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Status Updates posted by Jubby
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Thanks, man :P Btw did you ever send me that demo? as soon as DoF's beta is done i'm gonna have a lot of time to play stuff
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... tact was female, only the text slot that would display if the tact was female would even have [Yes] or [No] command in it, so if you tried to talk to a character with a male class while you were a female the game would just freeze. Also I used 2 char slots, one for the male and one for the female becase
>portraits
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my original idea was something like
LOU1 tact
LOU1 20choosers
then i had conversations between each of the choosers and tact set up like:
convo:
TEXTIFTACTF 0xdummy1 0xdummy2
IFYN 0x0? 0x01
lou1 separategroupwithtactasthatclass
ELSE 0x02
ENIF 0x01
(the code to untrigger event ids) 0x0?
ENIF 0x02
//
and then for the convos, if the ...