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thecornerman

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Posts posted by thecornerman

  1. If Eirika and Ephraim were to split the army between them, who do you think would go with whom, and where would shared units like Gerik be recruited? Bonus points for unit diversity.

    Currently, I'm thinking Seth, Franz, and Joshua travel with Eirika and she reruits Amelia and Cormag, while Kyle and Forde go with Ephraim. Evryone else, I'm less certain of, but I'd like to keep Ross and Garcia, Lute and Artur, and Colm and Neimi together.

  2. 23 hours ago, Levant Mir Celestia said:

    That's true of Kagero at the very least, but Asugi's dependent on his mother. Also, Master Ninja has a crit boost of... Drumroll please... a measly 5. That ain't enough to be notable. At all.

    It is in conjunction with a killer weapon, along with their avoid boost of 5, which partially negates the avoid boost.

  3. 22 hours ago, Levant Mir Celestia said:

    Nope. It was Death Blow I was referring to, as Oni Savage has rather poor distribution (only Rinkah, Hinata, Hisame, Hayato, Rhajat, and Fuga get it without seal shenanigans - and one of those is Revelation only). Quixotic is pretty lame, really, but that's neither here nor there.

    You do realize we're talking about a pathetically weak weapon with only 4 might? That's reason enough for me to not expect much. Also, Master Ninja has a pretty low Strength cap.

    In most other cases, I'd agree that 27 is a poor strength cap, but seeing as how Saizo and Kagero (and probably Asugi) have fairly respectable strength cap modifiers and the Master Ninja has a crit boost, the odd crit usually makes up for it in terms of damage.

  4. 4 hours ago, Levant Mir Celestia said:

    Well, either way, it's fairly obvious that killer weapons have seen better days (as in, every other FE game EXCEPT Radiant Dawn, where killers were also lackluster, though this time it was due to enemies having sky high luck stats and a power nerf). In Fates, much like in Radiant Dawn, I generally don't see crit chances high enough to bank on critical hits happening without a skill that is associated with a class that has very low distribution (oh, and by the way, said skill happens to be on a class you don't get any of on the route where you can get killer weapons - except for the Shuriken, which is pretty weak, and a laughably bad weapon).

    Are you talking about Quixotic? Ignoring Corrin, you can and should capture Hitaka in Conquest, or just any random spear fighter. and in Birthright, Scarlet comes with a Killer Axe (and is a good example of the avoid penalty not mattering much), but that's an axe which not many can use without reclassing. Off the top of my head and including promotions, six characters can get axes and not all of them make great use of it.

    How the hell did you get the Barbed Shuriken to be bad? Master Ninjas have a passive crit bonus, high skill, and S-rank in Shurikens. I've had Kaze and Asugi strugle with it infrequently, but Saizo and Kagero wreck house with it, and Kaze gets two chances to crit.

  5. 6 hours ago, Levant Mir Celestia said:

    I disagree - I thought they were more-or-less useless because relative to steel, you lose 3-4 points of damage if you don't get lucky (which could potentially be the difference between having another unit able to kill an enemy and said enemy living and running off to get healed) - and that's not to mention the -10 avoid penalty killers carried.

    I  think it's less don't get lucky and more get unlucky, their crit rates are still fairly high and they don't weigh you down. Killer weapons in previous games ballanced out a chance for high damage with low durabiliy. In Fates, the chance for even higher damage is balanced by slightly lower stats and an avoid penalty that is irrelevant to tanky characters or too small to mater for agile ones. The only characters that really suffer from Killer weapons are classes that tried to be a middle-ground between speed and defense, but those classes were already not as good.

  6. 19 minutes ago, Jingle Jangle said:

    It is true that killer weapons were buffed in Fates. But they took a -10 in avoidance. Meaning that nimble  classes could not reliably dodge enemies.

    That's still a massive buff overall. -10 Avoid isn't that much, and not everyone needed to be nimble.

  7. Fates' system made some weapons good and some bad. For instance:

    • Killer weapons doing x4 on a crit, combined with the lack of durbility makes them ludicrously over-powered.
    • Javelins/Hand axes being unable to doule severly hindered their usefulness, but Spears/Tomahawks were just bad bows. Those weapons were heavy in games with weight to offset their usefulness, but Fates buffed bows by making most other ranged weapons worse.
    • Most. Shurikens are to bows in FE14 as Javelins and such were in previous games.

    Other notes:

    • I want my magic triangle back, dammit!
    • I'm not sure how I feel about the implementation of ranged weapons into the triangle, however.
    • I'd prefer a buff to bows being a buff to bows rather than a nerf to other weapons. Keep the 1-something greater than 2 range of bows from SoV.
  8. I like most of the characters, so this wasn't easy.

    Villager- Gray, for his usefulness as a unit combined with his non-annoying comic relief.

    Soldier- Lukas, something about his faux-Oifey act towards the start as well as his higher average defense compared to the other soldiers.

    Cleric- Silque, dat bootay availability goes a long way towards my like for healers, and her dress looks really nice..

    Pegasus Knight- Palla, essentially a wyvern rider, which is cool.

    Cavalier- Zeke, I like his role throughout the series, and he makes an excellent candidate for the villager's fork.

    Archer- Python, he's good enough gameplay-wise, and he's an incredibly likeable guy.

    Mage- Sonya, dem titties her involvement in the story and usefulness with the Mage Ring.

    Mercenary- Saber, cool design, great availability, amazing class.

    The only characters I don't like are Deen and Atlas, and I haven't goten around to using Deen.

  9. When Azama gets 4 or 5 stats up on a level, says this:

    "Oh, how lovely. Praise Hotoke."

    What? Who? I don't know any other references to him/her, but I assume Hotoke is some form of diety. Does anyone know? Does anyone have a solid guess?

  10. 2 hours ago, FionordeQuester said:

    To be honest, I never really minded her lack of "impact"; she was still a really good side character whose conversations with Eliwood and Hector added a lot of flavor to the game.  In addition, she also gave a lot of much needed emotional support to both Eliwood and Hector, and helped the latter work with some of his own weaknesses.

    To me, changing her role would be like trying to change Krillin's role in Dragon Ball Z.  It wouldn't necessarily be a BAD change (depending on how it was done); but Krillin's character also works just fine as-is; and that's the same way I feel about Lyn.

    Heck, just look at Corrin in FE14 (assuming all the rumors about him/her are true, as I've never played it myself).  She had TONS of "impact" on the story; but did that make the story better?

    She isn't Krillin, though. If Lyn dies, the game is over, restart. If Krillin dies, the series continues. I'd argue someone who's death initiates a game over should be more significant outside of the tutorial mode. Granted, that problem could be fixed by making her death not do that.

    In addition to the conflict, what about changes to the conclusion? Given most of her endings and her significance to the plot, giving her cameo in Binding Blade would mame slightly more sense than giving Kent one. However, if she gets married to Hector, which the game seems to push for, than her disappearance without an explenation makes little sense. Ninian hhas this problem to a lesser degree. She's not mentioned in FE6, but we know she dies of some sickness or another.

    And then I sneakily edited the original post to mention Hector

  11. In a hypathetical remake of Blazing Blade, should Lyn's role be changed at all?

    She has no impact on the greater plot, but someone important wouldn't disappear for Binding Blade like she does, especially if HectorxLyn is the canon ship.

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