame
Magvel- Nighogg
Tellius- either Double Bow or Urvan
These should be easier to implement than the Geosphere.
honestly, I've decided just now that I'll never ask for something in a hack I wouldn't be willing to try doing myself. These all can be used by someone in Pent's tale, I belive. -
Been considering changes to Pent's Tale ever since that Renault backstory conversation, lol.Chief among them are those items for the Emblemologist achievement. Not only were they really hard to get, but they were all totes useless. Now you'll be able to find the real(ish) Starsphere, with all of its +2 boosting glory (because Archsage!Pent/Dark Druid!Canas weren't OP enough). Planning on adding hold item effects for the other two as well, suggestions are welcome!
And also it's a real escape mission now because we have those aaaaahWhy not the Geo sphere to go with the star sphere.
inflicting an instant 10 damage to everything makes FOW more bareable, I would think.
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Not sure if this is a bug or not but a different sound plays when an enemy halberdier crits than when a playable halberdier crits. The sound I'm referring to is when the lance hits the target.
Not even sure if it's a bug with the hack or not but worth noting.
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Sure, I guess.
There's not much about it to make open source, lol. Just changed 4 bytes is all.
Thanks. I'm a bit of a noob when it comes to hacking so the less there is for me to screw up the better.
seriously, don't ask how my first attempt at hacking FE7 went, the image of what happened to the prolouge is SERIOUS creepypasta material -
Another problem with Awakening objectives was the lack of secondary objectives. For example, chapter 16 of FE6 is just a seize chapter, but you had to focus on keeping Douglas alive to recruit him and unlock the gaiden. Chapter 19 of FE9 is a defeat the boss mission, but you also had to focus on neutralizing Naesala. Awakening chapters had simple objectives and lacked these secondary objectives (outside of Severa's mission). I hope FE14 not only has varied map objectives, but secondary objectives as well.
What, are you forgetting Donnel's mission, and never mind three of the spotpass paralouges had secondary objectives.
Peaceful village also requires you to protect villagers. Some chapters like chapters 6 and 21, are escape and defend without outright telling you that they are escape and defend. Awakening wasn't as diverse as some of its predecessors, but saying it lacked any and all diverseity is a bit out there.
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Question: So long as credit is given, can I or any other potential hackers use this patch as part of their hacks.
(I doubt any hacking I do in SD will go anywhere TBH, but if I find I like hacking SD more it would be nice to know if this is open source)
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Just unlocked the Jumping the Shark achievment.
Would it be wrong to consider that the canonical ending lol -
Thanks, I'll keep these in mind and work on fixing themIt's ok I'll just list the things I see so you know.
Deke's R description is "A former arena fighter from Etruria. Leads a band of mercenaries."
I think Rebecca still has Bors description.
Slater the chapter 3 boss has a silver lance he can't use
and maybe make ANOTHER patchtomorrow. Thankfully, since I'm on spring break, I should have plenty of timeThis should fix these problems as well as nerf Rude. As usual apply to a clean ROM
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Somethings I noticed
The R description of lke is Dieck one and the R descriptions for Soren and Mia are swapped.
The first one is because of me being to lazy to look up Deke's R description and the second one came me constantly getting Wade and Lot confused and therefore getting confused as to who went into which role.
Seriously, Soren and Mia swapped spots three times when I was making this so next time I have time(I don't like working on Sundays due to religious reasons)I'll fix these bugs and nerf people where nerfing is needed.
In other words, tomorrows update
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Alright, this should fix his alignment issues, but I haven't nerfed him again(
tho what would you prefer, a level 7 armor knight, or a more powerful general)yet. What I was going for was making the early bosses more powerful to compensate for how powerful Lyn and Ike are from the gitgo, but Nightmare is behaveing oddly, so my nerfs seem to take little effect which is a poor excuse but its the truth -
Why is roud a green unit?
Okay, I could have sworn when I nerfed him I hit enemy.
Apparently Nightmare hates me today, 1st it buffs his stats FAR beyond a beatable point at this stage of the game then this. gimme a few to fix and hopefully Nightmare or FEditor won't glitch screw me this this time
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Your welcome.It works now thank you man! I was using the translation with Thany and not Shanna if that helps.
Okay, that explains why the original wasn't working then.
I hacked the translation with Shanna in stead of Thany, so its nice to know the hack dosen't transfer
Edit: its come to my atention that Ruud is unbeatable without Heavy RNG manipulation
this patch goes on a clean rom and should fix that problem
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Huh, thats odd I tried downloading and patching it myself. If you can give me till this afternoon so I can make some much needed nerfs, I'll make a new patch with the translation included that will hopefully solve this problem.I can't patch the rom. I tried with both a japanese and translated patch rom. Help?
I don't know why the patch isn't working, it worked fine last night, but I'll get right on making a fix
Edit: are you using the Translation patch on Serenes Forest, ie the one with Shanna in stead of Thany for example, made by Gringe. I'm not sure if other translations work with it or not
Edit of an Edit:try this on a clean ROM
FE Binding Blade + translated.zip
not sure why I said to give me till this afternoon, all wellI used the patch myself on a clean ROM so this one should work.
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Oh, don't worry, I'm not that dramatic about other people using my mugshots. If the description doesn't say they're not available for free use, then it means they can be used (which I usually make sure to specify in the description of my dA... in fact, I'm gonna check my gallery and edit all the descriptions of my mugshots to make it clear)
So yeah, feel free to use them (those mugs are quite old tbh, but oh well, that is for you to decide)
Meh, I like them so I think I'll keep using them.
thanks anyway
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Yeah, you're free to go ahead on them, haha.
Good,
brief panic over -
Volke
because lol two theives
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I will, thanks again for doing that, until then every one can enjoy the Crappy Placeholder edition.
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It'd probably still be a good idea to ask first, though, just to make sure.If you're too lazy to register an account there though, I could probably ask for you, haha.
I would apreciate that, God, it's amazing how the littlest things can make you go from feeling like a genius to feeling like a complete idiot.
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Apparently they're free to use. If you read around the comments here~http://atey.deviantart.com/art/Revamp-Fire-Emblem-mugs-311112918
Seriously,
This is what I get for not using Devient Artwell then, time to go change the OP back to how it was cause the placeholders I picked sucked.
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I'm making a replacement with placeholder mugs now.
My apoligies to the original creators, give about ten minutes to make the new patch.
Edit:sorry for double postosting too
didn't notice I was till I already had
God, I'm a moron tonight -
You won't have any fighters until Batre, and only on his route.I hate the class, but still. Kinda weirdYou... used... them... without... knowing? um...
Not without checking but yes without knowing, I wasn't planning on actually uploading this hack until earlier today. By that point, I had already used the mugs, altered the classes, and changed the entire script to reflect these changes. Bear in mind that this hacks original intention was nothing more than practice before I move on to a much, MUCH, larger hack. Using them without being absolutely sure may have been a mistake on my part, but if they are, yay me, if thry aren't, I'll fix it next update. I checked all over the crossover hack page to find out if they were open source but there wasn't any indication of yay or nay. As such I took the optimistic route so I could put this up without spending another week undoing a thrid of the hack.
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My logic was that in the ending of RD, Ike goes on a journey which eventually leds to Archenea as revealed in Awakening. In their A support ending, Soren joins Ike and Mia dissapears regardless of pairings. So I replaced them with these characters inorder to show them partway thru their journey. If you hate these characters that much and enough people request it, I'll make another version with Deke, Wade, and Lot back in it.Why are Tellius characters replacing your fighters and Duke...?Hatred of Ike aside (get out of my favorite game, shitlord! FE6 is better off without you!) it makes no sense. Lyn I kinda get though, at least she's Elibian.
As the open source question, God I hope so, I couldn't find anything confirming or denying that, so I decided to use them and give credit and advertise his hack in case I couldn't if I eventually find out I can't, I will remove them and give all due apologies
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Well, it seems that every hacker has to start somewhere, so for my first released hack I'm giving you Fire Emblem Binding Blade+.
Incase it wasn't obvious, this an enhancement(
sorta) of Binding Blade.Present changes include but are not limited to, are:
Lyn replaces Lance as a character and Merlinius' role in the plot.
Ike, Soren, and Mia replace Deke, Wade, and Lot in both character and role.
all weapons have differnt stats because preference
Rapier and Al's sword are replaced with the Mani and Sol Kattis because preference
All legendary weapons plus Mani and Sol Kattis have infinite durability
Zephiel, Jahn, and Idoun are all buffed
General difficulty is presently lower(won't be in later patches)
and more
Future hopeful changes
Roy promotes sooner
remove Sacae/Ilia route split
nerf Ike(trust me, he presently needs it)
insert new completely optional gaidens
Credits:
oracle_of_fire and Khrene Cleaver for Ike's animation
Mikey Seregon for Ike's, Mia's and Soren's mugs
Gringe for Translation
Whitewolf8 for asking for premission to use them due to me being lazy
Note: patch to a ROM already patched with Gringe's translation patch, the one with Shanna in stead of Thany or go to my post from 8:48 am on Mar 22 for a patch that needs a clean rom
Disclaimer: this is my first hack so helpful advice is appreciated, pointless hate is not. If a bug report is made I will respond to it as soon as possible, but the main point of this hack is to allow me to get used too Nightmare and FEditor so there.
Download:Crappy Placeholder mug edition
Fire Emblem Binding Blade+.zip
Actual mug edition(Thankfully after browsing that devientart page for a bit, I found they are open source so YAY)
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Thanks
Now I got to find Lunar IPSthis helps alot.
Fire Emblem Binding Blade +
in Fan Projects
Posted
Thanks for the bug reports, due to a real life problem I won't be able to fix these effectivly until this weekend, but I'll get on it as soon as I'm able.
Honestly, this hacks sole purpose was so I could used to working FEditor and Nightmare so these bug reports are very helpful.
I actually knew about the Mercenary and Myrmidon bugs and am working on a fix, tho the Legendary Weapons are intentionally OP because they are Legendary Weapons.
Last thing, I recall giving Oujay a new class so there was another fighter before Bartae but I don't recall changeing his name. It might have been a different name in the translation I used so if you don't mind telling me the new name I would apreciate it.