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Silvercrow

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Posts posted by Silvercrow

  1. Oh, that post reminds me.

    You need to take towers. Like, past 10 minutes, kill those things off. I've lost and seen many people lose games where they had a gold or experience advantage simply because there was no pushing whatsoever. Everyone was too focused on farming the jungle and getting kills to do what they had to do to win the game proper.

    I agree with this but with the addendum that there are situations where taking the tower is disadvantageous. Taking tower, pushing out and roaming can be good when it creates situations where the enemy laner must choose between pushing (and losing farm from it) and letting you roam around the map while they catch back up. However, there are definitely situations where you may roam but be unable to make plays elsewhere letting them freefarm (for example, if the enemy mid can clear waves quickly and safely, it becomes much harder to pressure), which is ultimately just a colossal waste of your time. This becomes especially dangerous if your opposing laner has a strong lategame, like a Nasus or Jax, and you end up relieving pressure on them by taking tower.

    There's no real way to distinguish between the two situations other than by using your own discretion, though

  2. Is there some trick to carrying games that I'm missing? Every ranked game I play with rumble I get 10+ kills with 5-7 deaths and assists. Yet my Solo queue win percentage with rumble is my lowest at 16.6%. In comparison my udyr stats is like 2/3/2 per game with a 50% win rate.

    You're probably not pressuring the map enough. It's fairly easy to get ahead in lane with Rumble but you have to translate that into some kind of other advantage, otherwise the enemy guy is just gonna farm and the gap between the two of you will slowly close. When you're ahead, gank mid and take dragon, or take the enemy buffs, or just generally make some kind of play elsewhere on the map. Unless you're laning against someone who scales far more poorly than you (e.g. Garen, Pantheon), winning lane isn't doing enough to really "carry" a game from top lane.

    Sometimes, though, it's just out of your hands.

  3. Did laws also sometimes ban what they recommend too? I haven't played the game in years--but I just remember how bitchy the law restriction was :/

    I don't recall this ever being an issue unless you use your own Law cards, although I have no idea what kind of sadist would add more laws unless you're fighting the second Totema or something.

  4. yo, silvercrow, defend chapters are counted as the number of turns these days, not what the game counts them as, like they used to be.

    oh, I thought this rule meant they were counting the extra turn

    5. Defend chapters count the last played Player Phase for turns if the timer is waited out.

    misunderstood then, will fix

  5. set sail for fail, it's been like 10000 years since I've played FE so

    Prologue: A Girl from the Plains (6/6)

    Lyn walks forward and kills bandits

       	level  HP  ST  SK  SP  LK  DF  RS
    Lyndis  02.33  17  05  08  09  05  02  01    
    

    Ch1: Footsteps of Fate (5/11)

    Lyn and Sain walk forward and kills bandit, now with 1000% more shitty level ups

       	level  HP  ST  SK  SP  LK  DF  RS
    Lyndis  03.10  18  05  09  09  05  02  01    
    Sain    02.82  19  08  05  06  04  06  00 	
    

    Ch2: Sword of Spirits (5/16)

    Sain breaks the wall in 2 hits with the Iron Lance, they team up on the boss and seize next turn

       	level  HP  ST  SK  SP  LK  DF  RS
    Lyndis  03.80  18  05  09  09  05  02  01    
    Sain    03.96  20  08  05  07  05  07  00 	
    

    Ch3: Band of Mercenaries (5/21)

    Lyn and Sain walk forward and kill bandits. Lyn crits the boss and Sain finishes that last guy on turn 5 enemy phase

       	level  HP  ST  SK  SP  LK  DF  RS
    Lyndis  05.43  19  05  10  11  06  02  01    
    Sain    05.10  20  09  06  08  06  07  00 	
    

    Ch4: In Occupation's Shadow (7/28)

    defend stuff, Lyn recruits Dorcas. Lyn and Sain defend the innermost choke

       	level  HP  ST  SK  SP  LK  DF  RS
    Lyndis  06.78  19  06  11  12  07  02  01    
    Sain    07.20  22  10  06  10  06  08  01 	
    

    Can undrafted units operate the switches in C6? It doesn't technically require an action

  6. Evelynn's stealth is now her passive.

    Evelynn's stealth. is now. her passive.

    I really want to play her now.

    I tried her on the test realm, she feels better especially in terms of jungling but honestly the stealth is not really that impressive. For reference, the reveal range on it is about the same (like 10 range difference) as that of Smite. She is probably overall a lot better, though.

    At the very least they can give her some tweaks if she's not up to par now

  7. As bad as it sounds, I would honestly agree that helping bring you to Kenneth's chapter will do more to save you turns than any of Canas' other advantages over Erk. Disregard this if you don't want to tier based on that.

    I'm not sold on Kent > Lowen... Lowen has 5 chapters on Kent and there's no Lyn mode to make up for that. Being able to having a mounted unit other than Marcus in the early maps allows you to split your focus on map objectives and might be able to save a turn on chapters 12 or 14. Where does Kent specifically save turns over Lowen? It's normal mode with an extremely limited character pool, so it's not like Lowen will exhibit his regular doubling issues. Kent is also fairly unimpressive if you haven't done Lyn mode. I can see Sain onerounding some stuff that neither Kent nor Lowen can, but... idk

    Priscilla should rise, but I'm not sure to where or how the best way to argue that is, so I'll leave it for now. I definitely feel she contributes more than Erk or Canas just by virtue of being mounted at the very least.

  8. Yea, but Robert at least has a horse. He can at least conceivably ferry someone around while still dealing player phase chip damage in a couple chapters, and his long-term prospects aren't horrendous unlike Ronan's. I dunno, I never found Ronan to be terribly useful. It's not like chipping in the first few chapters is that big a deal when you can just have Eyvel carve a path through them effortlessly anyway.

    Found the Dagda post for anybody interested (scroll down a bit). It seems that 10-12 AS is the magic number for doubling a lot of enemies, which isn't asking a whole lot even for Brighton.

  9. I'm pretty sure Brighton is low because a few raters didn't like his low growths much, especially his speed. In the same vein, Hicks could've been a bit higher as well.

    Well, it's not like you even need speed in this game. I recall a post by someone quite a while ago outlining how Dagda could be useful and they pretty much showed that 90% of the enemies in Thracia have like some abysmal amount of AS. Unfortunately I can't recall who posted it or in what topic, but I remember it being an interesting read.

    As for Robert, I feel he's a little lower than he might deserve... he's far from good, but I'm also not convinced that he's the third worst unit in the game. I honestly think he has more merit than Kein or Alva. Or at least Ronan.

  10. Shanam: 0.89

    Miranda: 1.13

    Robert: 2.33

    Ronan: 2.42

    Alva: 2.5

    Xavier: 2.64

    Marty: 2.89

    Kein: 3.5

    Tanya: 3.82

    Conomore: 4.04

    Misha: 4.10

    Eda: 4.29

    Dalsin: 4.38

    Trude: 4.69

    Evayl: 5.02

    Ralph: 5.28

    Selphina: 5.37

    Glade: 5.75

    Delmud: 5.89

    Hicks: 5.89

    Fred: 6.00

    Amalda: 6.05

    Cyas: 6.08

    Galzus: 6.63

    Brighton: 6.90

    Machua: 7.03

    Olwen: 7.05

    Mareeta: 7.13

    Linoan: 7.24

    Halvan: 7.35

    Carrion: 7.54

    Dagda: 7.54

    Homer: 7.54

    Rifis: 7.70

    Leaf: 8.18

    Eyrios: 8.20

    Shiva: 8.26

    Salem: 8.30

    Karin: 8.50

    Pahn: 8.66

    Dean: 8.70

    Felgus: 8.79

    Sety: 8.79

    Sleuf: 8.84

    Othin: 8.86

    Tina: 8.90

    Lara: 8.92

    Fin: 9.06

    Sara: 9.11

    Nanna: 9.13

    Safy: 9.48

    Asvel: 9.58

    Some points of interest:

    - Asvel, best character in the game? Pretty interesting in my mind, because I always used Asvel as kind of a niche bosskiller/nuke, not really a solid character who could carry the game. Possibly just a result of bias points?

    - Nanna seems pretty high, again, is it bias? She has a lot of perks, but she's not exceptionally good at anything.

    - Brighton is EXTREMELY low. Like, seriously, what the hell? He's your best unit in Manster which should probably alone be worth more than a 7, but that's just my opinion.

    - A large portion of the cast is higher than a 5/10, which should be a "mediocre" unit. Is this inflation by bias, or is most of the cast of Thracia just plain good? I'm inclined to say a little of both, but it's interesting to compare to some of the other games (SNES and GBA games seem to be higher rated, while the later games seem to go across the spectrum more evenly).

    Nothing else sticks out as particularly abnormal. Shanam is the worst character in the game with Miranda as a close second.

  11. Rules (adapted from Integrity's)

    - Ratings are for Normal Mode.

    - Votes need some explanation regarding their gameplay performance to be counted. If somebody else said what you want to already, quote them explicitly.

    +/- ≤1 point extra regarding personality/appearance is encouraged, but no more. If you exercise your bias privileges, please do so explicitly.

    - Votes are made out of 10. You cannot rate a unit above 10 or below 0.

    - The rating topic will be updated whenever I feel like it, but I will try to allow at least 24 hours for each topic. They will generally be updated at around noon EST.

    - A character being inferior relative to another character does not explicitly reduce their rating.

    - Characters do not get credit for recruiting others or allowing access to side quests.

    - Assume that the character in question is being recruited.

    - Characters do not get credit for bringing items.

    - I reserve the right to ignore any votes which are not well-supported.

    - You may allow a character to use scrolls (and adjust their rating appropriately) so long as it is reasonable (you may debate what constitutes "reasonable" if you feel people may disagree with you). You cannot arbitrarily increase a unit's score by arguing that they may exclusively use half a dozen scrolls for themself. In general, scrolls will probably not add more than +1 to a character's overall rating.

    - Warp skipping has an impact on scores in so far as "Safy has an high base staff rank". Nanna would score lower than Safy because of her lower rank, but no chapter is explicitly said to be skipped. You can't get Warp and then suddenly say every character after doesn't exist or requires turns to recruit. Something could be said of Xavier, or Conomore/Amalda who are in an escape chapter where Leaf starts next to the escape point.

    Shanam: 0.89

    Miranda: 1.13

    Robert: 2.33

    Ronan: 2.42

    Alva: 2.5

    Xavier: 2.64

    Marty: 2.89

    Kein: 3.5

    Tanya: 3.82

    Conomore: 4.04

    Misha: 4.10

    Eda: 4.29

    Dalsin: 4.38

    Trude: 4.69

    Evayl: 5.02

    Ralph: 5.28

    Selphina: 5.37

    Glade: 5.75

    Delmud: 5.89

    Hicks: 5.89

    Fred: 6.00

    Amalda: 6.05

    Cyas: 6.08

    Brighton: 6.90

    Machua: 7.03

    Olwen: 7.05

    Mareeta: 7.13

    Linoan: 7.24

    Halvan: 7.35

    Carrion: 7.54

    Dagda: 7.54

    Homer: 7.54

    Rifis: 7.70

    Leaf: 8.18

    Eyrios: 8.20

    Shiva: 8.26

    Salem: 8.30

    Karin: 8.50

    Pahn: 8.66

    Dean: 8.70

    Felgus: 8.79

    Sety: 8.79

    Sleuf: 8.84

    Othin: 8.86

    Tina: 8.90

    Lara: 8.92

    Fin: 9.06

    Sara: 9.11

    Nanna: 9.13

    Safy: 9.48

    Asvel: 9.58

    Well, everything about this guy that has anything to do with combat is monstrous. There's pretty much no enemy left in the game that can deal with him. Unfortunately, he's only around for 1-2 chapters, has no utility otherwise, and honestly isn't even all that necessary if you've trained your units well enough. He's still a good endgame unit who you get for free, though. 6/10

  12. Rules (adapted from Integrity's)

    - Ratings are for Normal Mode.

    - Votes need some explanation regarding their gameplay performance to be counted. If somebody else said what you want to already, quote them explicitly.

    +/- ≤1 point extra regarding personality/appearance is encouraged, but no more. If you exercise your bias privileges, please do so explicitly.

    - Votes are made out of 10. You cannot rate a unit above 10 or below 0.

    - The rating topic will be updated whenever I feel like it, but I will try to allow at least 24 hours for each topic. They will generally be updated at around noon EST.

    - A character being inferior relative to another character does not explicitly reduce their rating.

    - Characters do not get credit for recruiting others or allowing access to side quests.

    - Assume that the character in question is being recruited.

    - Characters do not get credit for bringing items.

    - I reserve the right to ignore any votes which are not well-supported.

    - You may allow a character to use scrolls (and adjust their rating appropriately) so long as it is reasonable (you may debate what constitutes "reasonable" if you feel people may disagree with you). You cannot arbitrarily increase a unit's score by arguing that they may exclusively use half a dozen scrolls for themself. In general, scrolls will probably not add more than +1 to a character's overall rating.

    - Warp skipping has an impact on scores in so far as "Safy has an high base staff rank". Nanna would score lower than Safy because of her lower rank, but no chapter is explicitly said to be skipped. You can't get Warp and then suddenly say every character after doesn't exist or requires turns to recruit. Something could be said of Xavier, or Conomore/Amalda who are in an escape chapter where Leaf starts next to the escape point.

    Shanam: 0.89

    Miranda: 1.13

    Robert: 2.33

    Ronan: 2.42

    Alva: 2.5

    Xavier: 2.64

    Marty: 2.89

    Kein: 3.5

    Tanya: 3.82

    Conomore: 4.04

    Misha: 4.10

    Eda: 4.29

    Dalsin: 4.38

    Trude: 4.69

    Evayl: 5.02

    Ralph: 5.28

    Selphina: 5.37

    Glade: 5.75

    Delmud: 5.89

    Hicks: 5.89

    Fred: 6.00

    Amalda: 6.05

    Cyas: 6.08

    Brighton: 6.90

    Machua: 7.03

    Olwen: 7.05

    Mareeta: 7.13

    Linoan: 7.24

    Halvan: 7.35

    Carrion: 7.54

    Dagda: 7.54

    Homer: 7.54

    Rifis: 7.70

    Leaf: 8.18

    Eyrios: 8.20

    Shiva: 8.26

    Salem: 8.30

    Karin: 8.50

    Pahn: 8.66

    Dean: 8.70

    Felgus: 8.79

    Sleuf: 8.84

    Othin: 8.86

    Tina: 8.90

    Lara: 8.92

    Fin: 9.06

    Sara: 9.11

    Nanna: 9.13

    Safy: 9.48

    Asvel: 9.58

    This guy is just insane. Even ignoring his weapon ranks completely, his bases are extremely solid at this point: 17 Mag, 16 Speed and moderate defenses are adequate enough to deal with the majority of the remaining enemies in the game, not to mention his leadership star, 2 movement stars, and PCC of 3. If that wasn't enough, his weapon ranks are excellent: A rank in all forms of magic except Thunder, which is still a respectable B, meaning A Staves as well. And if THAT wasn't enough, Holsety. +20 speed ensures he will double every enemy in the game without exception, as well as sending his evade through the roof. 20 skill and 30 crit means absurd amounts of Continue procs and Crits. It has 50 uses as well, which is enough to last through the remainder of the chapters. Sety is easily the most over-the-top unit thrown at you in any FE game, and his only actual downside is that he's only around for 2-3 chapters. 8/10 with +.5 bias because of the hilarious way he deals with chapter 23's boss.

  13. Rules (adapted from Integrity's)

    - Ratings are for Normal Mode.

    - Votes need some explanation regarding their gameplay performance to be counted. If somebody else said what you want to already, quote them explicitly.

    +/- ≤1 point extra regarding personality/appearance is encouraged, but no more. If you exercise your bias privileges, please do so explicitly.

    - Votes are made out of 10. You cannot rate a unit above 10 or below 0.

    - The rating topic will be updated whenever I feel like it, but I will try to allow at least 24 hours for each topic. They will generally be updated at around noon EST.

    - A character being inferior relative to another character does not explicitly reduce their rating.

    - Characters do not get credit for recruiting others or allowing access to side quests.

    - Assume that the character in question is being recruited.

    - Characters do not get credit for bringing items.

    - I reserve the right to ignore any votes which are not well-supported.

    - You may allow a character to use scrolls (and adjust their rating appropriately) so long as it is reasonable (you may debate what constitutes "reasonable" if you feel people may disagree with you). You cannot arbitrarily increase a unit's score by arguing that they may exclusively use half a dozen scrolls for themself. In general, scrolls will probably not add more than +1 to a character's overall rating.

    - Warp skipping has an impact on scores in so far as "Safy has an high base staff rank". Nanna would score lower than Safy because of her lower rank, but no chapter is explicitly said to be skipped. You can't get Warp and then suddenly say every character after doesn't exist or requires turns to recruit. Something could be said of Xavier, or Conomore/Amalda who are in an escape chapter where Leaf starts next to the escape point.

    Shanam: 0.89

    Miranda: 1.13

    Robert: 2.33

    Ronan: 2.42

    Alva: 2.5

    Xavier: 2.64

    Marty: 2.89

    Kein: 3.5

    Tanya: 3.82

    Conomore: 4.04

    Misha: 4.10

    Eda: 4.29

    Dalsin: 4.38

    Trude: 4.69

    Evayl: 5.02

    Ralph: 5.28

    Selphina: 5.37

    Glade: 5.75

    Delmud: 5.89

    Hicks: 5.89

    Fred: 6.00

    Amalda: 6.05

    Brighton: 6.90

    Machua: 7.03

    Olwen: 7.05

    Mareeta: 7.13

    Linoan: 7.24

    Halvan: 7.35

    Carrion: 7.54

    Dagda: 7.54

    Homer: 7.54

    Rifis: 7.70

    Leaf: 8.18

    Eyrios: 8.20

    Shiva: 8.26

    Salem: 8.30

    Karin: 8.50

    Pahn: 8.66

    Dean: 8.70

    Felgus: 8.79

    Sleuf: 8.84

    Othin: 8.86

    Tina: 8.90

    Lara: 8.92

    Fin: 9.06

    Sara: 9.11

    Nanna: 9.13

    Safy: 9.48

    Asvel: 9.58

    While obviously not as good as Sety, Cyas is still pretty useful. A Staves should speak for itself at this point, and A Light means he can wield Resire if you choose to have him fight, which he is pretty proficient at with 18 Mag 12 Spd, although his durability is atrocious. He also provides 3 leadership stars, which is basically the same as having a global charisma effect. 3 movement stars helps his flexibility a bit. Unfortunately, he only has a couple chapters of utility which detracts from his score a little, but he is pretty useful while he's around. 6.5/10

  14. Rules (adapted from Integrity's)

    - Ratings are for Normal Mode.

    - Votes need some explanation regarding their gameplay performance to be counted. If somebody else said what you want to already, quote them explicitly.

    +/- ≤1 point extra regarding personality/appearance is encouraged, but no more. If you exercise your bias privileges, please do so explicitly.

    - Votes are made out of 10. You cannot rate a unit above 10 or below 0.

    - The rating topic will be updated whenever I feel like it, but I will try to allow at least 24 hours for each topic. They will generally be updated at around noon EST.

    - A character being inferior relative to another character does not explicitly reduce their rating.

    - Characters do not get credit for recruiting others or allowing access to side quests.

    - Assume that the character in question is being recruited.

    - Characters do not get credit for bringing items.

    - I reserve the right to ignore any votes which are not well-supported.

    - You may allow a character to use scrolls (and adjust their rating appropriately) so long as it is reasonable (you may debate what constitutes "reasonable" if you feel people may disagree with you). You cannot arbitrarily increase a unit's score by arguing that they may exclusively use half a dozen scrolls for themself. In general, scrolls will probably not add more than +1 to a character's overall rating.

    - Warp skipping has an impact on scores in so far as "Safy has an high base staff rank". Nanna would score lower than Safy because of her lower rank, but no chapter is explicitly said to be skipped. You can't get Warp and then suddenly say every character after doesn't exist or requires turns to recruit. Something could be said of Xavier, or Conomore/Amalda who are in an escape chapter where Leaf starts next to the escape point.

    Shanam: 0.89

    Miranda: 1.13

    Robert: 2.33

    Ronan: 2.42

    Alva: 2.5

    Xavier: 2.64

    Marty: 2.89

    Kein: 3.5

    Tanya: 3.82

    Conomore: 4.04

    Misha: 4.10

    Eda: 4.29

    Dalsin: 4.38

    Trude: 4.69

    Evayl: 5.02

    Ralph: 5.28

    Selphina: 5.37

    Glade: 5.75

    Hicks: 5.89

    Fred: 6.00

    Amalda: 6.05

    Brighton: 6.90

    Machua: 7.03

    Olwen: 7.05

    Mareeta: 7.13

    Linoan: 7.24

    Halvan: 7.35

    Carrion: 7.54

    Dagda: 7.54

    Homer: 7.54

    Rifis: 7.70

    Leaf: 8.18

    Eyrios: 8.20

    Shiva: 8.26

    Salem: 8.30

    Karin: 8.50

    Pahn: 8.66

    Dean: 8.70

    Felgus: 8.79

    Sleuf: 8.84

    Othin: 8.86

    Tina: 8.90

    Lara: 8.92

    Fin: 9.06

    Sara: 9.11

    Nanna: 9.13

    Safy: 9.48

    Asvel: 9.58

    A bit of a strange character: His base stats are pretty inadequate, mostly inferior to Amalda or Conomore who joined a couple of chapters earlier. He has some things to help make up for it though, mainly through his 5 PCC and the Beo Sword, which is a fairly powerful weapon that gives the Ambush and Wrath skills (which, unfortunately, do not stack with each other making it largely superfluous). However, Fergus can also use the weapon, so it may be preferable to give it to him. He also has the Charisma skill, which can make him useful simply by being fielded. Despite the fact that Delmud is mounted, it is pretty useless seeing as there are only 2 outdoor chapters left in the entire game, one of which is the Reinhardt chapter in which he will probably not see any action due to the strength of the enemies (but could potentially be fielded for Charisma which helps offset their ridiculous leadership). Basically, he's usable, but will probably be fielded for Charisma more than anything else. 5/10

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