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CHARACTER 1: HALOS THE WIND MAGE
I'd like to officially introduce you to Halos, the first character I imagined for FE Afterlife. He was kind of created after I discovered how much I love the GBA anima mages. They're SO sassy! Like happy-steppin-all-over-the-competition-and-dabbing-Brigand-HP-away sassy. So I decided I had to recolor Erk's sprite and bring my own mage to life.
To put it simply, Halos is the brainchild that sparked this whole notion of creating a fan game. Something about making him really made me want to make him more tangible. Like I really wanted to give him more substance - to make him more lifelike and REAL. I've found that there really is a lot of him in me. Hopefully, he's an omen of good things to come for this project. Fingers crossed.
I picked Halos' name from a book that claims "halos" comes from Greek and refers to the flares of light that surround the sun and moon and herald coming changes in the weather. (When I was a kid, my dad referred to these as "sun dogs." Maybe that's a term you've heard before? It could just be a Midwest euphemism.) Anyway, his name befits his personality, which I'll get to in a minute.
Our little mage friend sports a light green cloak with a yellow tunic and white pants. He is a promising young conjurer accomplished in the art of controlling wind and weather. Halos is a turbulent spirit - composed one minute, but a maelstrom the next. The only things that remain fixed with him are his perpetual optimism and his fierce determination to see challenges through to end, no matter whether they lead to success or failure. His perseverance is respectable and he's earned a reputation from his companions for bringing down formidable foes. Succinctly put, he's a trump card, with high SKL, MAG, and LUC.
Ladies and gentlemen, here he is: Halos, the Wind Mage...
What a player... He'll be RNG screwing in no time...