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Posts posted by Jecht
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Made some new changes
Updated (possibly better) ability
Updated Level Up moves (lost Screech, rearranged Pain Split and Haze, added Ominous Wind)
Updated TMs (Added Swords Dance, U-Turn, & Trick Room)
New Tutor Moves (Was thinking about adding these)
So hopefully, I think I made a better movepool for both Physical and Special attackers, plus a ability that's less game-breaking :p
Tell me what you guys think?!
EDIT: Also edited Stats by the way^^
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Just a small update: (but not much of a update)
My internet has been going in and out recently (that time of the month), my laptop was hacked last night and I basically stayed up all night to fix it. I didn't lose anything though. Had to debug the hacker though and get him out of my system though, Which was still dreadful afterwards as he/she never failed to leave behind Cellphone & Nudist Colony Beach Resort ads -_-
Plus, if you're in the same situation as me, I'd know the feels, we've been having a ton of bad weather lately, I got to watch a funnel cloud fly over my parents house and was directly underneath it to see the eye of it. Scariest **** I've seen in my life..and the closest thing to a tornado I never wanted to see. Fortunately, though we're okay as it didn't touch down here at home.
But....
On a sadder note though, it touched down about 2 1/2 miles after passing us, hit a neighborhood, and killed 3 people. One of those people was only 9. :'(
Nevertheless, I making a little progress, but not much due to everything else happening at the moment
I'm expecting to have better internet capabilities on the 16th, which is Monday I think, so I'll try to have something convenient for my next post, cheers :3
EDIT: (Grammar OCD kicking in)
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I would've given it a different evolution method for the sake of consistency, and I would've named it Polteon or Poltereon (as in poltergeist), but looks good to me. :) But might I suggest Ominous Wind to its moveset? And Nightshade? Maybe Will-o-Whisp too.
I actually did have Night Shade (Level-Up) and Will-O-Wisp
Ominous Wind though I completely forgot about, that would really fit here o.o (I'll figure out something)
I would've given it a different evolution method for the sake of consistency, and I would've named it Polteon or Poltereon (as in poltergeist), but looks good to me. :) But might I suggest Ominous Wind to its moveset? And Nightshade? Maybe Will-o-Whisp too.
I would've suggested Eidoleon, honestly. XD
1.an idealized person or thing.
2.a specter or phantom.Those are really good idea's, which is the better one though because I like both.
The evolution though I thought fit perfectly with his description consider he's not a full evolution due to lost strands of DNA. Which perfectly fits the Shedinja idea.
Shedinja was basically a husk and not fully evolved as well once you think about it. I agree the consistency is off though...
The ability is broken because it makes it better at tanking physical attacks than the likes of skarmory/mega aggron. Also why the 80 spdef if it never uses it's spdef? Is it just because of the way all eevee's have the same Base Stat Total when you add everything up?
70 HP/40 (effective) spdef is horrendous, even if power creep never happened and it was still gen 4.
Also against mold breaker pokemon it's completely worthless.
It's mixed attacking stats aren't that useful with it's bad coverage outside of ghost/ice. Support movepool is kinda the same as every other ghost type other than having baton pass from eevee.
Probbably be used 252 speed, 252 special attack timid 3 special attacks+taunt or used as a near guaranteed substitute passer for a more deserving pokemon. (the set that would get it banned) A workup set could work if used on a team designed to stall out the opponet's fast special attackers.
All three are completely unhealthy to the metagame.
I like the pokedex entry and appearance though.
Honestly, he's meant to be a fast glass cannon with a unique usefullness as a Ghost-type. Most of the TM's were basically distributed to every Eeveeloution anyways. (But with added ideas of my own) Plus they all have the same Egg moves. I just copied and pasted them.
Besides, when was there a time you could hit a shadow or phantom anyways if you ran into a ghost irl (not like they truly exist, but I've had certain experiences myself living in a haunted trailer home)
He's has more SpD than Def because, well, his ability and being a glass cannon to begin with. That and i'm matching the overall with every other Eeveeloution (wouldn't be fair to the others ya know) Anything that could outspeed a 252 Spe with a base of 100 and either hit with Psyshock (which is used often, and there's other like it) or a SpA with a base of 100 (or more depending on the estimate) can still OHKO it. Even if it did hit Uber, Greninja and/or Darkrai could outspeed and KO it given the right moves.
The ability isn't too broken. You said it yourself, counter an enemy Hazeon with Mold Breaker. I know it sounds like I broke the game by preventing physical attacks, but it isn't true that you can't hit it based on its DEF stat. (I could probably mention that in the OP to clarify)
If i need to though, I could even out and balance the Def and SpD at the same base. That could make it a glass cannon more?
Although, I do think you got some of the stats confused as well when you commented.
SpD is not 40, its 80, while Def is 45.
I could probably even it out and make it Def/60 and SpD/65?
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@Radetzky120 - Thx, I shall in a near future :3
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Sounds awesome, love the dex entry :3. You also had a picture in mind?? Love to see how it looks xD
No, not really, but if anybody wanted to try their hand at making a picture of it they could, my artistic skills go only as far as South Park lol
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Just an idea I had on FB, was curious on thoughts about it. :)
Pokemon: Hazeon, the Immature Pokemon
Type: Ghost
Evolution of: Eevee
Evolution type: Regularly Evolve Eevee into Jolteon, Vaporeon, Flareon, Leafeon, Glaceon, or Sylveon by also having a extra Pokeball in your bag, and a open space in your party.
Dex Entry/Description: Hazeon, the evolved form of Eevee, is created when leftover DNA strands of Eevee is left behind during it's many evolutions, resulting in a haze-like evolution with a transparent body as its not a full evolution process. It has the unusual power to possess other living beings to show them their feelings and emotions in dream-like hallucinations. A cross between Flareon and Umbreon. It's hazy body is dark grey with a red aura full of DNA embedded in its chest. When it is loved, the aura will glow. But beware if it blackens, which is a sign of cruelty and mistreatment.
Ability: Transparent - The first physical attack taken during battle will fail to do damage.
(With the exception of Special Attacks that inflict damage based on Defense, A Pokemon with Mold Breaker can also disable this ability if it uses a physical attack.)
Stats:
HP - 75
Attack - 115
Defense - 60
Sp. Attack - 115
Sp. Defense - 60
Speed - 100
Overall- 525
Moves: (Leveling Up):
- Helping Hand
- Tackle
- Tail Whip
5 Sand-Attack
9 Night Shade
13 Quick Attack
17 Hypnosis
20 Haze
25 Shadow Claw
29 Pain Split
33 Dream Eater
37 Shadow Ball
41 Last Resort
45 Ominous Wind
Moves: (TM/HM)
TM01 - Hone Claws
TM05 - Roar
TM10 - Hidden Power
TM12 - Taunt
TM13 - Ice Beam
TM15 - Hyper Beam
TM16 - Light Screen
TM17 - Protect
TM20 - Safeguard
TM21 - Frustration
TM21 - Return
TM30 - Shadow Ball
TM32 - Double Team
TM41 - Torment
TM42 - Facade
TM44 - Rest
TM45 - Attract
TM46 - Theif
TM49 - Echoed Voice
TM54 - False Swipe
TM59 - Incinerate
TM60 - Quash
TM61 - Will-O-Wisp
TM63 - Embargo
TM64 - Explosion
TM65 - Shadow Claw
TM67 - Retaliate
TM68 - Giga-Impact
TM69 - Rock Polish
TM70 - Flash
TM73 - Thunder Wave
TM75 - Swords Dance
TM77 - Psych Up
TM79 - Frost Breath
TM85 - Dream Eater
TM87 - Swagger
TM88 - Sleep Talk
TM89 - U-Turn
TM90 - Substitute
TM92 - Trick Room
TM97 - Dark Pulse
TM99 - Dazzling Gleam
TM100 - Confide
HM01 - Cut
Moves: (Egg)
- Captivate
- Charm
- Covet
- Curse
- Detect
- Endure
- Fake Tears
- Flail
- Natural Gift
- Stored Power
- Synchronize
- Tickle
- Wish
- Yawn
Moves: (Battle Resort)
- Snore
- Covet
- Low Kick
- Signal Beam
- Endeavor
- Uproar
- Hyper Voice
- Skill Swap
- Role Play
- Pain Split
- Spite
- After You
- Helping Hand
- Trick
- Recycle
- Snatch
- Magic Coat (lol)
- Heal Bell
- Magic Room
- Wonder Room
- Gravity
- Icy Wind
What do you guys think? :)
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https://www.dropbox.com/s/co7gzmjv3x0rc16/Fire%20Emblem%20Midnight%20Sun%20Glitch.WAV?dl=0
I Pm'd Alfred this, but just in case, if I can get someone's verification of hearing the glitch I had, please tell me I'm not crazy xD
Been having a hard time trying to copy it and give it to him, until I may have discovered the magic of recording the sound and making a .wav file
If anybody read my earlier posts about this sound glitch, this was what I meant by Lasertag gunfire :')
I just hope someone hears it besides me. :'(
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For now, use existing character portraits. You might get some sprite offers if your concept/maps/story/other stuff is good.
Oh, well ok, I will at least try :')
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5/12/16 UPDATE:
No screenshots of anything atm, but me and Pookachou have already put some ideas together for story :3
However, there are some things I want to clear up as far as what's new.
-As I said before there will be a easy and a hard route, however the difficulty is not just enemies and maps. Both routes will have the same recruitable characters, but some characters can only be recruited in a certain route at a certain time of the plot. They also may also be recruited differently depending on the route you take. Lunyla's route you may get some of the best units early and maybe mid-game. However on Riku's path, some of the best characters may not be there til mid to late-game in general. These things plus the maps and enemies should really be the difference maker in difficulty.
-I've been working on more maps for Chapters 1 & 2 and also ideas of other characters with Pookachou's help. However, I'm still in the need of a Spriter or two, it's really the important piece I'm missing to doing all of this, so, what I've decided to do. I would like for people to see if they would be interested in either giving ideas or thoughts for characters and/or providing their own sprites for this project to use. (Other than the ones in the OP) But that's completely optional though, I'm not expecting a big turn out of sprite work out of this, the last thing I'd do is ask for free stuff, but if you did I'd be greatful, and you'd be credited for your generosity. I'll promise it and even put your usernames and thoughts in my signature as a reminder. :)
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Whatever you do, don't name the son David
Too many David's in the world already, including myself :')
(although my full first name is "Davidlee")
Anyways, jokes aside, I honestly wish one day I have a family of my own, so I have been thinking of names already
Son - Jecht (duh), Christmas, Bruce, Corrin, Sebastian, Cloud, Tiz, Tidus, Marluxia, Sora, Riku, Axel, Herbert (my father's name), Gray, Jakob, Leon, Benny, Niles, Odin, Owain, Loki, Gerome, Forrest, Foleo, Gaius, Caius, & Snow
Daughter - Lucina, Amy Lee (favorite singer), Severa, Elise, Camilla, Vanille, Mia, Samus, Raven, Ahri, Sona, Katarina, Mei, Lute, Tana, Catria, Tiki, Luna, Celestia, Rarity, Dawn, Micaiah, Shiori, Yuno, Peri, Charlotte, Cheyenne, Lightning, Tifa, Azura, Kurumi, Tohka, Miku, Akiza, Noire, Selkie, Velouria, Panne, Lucy, Erza, Juvia, Shiki, & Marceline
EDIT: I just assumed we was still thinking of names o.o
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Here ya go, if that's better for everyone. :')
Still kind of need advice on my map skills so far if anyone is interested.
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Pokémon Conquest is already a thing, and now Pokémon Birthright has been confirmed!!!
100% legit
LMAO XD
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HOLY COW!!
FIREFOX IS...
HUNDRED TIMES BETTER!!!
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Okay, I will try it thank you :)
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What do I do to change the settings?
Idk if I can update the browser o.o
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Well if it helps
I have a Dell laptop that has Windows 8.1 (never upgraded to 10)
I know I have Internet Explorer, just don't know how old
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By any chance, does this place have a lot of bugs I don't know about?
I have problems when making posts, messaging, or just replying to topic, Idk whether if it's my internet, my computer, my browser, or if it's just me in general :')
On my computer:
-Quoting/Multiquote functions don't work
-Can't Copy/Paste anything from other sites
-I have a hard time getting my typing to go through
-Don't know how to use my notification functions as it only works when I'm messaged
-Full Editor doesn't work for me half the time :/
-I've double posted by just pressing the "post/reply" once
-Can't get the bbcode thing to work or exit out in the editor (I barely knew how to do the spoiler and guessed the other day)
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@Floral Pattern - Thx ^_^ I will
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@Pookachou - Nah, I'm used to it lol
I'm making progress so far on the prologue map, will screenshot it soon when I'm finished, that way I can show what I'm capable of doing besides Nightmare so far :3
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This man is getting himself a Litten x3
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@Parrhesia - Nothing as of yet, I'm still working out the kinks of the project, I'm just waiting to see who all would be interested. If I think I can get enough help with it, I'll start it. I'm in the process of learning the Map Creator right now and just testing what I can do with it.
@Pookachou - That'd be wonderful, if you'd like, please send me a PM and we can talk about what I had in mind so far that you can help with. :)
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Fire Emblem:
Spirited Away
(Pun not intended, movie unrelated)
In the land of Ariete (Air-re-et), there were 6 nations. Each nation was ruled by a monarch and they coexisted with each other in peace and tranquility. However, one nation, once ruled by a peaceful leader who unfortunately passed away, a new ruler of that nation rose, Xalden, who quickly became known as the Saviour of Ariete, as his first decree was to invade all other nations to have the land for himself in the name of a god he worshipped. Sin.
Sin, a spirit of the moon in the form of a angel, was known for the destruction of the land over a 1000 years ago and almost the extinction of the human race, when the ancient people of long ago abandoned their god of worship when they lost their faith in him and revoked their prayers. Although the end of days were near, Sin was halted, because of his own bloodline.
Before the time of Sin's rage, he had once descended from the heavens above as a mortal. He had fell in love with a woman of one of the 6 nations at the center of the land, a queen that has always been in legends ever since. Before he left to take his place as the god of legend, he had a son and a daughter. Both with untapped powers, but of Sin himself.
During the devastation of the land the queen he loved, died as she tried to reach through to him, however his son and daughter, fought back Sin. Combined, they could have won, but during the final battle, the son was gravely wounded. Sin would've killed him. But the daughter stepped in. For the sake of the land, her father Sin, and her brother. She was able to unleash the full extent of her abilities, at the cost of her own sacrifice. She alone defeated Sin, and when he retreated back to the moon. She placed a seal to keep him there for as long as her powers could let her.
With the son of Sin alive, in memory of his family and all that was lost, he began a new bloodline, of which he passed down Sin's blood to make sure if the seal ever broke, his bloodline would be waiting to stop him once again.
Lots of time has passed since then, in the time of the current era. Xalden has managed to gain 1 nation as ally, and 1 other under his control. His next target, is the center of the land where the bloodline began. In a effort to gain power, in which he has discovered a dark secret.
During the game, you'll play as both the hero, a Lord named Rikku of a ally nation, and the soon to be the last of Sin's bloodline, Lunyla (Lu-nye-la) the Princess of Sequoya. During the road to end the war and the destruction of Sin, who will rise once again. You'll decide the fate of either character based on the path you choose. As the story progresses can the unbreakable bond be enough? Or will you let Lunyla be Spirited Away?
New FE8 Hack if started would include:
-2 Routes (Lunyla: Easy, Rikku: Hard)
-Both routes will have harder enemies and a lot of things fixed, such as RNG
-New Items and Weapons (Rikku and Lunyla will both have a unbreakable weapon)
-New Sprites and Animations
-New Maps
-New Story (obviously)
-New and better growths for playable units without making it too easy for you.
-In the tower, instead of the normal unit rewards, such as Lyon, Selena, and such. They'll be replaced with characters of actual known FE games of past and present, such as Roy, Ephraim, Ike, Lucina, and other characters I have planned.
What I need help with:
I can do a lot of things with the old Nightmare program, like the growths of the characters, editing items and such and as long as I can read Blaze's Ultimate Tutorial, I can probably learn to give who which sprite, mug, animations, and such. My only problems is scripting, using the hex editor (dyslexic, numbers aren't my strong suit), and making sprites of any kind.
I can probably learn how to do the map creating though, it looks easy enough I think. But I could use extra volunteer help just in case I need advice or help with something I don't understand.
Miscellaneous:
Feel free to comment here on this post whether offering help or asking questions about my concept of this hack. I'm open to advice, and criticism of any kind.
However though as far as sprites, I will say that as much as I wish I could, I'm unable to buy sprites/art with any form of currency, please keep that in mind, because not only is this a free project I'm thinking about doing if it ever gets started, I'm dead broke. :(
Anyhow, thank you for reading and I hope you have a nice day!! :)
Fire Emblem: Spirited Away
in Concepts
Posted
Yeah, I think it's Yeti's, but not sure though
I'm just wanting to fix the RNG to be more accurate and tweak the odds of the luck factor
I've had too many instances in FE games where I miss with 95-99% accuracy and being hit with %4-7 accuracy. (And I mean every FE game)
I'm just aiming to tweak it a little and rebalance it. That way if a enemy hits me or I hit him with 4-7% accuracy, then you could really call that moment a miracle.
I tend to try to add a surprise factor in any hack I make, including my progression in my Pokemon Gold gbc hack/reskin. This hack Ishould hope would be no different.
Best way I could give an a example is basically like this.
Think of 8% accuracy as being able to hit with this low accuracy 8/100 times.
What I want to do, is cut the 8/100 times of it happening, to 4/100 times of it occuring.
This really decreases and increases the luck factor in both ways. Luck acts like a placebo. You still decrease it from occuring often, while at the same time, when it does happen even after the edits I tend to make, you will probably consider yourself really lucky depending on the situation you're in.
...
Does that make sense at all??? xD
Sometimes my mind works faster than I type^^