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mcdoga

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Posts posted by mcdoga

  1. LAMMY IS HERE TO HELP IN TIMES OF NEED!

    Sorry....Anyway, dialogue!

    Matthew: Ugh...these darn bandits just won't leave me alone!

    Christian: Hail, child. What are you running from-Oh.. I see.

    Christian: HA! YAH! FUUUUWAHHHHH!!!!!

    Matthew: W-wow..! You're strong!

    Christian: Thanks! Maybe you should join this army, as I see you wield a tome...

    Matthew: Hmmmm..Nah. I require a sacrifice.

    Christian: OF WHAT?! I saved your life for crying out loud!

    Matthew: Of 5,000 G.

    Choice Time!

    >-Give him the money

    -Don't give money.

    -Assuming you choose the money-

    Christian: Here you go, ya selfish....

    Matthew: Thanks! My mage services are yours.

    Matthew: *runs off*

    Christian: That....That...KID! He's gonna get it soon...

    -Conversation End-

    Pls like it

    Lammy you did a good
  2. OKAY BEOWULF TIME

    Name: Matthew

    Class: Mage (promotes into Mage knight)

    Appearance: Rennac

    Recruitment chapter: Matthew is escaping from bandits. Talk with Christian and pay 5,000 gold to recruit.

    SOMEBODY WRITE SOME DIALOGUE FOR ME IM OUT OF IDEAS FOR GOOD WRITING

    Um, the Mage Knight class I want to be like the Dark Knight class in Awakening and Fates. That means both swords and tomes are usable (oh boy).

    Also, does the strength/magic split exist in FEXNA? Cause that will alter my planned growths.

    LETS MAKE SOME GROWTHS

    HP- 60%

    Strength- 55%

    Magic- 70%

    Skill- 35%

    Speed- 55%

    Luck- 110%

    Defense- 30%

    Resistance- 65%

  3. well yay, but also booI was going to do a thing but Char?/47948201 already has a note in the doc and in here saying that they're doing it so I guess me asking was kind of pointless(Unless they only mean the mug, as opposed to the battle sprite.)T0 units (A -> B -> C) only have 4 move*, so there wouldn't be stat loss there..?buh...but then you only have stat loss because you want the t0 to have 5 movement.Color me confused especially considering you can just say "armor knight with 5 base move".*not that you can't have a T0 unit with 5 move, just that all the example T0 units have 4.Yes, it requires animation timings and other effects if applicableI'm not sure if there's a GBA -> XNA porter though..---I guess I'll... start tackling the themed magic knights?White Knight [sword + Light] -> Holy Knight [sword + Light + Staff]Rune Knight [Lance + Anima] -> Spell KnightDark Knight [Axe + Dark] -> Demon Knight [Axe + Dark + Bow]ugh that's a lot of anims.

    Oh. I thought T0 units had 5 base move. I still want Dominik to promote from conscript to Ephraim!Lord and then to Wyvern Knight.
  4. Ok, since we got lord classes, I would like to suggest a change to Dominik's promotion path.

    Conscript into Ephraim!Lord into Wyvern Knight.

    And have Ephraim!Lord give +1 movement on promotion from Conscript.

    EDIT: The reason is that I honestly don't like unpromoted knights in GBA FE. Also, Conscript base move is 5 and knight base move is 4, and losing stats on promotion is dumb.

  5. I would like the beta Durandal please.

    Also, quote time!

    Mcdoga

    Level up

    0-1: "This... is horrible."

    2-3: "I can do better, but at least I'm making progress."

    4-5: "I'm one step closer to glory!"

    6 or more: "Yeah! This feels great!"

    Promotion: "With this new power, I can protect all my friends even better."

    Dominik

    Level up

    0-1: "A real hero wouldn't do this..."

    2-3: "I still feel like a rookie."

    4-5: "That was a good result!"

    6 or more: "I'm really feeling it!"

    Promotion: "All right! I can feel the power!"

    Christian

    Level up

    0-1: "I don't feel a difference."

    2-3: "This could help make some gold, but not much."

    4-5: "Now, this is definitely a good thing!"

    6 or more: "This is a golden opportunity to become even stronger!"

    Promotion: "I shall treasure this moment forever!"

  6. A portrait for Loup should be easy, right?

    You should just have his portrait be a custom Wolf Link sprite. Just kidding, actually.

    Also, are the lord classes off limits for promotion? If they aren't allowed, have Mcdoga promote into a Swordmaster. But if they are allowed, have Mcdoga promote into a Knight Lord (Eliwood's promoted class from FE7).

    And could you direct me to Yeti's corsair sprite please?

  7. Name: Loup

    Class: Wolf

    Joins: Early, first 5 chapters.

    Bio: A wolf cub adopted by (Minor Character), Loup keeps the group happy and energetic throughout their travels with his happy, playful and enthusiastic nature. But when he senses danger, God help those he thinks are evil, and can usual tell that the guy the group are fighting are evil.

    Weapon: His weapon is first called just Fang, but has infinite uses and upgrades when Loup hits Level 10, 20, Promotion into Great Wolf, Level 30 and 40.

    This is pure genius
  8. Oh, work on the chapters has already started? Cool!

    EDIT: I don't really have stats or growths for any of my characters yet, but I have a general idea.

    Mcdoga should have high speed, skill, and luck, but low resistance and average defense.

    Dominik should have high strength, defense, and luck, average resistance and skill, and below average speed.

    Christian should basically just be a very accurate glass cannon.

    If someone could turn these into numbers for me, I would appreciate that. I would do it myself but i would probably make everything overpowered.

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