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Lance-a-lot

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Posts posted by Lance-a-lot

  1. I completely agree, the only thing I'd like to add to this is MORE PORTRAITS. Reclassing and promoting are inevitable so I think each character should have a unique portrait based on their current class, similar to how Alm, Ike, Sothe, Micaiah, etc. change portraits based on class. FE: New mystery for DS also had the player created character change portrait based on their starting class, I'm dying to see this implemented. It always bothered me when a character like Leonardo would be a full fledged marksman and still had the portrait of a back street level 1 archer. Lets be honest here, portraits are one of the easier things to make in an FE title with current technology and when compared to 3D modeling, etc.

     

    The stat armor appearance is something I never knew I needed until now and if they could implement that into the game alongside unique portraits that would be amazing.

  2. My only suggestion/criticisms for the latest build would be to cut back a bit on exposition and speed up combat. Some dialogue areas drag on for a bit too long over explaining unnecessary info and complex plot build ups and it feels a bit over the top to the point where I skipped most of the dialogue. Most of the Tristan chapters feel this way and a bit of the Eliza ones. The Prologue in my opinion actually felt too short and I was dying to see more of the events that led up to the Scouring. I would thoroughly recommend condensing dialogue and avoid using the unnecessary thesaurus words. You can have a great story without Eliza getting into the basics of Economy/employment with Brendan and Tristan explaining an entire religion to somebody.  The lore aspects of the dialogue where Brendan is talking about his children (still waiting for those Linus and Lloyd portraits btw lol), Hartmut forging Eckesachs, all the Uther and co. tie-ins, etc. were amazing and I couldn't get enough of them. 

     

    As for my other point about speeding up combat in the early game I have to point to chapter 4x as an example. This isn't a challenging chapter, its just simply a boring one. The enemies felt like bullet sponges and in some instances it would take me upward of 5 turns to clear out a group of enemies that attacked me and every time a reinforcement appeared I felt my eyes roll. I would just recommend making the early chapters a bit more lethal where it doesn't take 4 units to kill a brigand (axe users are a pain in Elizas chapter considering the units you have) and definitely cut back on reinforcement use, every chapter has some and they just feel like they drag out how long it takes to end the chapter without any real change in strategy or challenge. 

  3. On 10/3/2017 at 1:51 PM, TheLoadBearer said:

    Hector's worked well, though I do prefer the younger version of him, as this one looks just shy of his age in Binding Blade

     

    I think that's the point, this isn't immediately after the events of Blazing Sword. It could be just a few years before Binding Blade

  4. 5 hours ago, Freikugel said:

    That's easy to say as someone who already knows how to do it, but I don't have experience with it. If you could link me somewhere I could learn how, that would be much appreciated.

    Open FE7 in FEditor, find the old Hector portrait, export it, open FEBuilder, find the new portrait, import the old FE7 one over it. Its very simple, if you can patch a ROM with Nups to play this then you can definitely insert a portrait

  5. Welp! The guide I made for this hack 2 years ago got deleted and I can't recover any of the work I did on it...thanks Serenes, you sure know how to make a good forum.

     

    Another glitch: When you defeat Arcard in Raven's tale a dialogue scene will play and then the game leaves only Raven and Arcard on the map and doesn't trigger the end of the chapter. Then after every action Raven and Arcard re-heal and have the dialogue scene replay causing an endless loop. Also the houses in Ravens Tale pt.2 play scenes with Dan and Rebecca and Lyn. 

  6. Hector's portrait is used on Nils when you go to the bonus content area and in Igrene's tale if all of your units die then there is no Game Over screen, the enemy just gets infinite turns.

     

    Some more bugs that I found: the portrait for the sentry in the first dialogue sequence of Karel's Tale is one of the black fang members with closed eyes, Zephiel's Tale doesn't start, Louise's portrait has reverted back to the vanilla one in Pent's tale, and the threeway talk sequence between rebecca wil and dan triggers a conversation between oswin and hector.

  7. On 1/31/2017 at 1:49 AM, Chocolate Kitty said:

    I'm honestly shocked you care about the most forgettable character and the most pointless character but

    if you looked at the cast list I posted recently, they're both on it, so...

     

    Apologies for the lack of replies; a lot of behind the scenes work. Ch6 has a new map, ch5, ch7, and ch8 are all candidates for new ones as well.

    As per the many changes, it's unfortunately recommended to start over from chapter 1(I know, sounds like one of my rom hacks), due to the massive overhaul I'm giving the chapters. Hopefully by the next release(probably mid february), chapter 9 will be included in the release.

    Karel is my favorite character in the FE6-7 timeline so yeah he doesnt add much to the story but hes still a fan favorite. And I always use garret as a unit when i do an fe6 playthrough. I just really enjoy their characters

  8. Wait...hold up! You REMOVED KAREL AND GARRET!? What in the name of all that is holy!? Thanks but no thanks. I'll be sticking to my patched Fe6 rom then.

  9. This has been an awesome ride. I would still like to complete a guide on this when its all finished up.

    So I assume the download link at the front page contains the most recent Final Beta v2 release?

  10. Because Hero is a shared class between the Fighter and the Mercenary lines, and Laslow gains the Fighter line through marriage seal, he will get the skills from fighter because he has access to it.

    I see so if Peri was a great knight and married Benny she would get the knight skills? Does this only work if you use a marriage seal? Because Laslow used a master seal.

  11. I'm not sure if this is a glitch or if theres some sort of mechanic Im not aware of but I have a new Revelations file and Im training Laslow. He is currently a level 14 Hero but for some reason each time he levels up he is getting the Fighter/Berserker skills. He just got HP+5 and Gamble. He has never been reclassed and has only gone from Mercenary to Hero so I don't know why hes getting these skills. Hes married to Charlotte whos a Berserker so maybe that has something to do with it? But then again none of my other characters are inheriting there spouse's skills. Whats going on?

  12. Yeah. Pretty much ignoring but everyone else said. There isn't really a point to revert to a previous class because of how you will learn skills. However, if it is extra levels you want. You can buy an eternal seal when you cap your level.

    I actually just liked the look of Mercenary better on Laslow and Selena, they look pretty clunky as a hero. I do know about eternal seals and obtaining unpromoted class skills, I was just interested because I wanted some characters to have their original look in battle.
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