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PKL

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Everything posted by PKL

  1. Even with 0% Growths? Also, I'll have to check what a 4 turn misses, item-wise. I can't afford to lose some of those items. A 2nd turn never happens in Chapter 21. So I only need to warp her, end her turn there and then warp Marth I think.
  2. C6 is fun :) So, before I proceed with Chapter 6x, I need to count staves to know if i can use Rescue in 6x. I have 2 Rescues and 3 Hammernes left at this point. In Ch8, I need to use Rescue on Marth after he recruits Bantu. 1 Rescue 3 Hammerne left In Ch9, I need to use Hammerne on the Rescue staff so I can rescue Marth for the 5 turn clear too. I get the Thief and dont need to use it here. I have 4 Rescues 5 Thief and 2 Hammerne left. In C10, I might get the Bullion (L). 4 Rescues 4 Thief and 2 Hammerne In C11, I need to use Rescue at least once for a 6 turn and twice for a 5 turn. I think due to no growths, I will go with a 6 turn as I won't have the offense for a 5 turn I don't think. 3 Rescue 4 Thief and 2 Hammerne In C14, I need to use Rescue again. I obtain Warp here and an Again. Thief the Again staff. Will most likely need to Warp Marth or get overwhelmed by the enemies. 1-2 Rescues left 6 Warp 2 Hammerne and 3 Thief. In C15, I need to use Warp on Marth. 1 Rescue 5 Warp 2 Hammerne and 3 Thief in C16, idk what i'll do yet. I Thief the Rescue staff so that brings me down to 2 Thief. I'm likely to need an Again, but i'm not sure what i'll do to ORKO the enemies on the way and still have enough offense to kill the boss. Might actually need a Warp. 2 Again 6 Rescue 5 Warp 2 Thief 2 Hammerne In C16x, possibly need an Again to recruit Katarina due to the underpowered team. 1 Again 6 Rescue 5 Warp 2 Thief 2 Hammerne In C17, definetely need a Rescue after recruiting Tomas. Likely the last Again too after talking to sheema. 6 Rescue 5 Warp 2 Thief 2 Hammerne In C18, I need 1 Rescue on Marth only. 5 Rescue 5 Warp 2 Thief 2 Hammerne In C19, I need at least 3 Warps: One for Sedgar so he can recruit Wolf, one for Katarina so she can kill the boss and one on Marth to seize. 5 Rescue 2 Warp 2 Thief 2 Hammerne In C20, I need 2 warps: Katarina for the bosskill and Marth. Also would need to Hammerne between the 2 warps. Thief the Again from far away and the Brave Lance or Bullion? Might be worth going for Bullion since I'm pretty sure I dont need the Brave Lance. 5 Rescue 6 Warp 3 Again 0 Thief 1 Hammerne left In C20x, possibly 1 warp on Marth because he's at base and it would help tremendously. 5 Rescue 5 Warp 3 Again 1 Hammerne In C21, I need to Warp Minerva with Frost to the village, then warp Marth with Yumina to recruit Michalis, Rescue him with any random unit, dance Marth with Feena, warp Marth with Etzel, warp bosskiller with Katarina. Hammerne the Warp staff with Malicia and warp someone to the Secret Shop to buy the statboosters needed to clear the game. 4 Rescue 6 Warp 3 Again 0 Hammerne left In C22, I will open the door with a high move unit, warp the bosskiller and warp Marth. Tentative Again if the bosskiller needs another round. 4 Rescue 4 Warp 2-3 Again In C23, warp Marth to Gharnef then warp Katarina to OHKO him with a crit. 4 Rescue 2 Warp 2-3 Again In Endgame, Sirius recruits Nyna after a dance, Nyna rescues Minerva and she recruits Maria. Maria rescues Merric and Merric recruits Elice. Merric also rescues Julian and Julian recruits Lena. Lena rescues Michalis and Michalis hits Medeus with a Hauteclere crit. Katarina is warped to Medeus, then Elice grabs Again from the convoy and agains someone to the map save so Katarina can rig the crit and end the game. The endgame strat requires: 4 Rescues, 1 Warp, 1 Again. Leftovers: 1 Warp 1-2 Again. Any ideas on what these last staves could be used for? I'd like to hear from dondon, Espinosa and Gradivus on this. Another question in my brain is C16. Save a Thief for the Speedwings in C16 or earlier Bullion in C10? Also, it doesn't seem like I can get away with a Rescue in 6x.
  3. I wonder If I could somehow obtain the Master Key in one turn...probably not. I came up with this strategy suprisingly quickly. It's kinda clever, luring Samto to Ogma so I don't have to face all those knights on the left side to get to him. Catria gets the Master Seal this chapter so she can double and ORKO mages after a Rainbow Potion, as well as kill the Swarm Bishop in one round in the following turn. It's not that wasted either, as I'm pretty sure having another Silver Lance Dracoknight will come in handy soon. The strategy for Lang isn't the most reliable around, but I didn't want to spend money on a Wing Spear forge just for that. Chapter 6 is completed in 5 turns Funds: 19380G Rainbow Potions: 68/77 In the end, I went with the 23% chance strat because I want to conserve money just in case. Though, the Wing Spear forge increases reliability by a ton.
  4. https://youtu.be/c0DKWkcifzA This chapter took serious planning to optimize. I wanted to keep that Bishop from using the Physic at all which is kinda tough since he heals anyone if they're below 50% HP. In the end, I figured out that a Rainbow Potion on Palla meant I could ORKO Dracoknights so the Bishop can't heal them and waste the Physic. I also managed to get quite a ton of heals every turn with both Malicia and Yumina with this strategy. I bought 1 door key to allow better strategies next chapter. I'm pretty sure I don't need to buy any other Door Keys after Chapter 6. Chapter 5 is completed in 9 turns Funds: 19380G +5000G from selling a Bullion(S). -300G from buying a Door Key mid-chapter. Rainbow Potions: 70/77
  5. At the end of Chapter 11 of Path of Radiance, Ranulf and BK I think were about to fight and Sephiran intervenes and tells the BK to leave him alone and BK leaves. So, he was his slave already in POR.
  6. Probably not due to all the warping in lategame LOL But the strategy looks better so I didnt mind redoing anyway.
  7. https://youtu.be/CclcgvrjMw4 Redid the chapter to save 2 Rainbow Potion uses. Thanks to dondon for the Draug suggestion. I also made sure the Thief Yubello has to kill had very little HP and Def so he could finish him off easily without Rainbow Potion. Chapter 4 is completed in 5 turns Funds: 14680G Rainbow Potions: 71/77
  8. Ah, I see. Well, after my playthrough you'll know everything you need to fix then :P. Hopefuly there's no mistake with other characters that could impact the run later on. Yep, haha. Pot Yubello saving all the turns. Malicia for sure because Hammerne. But both warp and I need a ton of warpers so they'll both see use.
  9. https://youtu.be/pia8YLvpvbo A chapter in which I do a bunch of things to increase reliability. With all the things I do here, the strategy is very reliable and can be made even more reliable. There are 2 map save chances here and they are very close together so I didn't bother using the first map save. I had Yubello use a Rainbow Potion mid-chapter because the Thief had too much HP and Def to be finished off by Thunder. His Thunder could be forged with 1 MT or Ogma could be handed a +1 MT Steel Sword to guarantee the kill too. Gordin stored the Iron Bow because Gordin missing is way less consequential than Castor missing. Palla used Iron Axe as much as she could so she can make it to D Axes and only need 1 Arms Scroll to reach Hammer Axe rank. Palla needs to have more than 15 HP before facing the boss. She can't heal the turn before because she needs to kill the Hunter. Yumina has 11 Res instead of 5 for some odd reason probably related to the 0% Growths patch. It's very irrelevant to the run so I won't even bother fixing it though. Chapter 4 is completed in 5 turns Funds: 14680G Rainbow Potions: 69/77
  10. His player phase is almost nonexistent as he's always grassing...
  11. It's not clear yet, but C19 is going to be horrendous and will consume a ton of staves in order to recruit everyone im sure. I need to warp someone to the secret shop so kat gets her dusts, I need to warp minerva and marth to michalis warp the bosskiller to the boss and then rescue and warp marth in the same turn in C21. Not to mention I do need a ton of staves to make final possible (everyone gets rekt there if i let the enemy attack someone a single turn).
  12. I can't use Warp for that chapter sadly. And definetely can't do a 2 turn strat. (too staff-costly :( )
  13. *blocks you* Nah, its cool :P There's free Arms Scrolls for that :P . If I have the luxury of using Iron Axe over a stronger weapon I'll do it but I doubt I will be able to even get to D Axes normally. Priority right now is get A Lances asap just for the extra Atk that might mean the difference over a turn shave or not somewhere. It is :) I love shards. Yeah, I'm just boosting his sword rank so he can reach Wyrmslayer if the need for that arises during the dragon chapters. Also, I should review what boosters I will be able to get and what I know I will use them for, right now: Seraph Robex3 from Lunboosters, 1 from C7, 1 from C11, 3 from Secret Shop C21. Total 8. Palla likely needs 2 of them for midgame. Katarina wants a few as well for C20x. Unsure of anything else. Energy Dropx3 from Lunboosters, 2 from C11, 3 from Secret Shop C21. Total 8. Pretty sure I remember Gradivus telling me I needed some of these on Michalis for Medeus. I'm guessing Palla and Minerva are good recipients of some other Energy Drops. Spirit Dustx3 from Lunboosters, 1 from C11, 1 from C13, 1 from C19, 3 from Secret Shop C21. Total 9. 6 of them are guaranteed to go on Katarina so she can kill Hardin and do epic stuff as a Levin Swordmaster in C20x (primary combat unit work). 2-3 more of them (depends on how much RP i have left) will be given to her once I get access to C21 Secret Shop so she can cap mag for Medeus. Secret Bookx3 from Lunboosters, 1 from C6, 1 from C11, 3 from Secret Shop C21. Total 8. Pretty sure Katarina will use a lot of them if not all just to boost her crit chances vs Hardin Gharnef and Medeus. Speedwings x3 from Lunboosters, 1 from C9, 1 from C11, 3 from Secret Shop C21. Total 8. Katarina should get 3 of them for C18 Nosferatanking and capping Spd as a Swordmaster without RP. Palla is also likely to want 2-3 of them. With 3 of them she caps Spd after RP as a Swordmaster and as a DK. Pretty useful. Goddess Iconx3 from Lunboosters, 1 from C11, 1 from Sheema, 3 from Secret Shop C21. Total 8. Katarina will apreciate like 2 or 3 of these. The rest should definetely go on Michalis for Medeus. Dracoshieldx3 from Lunboosters, 1 from C11, 1 from C19, 3 from Secret Shop C21. Total 8. I honestly have no idea. I'd guess Palla can use them well? Talismanx3 from Lunboosters, 3 from Secret Shop C21. Total 6. Probably unneeded... Arms Scrollsx3 from Lunboosters, 1 from C8, 1 from C11, 1 from C18, 3 from Secret Shop C21. Total 9. Palla can use 1-2 of them for Hammers like Gradivus said. Might be overkill but Katarina can use them to boost her Levin Sword damage (considering she likely ORKOs pretty much everything with capped mag already and C swords...idk) EDIT: Actually, scratch what I said about Palla, Gradivus. She will get some Axe wexp anyway because of C4. EDIT 2: So, 5 Robes, around 5 Drops, 9 Spirit Dusts, 8 Secret Books, 6 Speedwings, 8 Goddess Icons, 2 Arms Scroll are likely to be used. That leaves: 3 Robes, 3 Drops, 0 Dusts, 0 Secret Books, 2 Wings, 0 Icons, 8 Dracoshields, 6 Talismans and 7 Arms Scrolls that can be used.
  14. https://youtu.be/Db6pZOOjO3g Quite a simple chapter. Arran can also be deployed as a Dracoknight to weaken the armor Marth needs to kill, I just wanted him as a Horseman because it's not a very common class for him and I wanted to do it for lulz. It's such an easy chapter that I can do stuff like that and be fine. Also Linde can use Fire over Aura, in that case, Jeigan needs to hit with the Hammer. I don't really care at all about Aura uses as long as there's at least 2 of them: One for Hardin and one for Medeus. Chapter 3x is completed in 6 turns Funds: 14680G Rainbow Potions: 72/77 Chapter 3x is zzzzzzz. Horseman is such a weird class for Arran. Hmm I see. Now that you mention him, he does probably deserve deployment for a few chapters. How do you know I didn't feed the ballista to him then? :p
  15. Caeda is the best unit in the game...in the Prologue. And definetely a top 5 unit in the maingame behind Sirius Catria Palla and Avatar. I definetely recommend Matthis. He's amazing vs ballista.
  16. Yeah the Steel Bow forge would've definetely been wiser. Though I ended up finding out a way to avoid it altogether :) https://youtu.be/MQSA-RYM7hc This was quite a long and tedious chapter. The hitrates aren't too bad, but almost none of them can miss in the first few turns (there's more leeway with the second Dracoknight group). Due to how these Dracoknight pulls work, low % crits are also very lethal. In the end, I didn't need a +1 MT Steel Bow forge or 2 Rainbow Potion uses at all. I avoided them by deploying Cord over Malicia. It does sacrifice 16 turns of free heals, exp and staff rank for Malicia but I'm confident that by the time I need her to promote, she will be Level 10 without this. After the first few turns are done, the chapter becomes very easy. I fed the bosskill to Catria to get her to Level 10. I suspect there will be many more opportunities to feed her kills before Chapter 6 but there's a map save there to help with the hitrates and it was a good opportunity so I took it. Chapter 3 is completed in 17 turns Funds: 14680G Rainbow Potions: 72/77 Used on Arran to make him even more badass and Draug so he can double and 3HKO Dracoknights.
  17. What do you all think is more efficient? 2 RP uses or a +1 MT Steel Bow? I need one of the 2 to get rid of a Dracoknight in Turn 3 of Chapter 3. I'm leaning towards +1 MT because I might need all the RP I can get later on...
  18. https://youtu.be/6br3_RKZ0qM Manipulating the AI makes the chapter so much easier. Some iffy hitrates here and there thanks to Steel Bows and Axes, but otherwise it's a very easy chapter for 0% Growths. Chapter 2 is completed in 6 turns Funds: 14680G *Bullion(S) obtained from previous chapter sold (+5000G) Rainbow Potions: 74/77 Used on Draug for tanking and weakening Soldiers. Having Marth talk to him spend his action so I can't seize that turn. It saves one turn. Yep! Doga and Arran are super clutch! Probably until Chapter 7 or so I bet. Yeah Arran has always been good but overshadowed due to the Prologue units (especially Avatar) becoming absurd. And thanks :) Yeah, if any unit doesn't mind losing growths, it's Arran :p
  19. Hottest: Titania, Tanith, Mia, Lucia Cutest: Ilyana, Nephenee, Leanne Prettiest: Calill, Micaiah, Jill, Marcia, Sigrun
  20. Thanks! Ogma Cain and Caeda all are good bets. But I'm not actually sure yet. The units I know for sure want a Master Seal are Palla, Belf and Leiden. Also, turns out I don't really need a Bow forge and it's super easy to see that just from looking at Chapter 2. https://youtu.be/DnY16eWWtKk And now the main quest has begun! I start off by reclassing Draug to a Pirate so he can double every generic enemy in the chapter and double Lorenz after a Rainbow Potion use. Gordin goes to Hunter for better offense. Cecille reclasses to Peg Knight so that she can obtain the Bullion (S) from the cave. Luke went Mercenary because Myrmidon doesn't have enough HP+Def to survive a single Barbarian in the chapter and he should ideally block Jeigan's left side so the Barbarian always attacks Jeigan from above (otherwise Jeigan gets ganged up on and dies). Rody stays Cavalier so that he can have enough move to reach the Hunter in Turn 2 and finish him off if Draug misses one of the hits. I buy an Iron Axe for Jeigan so he can hit the 3 enemies he needs to hit reliably. It's cheap enough to buy and increases the reliability a of the chapter by a ton. Using a Rainbow Potion on Arran allows him to double every generic enemy in the chapter. Rainbow Potion also makes him just barely able to finish off Lorenz in the last turn with Silver Lance. Barbarians have 44-45 Hit on Arran when he's on the fort and considering there's a map save just before that, its very reliable to expect at least one dodge out of 3, which is all he needs to survive. Chapter 1 is completed in 6 turns Funds: 9680G *Iron Axe bought from Prep shop (-320G) Rainbow Potions: 75/77 Used on Arran and Draug. Crucial for the bosskill.
  21. Just posting to say that the next vid might take 2-3 days because i'm going to be playing up to Chapter 3 without recording. I really want to find out if the bow forge is needed for this run first before doing Chapter 1 for real. If I do need the forge I can forge it early for a more elegant Chapter 1 strategy.
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