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Posts posted by JMaula
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Siegmund and Sieglinde can be used by anyone, since they have no weapon rank requirements or character locks. Also, shouldn't Siegmund be an anima tome since Ephraim is a mage?
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A couple of bug reports:
Ross can use Alondite in his Guard class line(at least as a Guard and Axe Lord, haven't promoted him to tier 3 yet)
Valter's Fili Tome is Anima magic even though he can't use it.
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So since the current version contains tower floors 1-5 and you're holding a poll about the final floor in preparation for the next version, how many new chapters/tower floors is 3.0.7 going to contain?
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5 minutes ago, Tequila said:
There were times where a person learns a new skill after having 6, but the "skill forgetting" window didn't show up; instead, it would show up for the next person to initiate combat. I'll mention it to circles when I figure out how to reproduce it consistently.
That seems to happen if a character levels up from using staves and learns a skill.
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L'arachel can still use staves as a Soldier and Halberdier. Natasha however cannot use them anymore.
Tana's Berserker palette also gets messed up if she uses swords. Works fine when using axes, though.
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Ah, right. So I guess Saleh being a sage again is intended too?
gonna miss that wind sword -
So I've been playing the new version with the Guard class line and reached chapter 12, and Saleh is a Sage again with his standard loadout(Elfire and Thunder) and the map has been changed back to what it was in FE8, rather than the custom map it had in previous versions. Are these changes on purpose?
Oh, and a level 15 entombed with a messed up mini-portrait showed up at the end of my unit roster at the beginning of the chapter too.
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https://drive.google.com/file/d/1mzt-vt24BCsSwMFCFxZXqjy1XQj8T-GE/view?usp=drivesdk
Here's a save state from right before ch 14.
By the way, Fenrir has limited uses. Fix that while you're at it.
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5 minutes ago, Jorel said:
I'm already using that, but it tells me "that patch is not intended for that ROM" when it's already just a normal ROM for fe8.
Is it an EU or US rom? I'm using the US rom, labeled "1997 - Fire Emblem - The Sacred Stones (U)(TrashMan)" without a hitch.
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Chapter 14 froze when a fighter attacked Marisa, didn't even exit the combat animations. Weapons used were swordreaver and fire, shouldn't be caused by those. Might be linked to Rennac's dialogue he does on the first enemy turn, since I opened his room's door on turn 1.
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2 hours ago, Jorel said:
I'm having trouble patching the file to a normal rom of FE8. It just tells me the patch file is invalid.
Help please.
It's not an ips or ups file like most romhacks, you'll need Flips to patch it.
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Ah, okay.
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6 hours ago, DDDHunter said:
For the patch, the thief class is fixed to learn cunning at level 2 so they keep it as assassins, but that means that colm doesn't get cunning as an assassin if he is has leveled up at all. For that reason, I have set colm's personal skill to cunning and he will have it in the next patch. Sorry :(
About the Cunning skill, what does it even do, actually? My Colm can steal things just fine without it, and his lockpick is white instead of greyed out in his inventory. Does it provide the increased sight range in FoW?
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While you're buffing Amelia, Neimi could also use a buff, honestly. Her bases are trainee-tier and her growths aren't anything special either, along with losing 7 speed from a Flux.
Is Natasha being able to use staves intended, by the way?
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Innes' personal skill doesn't work at all. His bows both show and have their normal range.
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2 minutes ago, Anacybele said:
Eternal Bond is a battle theme though? :/ It plays during the Greil Mercenaries' RD chapters.
It's not. Eternal Bond is a map theme. The Devoted is the Greil Mercs' battle theme.
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9 hours ago, jl260 said:
Hi, I just started the hack. Am I correct in assuming that "Juna Fruit" has to be carried in a unit's inventory for it to be effective? I thought it was an Afa's Drop at first and was confused when I couldn't use it. You might want to update the item description for clarity. Anyways thx for creating this interesting hack!
Edit: Just lost the item and Franz to a 15% devil axe one-shot by a brigand. Gotta love the RNG...
Juna fruit is a consumable item, which when eaten reduces a unit's level by 1-5 without affecting their stats.
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On 5.2.2017 at 0:51 PM, Ember said:
I was playing chapter 25 of FE7, Pale Flower of Darkness(Jerme's version) and something interesting happened.
Is there an explanation why this happens? All other enemies in the chapter were fine, though.
He's there in the original game too, the randomizer is not to blame.
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Restart the game on normal or hard mode to disable the tutorials.
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You might have already fixed this, but Myrrh's starting inventory is broken. Your google doc says she's supposed to join with four different dragonstones, but she only joins with a Darkstone, a Silver Blade and two dummy swords.
Though granted, it might have been a mistake on my end since I played the game on Normal instead of Hard like you suggest in the OP-
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Got a Question do Triangle Attacks still work? And if they do How exactly? Will Bors, Wendy and Barth Still triangle attack if they're not Armor Knights?
Yeah, Triange Attacks stay on the same characters no matter their class. It's listed as an ability on the units in the changelog you can have the randomizer produce after randomizing.
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Anyone have an Azura with Duelist's Blow? Looking to make her a Berserker in Revelation for shits and giggles, but she doesn't appreciate counterattacks all that much.
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Cool! I liked the guy!
Yeah, he makes for a pretty nice pair of Boots when skinned.
FE 8 Chaos Mode V3.08 is here!!!
in Fan Projects
Posted · Edited by JMaula
In that case, why not edit their stats to be crap and make them sellable for a pittance? You could do the same for the Braces too. Unless they're hardcoded to be unsellable, of course.
None of the Ancients on the last floor of the tower have any combat animations, by the way. And the one armed with Bomb Blast hangs the game when counterattacking, even with only map animations. The one armed with Longinus cannot use it at all, and is labeled "Enemy" with a generic General portrait.
Myrrh's Sol skill also seems to be pretty bugged, much like HP increases from items used to be before you removed them. But that's probably an issue for Circles, not you.