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Sydorr

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Posts posted by Sydorr

  1. Just now, circleseverywhere said:

    I've thought about adding a 2RN-style randomization so that extreme values are less likely, but maybe that's just reducing the fun - if you wanted less variation you could just choose to have less variation.

    Alright, thanks! Appreciate the replies and work, circles! Gonna keep myself posted for updates.

  2. Just now, circleseverywhere said:

    Yeah the growth randomization probably would have broken the metis tome - and it definitely would break the green +5.

    Oh, so they don't function right now? On a side note, will you be adding a threshold for how low the hit stat on weapons go on randomisation? Sometimes weapons can become real missy. If not, it's still going to be part of the fun.

  3. On 3/28/2018 at 5:58 PM, circleseverywhere said:

    They are, but you're not supposed to be able to get any so I think I did something wrong..

    Oh, I added them in to test. I tried it too on Blitzarre, I think, or some other hack which shows growths, and the growths have the green +5 on them. I really was just confused because the effects don't seem to show up.

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