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Giffany~chan

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Posts posted by Giffany~chan

  1. I've got the pictures done and everything, but sadly I'll be leaving to do some things with my family for the day, so later today I'll edit this post.

    In the meantime, here are the character growth rates. You'll see later in the playthrough why I have the growth rates, though I won't be using them to gain an unfair advantage or to cheat.

    Character | Class | HP | POW | SKL | SPD | DEF | RES | LUK

    Lyn | Pegasus Knight | 30 | 60 | 135 | 60 | 5 | 10 | 25

    Although her offensive stats are outrageously strong, this comes at a cost: her awful defenses and hp will really hurt her in the long run. Nevertheless, she will be a great glass cannon.

    Kent | Shaman | 75 | 70 | 40 | 70 | 5 | 5 | 35

    Kent's base speed sucks. His speed growth, on the other hand, does not. Hitting things is going to be a problem, but otherwise, we've got another glass cannon.

    Sain | Fighter | 60 | 40 | 20 | 80 | 60 | 5 | 5

    Eh. He'd be a great physical wall, combined with his excellent speed, but his Halberd and 40 POW isn't doing him any favors.

    Florina | ??? | 80 | 30 | 90 | 25 | 15 | 25 | 40

    Not bad. That strength sucks, but I can definitely see her being used.

    Wil | ??? | 5 | 50 | 65 | 55 | 40 | 80 | 5

    holy shit that hp growth is awful

    Not joking, I had weighted HP growths enabled so that most characters would get HP as a high growth, but what the actual hell happened to Wil?

  2. Whoowie. I've got more.

    My save ended up corrupting, so you ended up missing some crappy levels, but that's about it.

    Spoiler

    5a01b70d72082_FireEmblem(U)(Venom)-Copy_29.png.30edf284a0abe5265a5c2af08a0c916c.png

    Let's get started, shall we?

    5a01b7249815f_FireEmblem(U)(Venom)-Copy_02.png.b568556611ad15ba432488d17736aeb2.png

    So, looks like Glass has dropped his peerless swordplay in exchange for peerless... magic?

    5a01b74ecf00d_FireEmblem(U)(Venom)-Copy_03.png.b38865435c9b49fbd23ef1fd083e3900.png

    Yeah, those are some awful bases. I'm curious where the +5 came from.
    5a01b77ae148f_FireEmblem(U)(Venom)-Copy_04.png.00415f6236285ab673f092a28afe6faa.png

    Yeah. He kinda sucks.

    5a01b7b0deb40_FireEmblem(U)(Venom)-Copy_05.png.68e8de903eb2acc268ad30f8c19b1b30.png

    I move my characters to the forts and Sain to a forest near the houses.

    On enemy phase, the brigand attacks Lyn.
    5a01b7ce92429_FireEmblem(U)(Venom)-Copy_06.png.627831231d3a6b382ba9f7a16dbe24ba.png

    Miss count: 1

    5a01b7e2cd713_FireEmblem(U)(Venom)-Copy_07.png.893b2bfa6949da70bbe445e12237c271.png

    I then attack it on my turn. Miss count: 2

    5a01b7f3acf4c_FireEmblem(U)(Venom)-Copy_08.png.c952a6c3482d6cdb08a3fd989b8a2557.png

    Miss count: 3. Kent doubles with his brave weapon so we're cool for now.

    5a01b803e608f_FireEmblem(U)(Venom)-Copy_09.png.cf5dcb4e27b1288f8ff2412776e007ff.png

    At least the level was great.

    5a01b8167f36a_FireEmblem(U)(Venom)-Copy_10.png.d1f98b2ce27facc87c758fd26c86644a.png

    Next turn, this brigand attacks and misses. Miss count: 4

    5a01b84bdef0e_FireEmblem(U)(Venom)-Copy_11.png.3c4bae97c200683f7fa6def0599bbe3a.png

    This bandit gets critted.

    The one on the south moves to Sain.

    5a01b874b2d60_FireEmblem(U)(Venom)-Copy_12.png.8cce3eeabf13f1d651ceefe52231bf60.png

    fuck wait no

    5a01b88203af0_FireEmblem(U)(Venom)-Copy_13.png.247c48ef25e39146868f6b047876b3cd.png

    Well, shit.

    5a01b89389977_FireEmblem(U)(Venom)-Copy_14.png.5ad317adb169e6ef219e78bfb7d3c623.png

    For those wondering, Sain will have a warrior palette for those wanting to try it out, so don't get sad that he's gone.

    5a01b8d1c6e2e_FireEmblem(U)(Venom)-Copy_15.png.72c1e10278956a030d250136bafa0e8f.png

    Miss count: 6

    5a01b8dd7d164_FireEmblem(U)(Venom)-Copy_16.png.52ec03af58df806fa7bd9d6cf14f114f.png

    what the fuck is that skill growth

    also... wait a second, 10 speed

    5a01b90700ab0_FireEmblem(U)(Venom)-Copy_17.png.7df97a4a9d78c721d2f993ddb6da930f.png

    Lyn now doubles enemies. About time. Miss count: 7

    Kent finishes that fool off.

    5a01b93b25d33_FireEmblem(U)(Venom)-Copy_19.png.d048a68301a5a96d28f90f737eb247fe.png

    Time to get to work at that wall.

    I move Lyn through the main entrance to deal with the brigands.

    5a01b94e103e7_FireEmblem(U)(Venom)-Copy_20.png.454fd9d39a9c246ad33a465d032e06d5.png

    Miss count: 8

    5a01b9af9e981_FireEmblem(U)(Venom)-Copy_21.png.536a3baf361a1754e3bbba121a9949ee.png

    Let us take a moment to enjoy that Lyn can now double, at last.

    5a01b9ca74990_FireEmblem(U)(Venom)-Copy_22.png.febaebd6b156b23828c293a2f4e85489.png

    oof

    5a01b9d3667f0_FireEmblem(U)(Venom)-Copy_23.png.13d18330b1d6a3280955f8059c16a45c.png

    The wall topples.

    5a01b9e5a4d00_FireEmblem(U)(Venom)-Copy_24.png.03824d2a6a68cb2586f5634294ed4bdf.png

    This brigand near the trees attacks Lyn. Huge mistake. Miss count: 9

    5a01ba05ba152_FireEmblem(U)(Venom)-Copy_25.png.5b13487bd99c23d7adb614f59188aaa7.png

    It also dies.

    5a01ba139edd2_FireEmblem(U)(Venom)-Copy_26.png.8f4504dcc8e185c4230b3704a4d7495e.png

    Now, there's nothing in the way of Glass and Kent and their final magic battle.

    5a01ba3eabc2b_FireEmblem(U)(Venom)-Copy_27.png.c77ab3ed8bae6e3aeabc8fa5497d27a5.png

    Palette's good, I guess. Mercs are janky as hell but I couldn't think of a fitting color for Glass.

    5a01ba6466d80_FireEmblem(U)(Venom)-Copy_28.png.ab69aceca1a34b075f872c2cf792c6c0.png

    Oh lord.

    FOURTEEN misses (one of which was from Glass himself) and some vulnerary uses later...

    5a01bab9622ab_FireEmblem(U)(Venom)-Copy_39.png.3a27a93341dc3c536539216ffb0cb743.png

    Miss count: 23. How do you get that many misses in a game not called Binding Blade?

    5a01bac3730f7_FireEmblem(U)(Venom)-Copy_40.png.1a29cbcc58146f5d50b0c72d3964121d.png

    You're shitting me, Kent. You can do way better than just HP.

    5a01bae3485f5_FireEmblem(U)(Venom)-Copy_41.png.29a46c11f3199a4028d0e9eb756b9cd0.png

    We beat the chapter and get the useless katti! It'll be useful when Lyn promotes into Falco, but right now it's all but useless.

     

     

  3. I'm glad you're enjoying it, because now I've got more to show!

     

    Spoiler

    59fdf277b73e8_FireEmblem(U)(Venom)-Copy_01.png.576e42220148546b41ceda659ba2ebf5.png

    I can tell I'm going to hate this already.

    59fdf2a7a0c59_FireEmblem(U)(Venom)-Copy_03.png.50705674b7c3427e6b5dbabdaadcb31c.png

    Well, let's get started already.

    59fdf2a85ee16_FireEmblem(U)(Venom)-Copy_04.png.ee78afc1f9a307b786272a216f33c6ae.png

    Ooookay then. So Kent's a Shaman and Sain's a Fighter. Hmm.

    59fdf2a928051_FireEmblem(U)(Venom)-Copy_05.png.67743392298e3d875084fe7f64c2efbf.png

    Those bases are not looking so hot, Kent. They're not Sophia bad, but they're pretty bad.

    59fdf2a9c9a31_FireEmblem(U)(Venom)-Copy_06.png.9f126417ca344d46f1a9de35d006affd.png

    Pretty decent weapon though. Kent starts with two of them in his inventory, actually. But what about Sain?

    59fdf2aa7b72b_FireEmblem(U)(Venom)-Copy_07.png.26fbed5da1b6c2db728c171f312e0e8e.png

    Not bad, actually. Not liking that defense and speed, but it could be worse. Now onto his weapon.

    59fdf2ab28db1_FireEmblem(U)(Venom)-Copy_08.png.3fc2fe96b132f9baa2f473a3768b7a9f.png

    18 WEIGHT? ARE YOU SHITTING ME?

    How the fuck am I going to use a unit with 0 speed? *sigh*

    59fdf2abc65ab_FireEmblem(U)(Venom)-Copy_09.png.ff55baa4cae065141928e88db1d86a1a.png

    Off to the bench you go, Sain.

    Now let's see how much damage these brigands do to Kent.

    59fdf2aca915b_FireEmblem(U)(Venom)-Copy_10.png.f7bc1d69f0b27f07a2424b6c22f94b91.png

    are you fucking kidding me.png

    Flux, the basic dark magic tome, has a brave effect. Holy shit.

    59fdf2ad70e7f_FireEmblem(U)(Venom)-Copy_11.png.11e3db0d269763c03614e7a9af6a999d.png

    I like how I made Kent's palette. One of my personal favorites.

    Kent misses his second attack, so I have Lyn attack the bandit, poisoning him.

    On the enemy turn, he then goes for the unarmed Sain.

    59fdf2ae0b99d_FireEmblem(U)(Venom)-Copy_12.png.76ad4c13b55a509d093a271c3a9663bd.png

    He fails, being a brigand.

    Interestingly, Sain used Bartre's palette as a fighter as opposed to some jankiness due to being a mounted unit before. I also like how Sain ended up.

    Let's go check Zugu now.

    59fdf2aebd879_FireEmblem(U)(Venom)-Copy_13.png.8062c5cb4f275a3fc52d9221c7e3ecba.png

    Those stats would be scary, if not for his pathetic 0 resistance...

    59fdf2af9f873_FireEmblem(U)(Venom)-Copy_14.png.f4919cb6d9f4aca17253d2a13f723129.png

    And the fact that the Horseslayer isn't ranged. This guy would mean business without Kent, and I'm pretty sure Lyn can't even dent him.

    59fdf2b06e5e8_FireEmblem(U)(Venom)-Copy_15.png.158f17753693fd98429ad4f2a6eb3bcc.png

    Kent deletes the bandit on the south of the map, and Lyn gets rid of the one who tried to kill Sain.

    59fdf2b11b2d2_FireEmblem(U)(Venom)-Copy_16.png.0a961e24e1fe31497bed4d1dde0c4d60.png

    I have Lyn move here to lure the Brigand east of the bridge.

    59fdf2b1d3ef8_FireEmblem(U)(Venom)-Copy_17.png.c4d1b6c16adfd5ccb09c37566d3b2874.png

    Kent doesn't kill, actually. I move Sain over to get the brigand to attack him, being completely unarmed.

    59fdf2b277327_FireEmblem(U)(Venom)-Copy_18.png.5ff0e6315b06ea07302e8000146f642c.png

    Yeah, this is gonna hurt. I didn't realize I could've just moved him on a forest to avoid it, so my bad.

    59fdf2b34050f_FireEmblem(U)(Venom)-Copy_19.png.025f826b41db6d2da9aaf5b56fce6a8a.png

    Meanwhile, the brigand fails to hit Lyn, and she retaliates.

    59fdf2b3c42f5_FireEmblem(U)(Venom)-Copy_20.png.49ba87017de6b3490f7adb6ab6bed26d.png

    Kent provides some extra assistance.

    The low-hp brigand attacks Sain, now on a forest, and misses.

    59fdf2b47f751_FireEmblem(U)(Venom)-Copy_21.png.9aa19899ccb3b677b41872095ac92bf5.png

    Lyn punishes his foolishness.

    59fdf2b58f4ba_FireEmblem(U)(Venom)-Copy_22.png.0fa2881779dffa76626687853ef1faf5.png

    Off to spend like 2 more turns moving everyone to Zugu.

    59fdf2a401689_FireEmblem(U)(Venom)-Copy_24.png.ff82e06a0555dfdadd2031cb7c5f7535.png

    And this is Zugu's custom-made portrait. Knights and Mercenaries are super janky for some reason I'll never know. 

    Kent fails to kill Zugu, but this gives me a fantastic idea.

    59fdf2a4e56fa_FireEmblem(U)(Venom)-Copy_25.png.77f93388582b8a609858383de70a5ab7.png

    heheheh

    59fdf2a5a64eb_FireEmblem(U)(Venom)-Copy_26.png.288d6e284e59f03e49bf452afc81050c.png

    59fdf2a7295b8_FireEmblem(U)(Venom)-Copy_28.png.deeea1d749c6dc343b0a320fdc2f35f1.png

     

     

  4. I've been bored out of my mind lately and I've decided to start a let's play of FE7 instead. 

    Notes I'd like to throw in:
    I did not save a backlog of the changes, but you will see some varying weapon types and changes throughout the run.
    Palettes will be altered so that they don't look like garbage.

     

    Spoiler

    unknown.png

    unknown.png

     

    That's pretty much all. Onto the run itself!

    Spoiler

    image.png.01e27cd6c1b319c5aa02b6da29fe3c59.png

    It begins.

    image.png.74c9761ca23e7ed20ce6a48b0f3eb008.png

    Yeah, this seems about right.

    Actually, these images seem pretty big, so I'll reduce them to 1x as opposed to 2x the size.
     

    59f7ab6d3877d_FireEmblem(U)(Venom).png.19e558e8f220322aa3d9a955fc3e554f.png

    Let's get started, shall we?
    Text is also getting skipped, besides, this isn't a FE7 playthrough, this is randomized.

    59f7abc3991cf_FireEmblem(U)(Venom).png.52dd5370f51a8d6f9dc17e70aab31ad2.png

    Looks like our Lyn's a pegasus knight. Interesting.

     

    59f7abfebe4da_FireEmblem(U)(Venom).png.3efa4d1e0701deb38b4a4bd812d5de6a.png

    Yeah, yeah. Whatever. Let's go see her bases now.

    59f7ac36480ad_FireEmblem(U)(Venom).png.ac858f13423e23c4d759315aeb40a99d.png

    Oh lord. This is going to be one hell of a playthrough.
    59f7ac627527d_FireEmblem(U)(Venom).png.73a440f48416b2a028737e6d82f73822.png

    what the fuck

    No, seriously. Why does she have an unbreakable Poison Lance?

    59f7acd6dd83a_FireEmblem(U)(Venom).png.afc9913e88ddac05c5273ac8a6d0b50a.png

    J e e b u s.
    That 10 weight will make it near-impossible for anyone other than Lyn to wield this thing, and with a pitiful 71 hit and 4 might... yeah. It poisons, but that's not going to be very helpful.
    Thankfully the thing only weighs Lyn down by 1, so it's not a big issue.

    59f7ad559d341_FireEmblem(U)(Venom).png.fdfd8e297b22aafe26fe1ec4d2e81386.png

    Oh lord almighty. This is going to be a fun run.

    59f7ad917b29b_FireEmblem(U)(Venom).png.458f32c86bdeefc294ae8dfe4f091cc4.png

    Our buddy over here, Batta, is now a mercenary. What's interesting is his choice of weapon...

    59f7adb498c44_FireEmblem(U)(Venom).png.86686085732facae19ae90216bc81a5b.png

    I'd be damned to see him miss with that. Just like Lyn, somehow it still weighs him down by 1 point.

    Lyn moves over to attack the bandit...

    59f7ae1474d2b_FireEmblem(U)(Venom).png.72be498a838eaabdf4418d5f26f19426.png

    It hungers.

     

    Yeah. I'll be editing character and enemy palettes from now on so you don't have to see things like this.
    Also, is it me, or does that Poison Lance also have the reaver effect?

    59f7aeb7dd72a_FireEmblem(U)(Venom)-Copy.png.10b057eebee550c07601509e81a9325d.png

    Okay, so resetting that now with the new palettes loaded.

    59f7aed61a5a2_FireEmblem(U)(Venom)-Copy.png.e8defb46e1698f65bb28b2e552e474a6.png

    The bandit moves to strike Lyn...

    59f7aef37dd44_FireEmblem(U)(Venom)-Copy.png.8b8d1d90feaf1f45663fcc7fb66f5f01.png

    "D'oh, I missed!"

    59f7b071e335b_FireEmblem(U)(Venom)-Copy.png.3f1287d3bac6f903546fcd08fabd5024.png

    I move Lyn over here so that the Brigand can suicide on her while also being safely out of Batta's range.

    59f7b5d164f96_FireEmblem(U)(Venom)-Copy.png.dc7d6cfc53d3c98984ba65d23ec29e88.png

    Boy, I'm gonna love seeing this all the time.
    The brigand misses, but Lyn doesn't kill...

    59f7b60926555_FireEmblem(U)(Venom)-Copy.png.c8d684150b5681063f5e448f332217ad.png

    She'll kill next turn anyways.

    59f7b63db94bc_FireEmblem(U)(Venom)-Copy.png.f8dcdfc138a480a416f7593656394533.png

    What is this, FE6?

    59f7b65957c59_FireEmblem(U)(Venom)-Copy.png.c5fd5efdf7b4499db42ccb715ece0e63.png

    Goodbye to that jerk and my EXP. Whatever.

    59f7b67bcdab1_FireEmblem(U)(Venom)-Copy.png.1ba2af03dde8a4157ce1a229eba39a21.png

    You've gotta be fucking with me. The Iron Axe has a reaver effect, why

    59f7b6b138a49_FireEmblem(U)(Venom)-Copy.png.c6f3f3246185ea08d863e4b6c7c34916.png

    oh hey, look at my pretty cool recolors

    59f7b6e267da0_FireEmblem(U)(Venom)-Copy.png.c1d0976407dc2e040a5b5b2029c93b04.png59f7b713a534f_FireEmblem(U)(Venom)-Copy.png.d8058bdc037e8b41ea05d8219efcd625.png

    This goes on for a while.

    59f7b75062b4e_FireEmblem(U)(Venom)-Copy.png.1ac545c5b86e8da511b48cd4fa4fed80.png

    After what feels like a damn eternity, I'm finally ready to strike down Batta on the enemy turn.
    59f7b781e43b0_FireEmblem(U)(Venom)-Copy.png.320742fe41e9a236c471695a9fa7fb15.png

    GODDAMNIT POISON.

    Welp, there goes an entire level for Lyn. Tough shit.

    59f7b7ada6660_FireEmblem(U)(Venom)-Copy.png.dfaf32d288a1bead255786d27025e0a9.png

    Well, that'll be all for now. Tune in later for the next prologue!

     

  5. Seeing Eirika with ephraim's face is a little unnerving, the Eliwood has weird mixed skin tones in the sprite, and the Sigune/Vanessa one looks like its eyes are spread too far apart, but other than that, those are some pretty good splices.

    Much better than what I could throw out. :(

  6. Recently I've been fooling around with recruiting enemy units, but sadly, I'm making a self-challenge to recruit every boss and that's already seemingly impossible.
    Bosses have -- movement. That basically means 0 movement. Yikes. Using movement changing codes doesn't work, warp glitches up recruited enemies on the map, and neither Rescue nor Warp work properly in enemy hands.

    If anyone has either has a movement changing code that works, or a portrait changing code, that'd be appreciated.

     

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