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gtdfg

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Posts posted by gtdfg

  1. 11 hours ago, CT075 said:

    From the screenshot, it looks like you gave an ID of "0\n\n1". I'm not sure what that's meant to be, but it definitely isn't a number (which tiled should be expecting).

    It didn't recognize when I put the ID to 0 or 1, so I wrote this:

    0

     

    1

    The error about the ID apparently stopped, the one that popped out after doesn't seem related. But then again, I can be wrong, so I'm not really sure

     

  2. Hi again, sorry for asking so many times about stuff. 

    Based on Markyjoe's Tiled Tutorial (http://markyjoe.com/Tutorials/Tiled_Tutorial/Tutorial.html), I learned to create basic maps and inserting them without tile changes. But the problem comes when I try to insert the tile changes.

    I've written the properties manually, the map size is 16x10 squares (same size as the first prologue chapter), and quite a bit of errors show up, including this one from the pic and others with the ID, though I think I solved the ID issues. Still trying to figure out, but if anyone happens to know, it would help a lot. 

    I don't think I need knowledge from event hacking on this yet; I'm still learning about that on Arch's post, and the Tutorial doesn't mention anything about event hacking. I'm not sure about what kind of object reference the error message is mentioning... Sorry for the trouble again if you decide to help, I'll update the situation if I find a solution myself.

    (I highlighted the most important part of the blog because I felt it was kinda ranty-ish and I just wanted to show the point)

    problem.thumb.png.241b8b58bd19289d5d7b32616d81615a.png

     

  3. 3 hours ago, Deltre said:

    This isn't true. As long as the nmm is set up to the correct table you can use nightmare on basically any ROM that's recognizable as Fire Emblem.

    Did you mess around with the class/character list at all? Make sure that the number at the top of Character List.txt and Class List.txt are less than or equal to the amount of entries that you have for those modules. For example. if you have 128 classes in your table, make sure that you're only set to display 128 classes in Class List.txt. Same thing goes for characters in Character List.txt.

    I didn't alter with the files; since I'm still learning, I've been mostly loading modules and trying them out... 

    Gonna take a look at the characters limitations, even though I haven't added any characters yet, there might be something there. Thanks for the info

  4. Recently, I've noticed that I can't access the Character Editor from Nightmare. Any ideas why? I've already tried to re-download the module and Nightmare, but the same error screen keeps popping...

    IMG_0407.JPG

  5. Hello Serenes' users! I'm kinda timid, so no idea on how to introduce myself :P   I guess you can call me gtdfg, but whatever.

    I think this is a pretty basic question, but if somebody knows how to help me I'd be glad to listen :)  

    I think this has to do with my PC's configs, but why is Eventiel, from the Emblem Brigade, looking like this... (Help-Eventiel)

    Focus on the topics; they are supposed to be separed into different categories, side by side (I don't know how to describe it very well, but I think you can just go to the site's link:http://tebrigade.b1.jcink.com/index.php?act=Pages&pid=2)

    Is this some kind of configuration I've altered in the dephts of my PC? If so, does anybody know which one is it and how to revert it back? It's kinda hard working with that interface...

     

    Help-Eventiel.rtf

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