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AwakeningNoob

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Posts posted by AwakeningNoob

  1. 4 hours ago, Fenreir said:

    let's not make assumptions about the whole community now, not everyone thinks the same way. usually the few haters are those who tend to be more vocal about things they don't like, compared to the majority.

    Basically this. =) I am in the middle of my own blind Gaiden playthrough at the moment, and even though I have found it a tad boring at the beginning indeed, I was hooked the moment chapter 2 kicked in. It does play a lot different to a normal FE game, but the spirit is still there. Recently I would even venture to argue that due to there being less unit classes and each unit being limited to single item AND maps being a lot less pre-designed, the pure army positioning tactics (one of the core elements of FE gameplay, no?) are strongly emphasized and basically make or break the encounter. It is bloody difficult though, I didn't even finish chapter 3 yet and I am already at my wits end more often than I would like. -_- All in all it is a very good game, definitely worth a shot if you can stomach retro games.

  2. For me it has to be Leif! My first time playing through FE4 I have dismissed him as a hard to train and not so useful at the beginning prince class character, but then I played Thracia and fell in love with the dude. I have then proceeded to replay FE4 and made Leif into a monster (which is not hard with the uber promotion Princesses and Princes get in FE4). I have also made a point of making him into a strong char in Thracia since the notion was that he is as hard to train and as not useful in the beginning as in FE4.

  3. On 12/27/2018 at 9:00 PM, FE_McFly said:

    For starters, you take control of the young prince of Leonster on the run, Leif, who is hiding from an empire that appears to be almost impossible to defeat. Right off the bat, players realize that the odds are not in their favor. This is later realized with mechanics such as Capturing and buying weapons and items at shops. Given that you are leading (at first) a very small and somewhat pathetic Liberation Army in hopes of toppling Reydrick as well as House Friege, it is natural that arming and supplying would not be easy. I realized this immediately when I saw the asking prices for weapons. The prices were ludicrous and I couldn't even buy an iron sword. Combine this with the fact that I have been capturing enemies and STEALING their weapons, and I truly realized how realistic this game is compared to others in the series. Because Leif is leading a puny band of rebels across Thracia, dodging imperial troops and enemies that could turn his army into mincemeat, and even escaping prisons, I should have known that arming my troops wouldn't be easy! You have no money, so the only to get weapons is take the ones your enemies are wielding! As a player, I hated these mechanics and wanted to delete my save data and never play the game again. But it terms of the story, I love how the development team implemented these gameplay mechanics to match Leif's current situation. Just another reason why the Jugdral Saga is my favorite.

    What do you all think? Are there other Fire Emblem games in the series that match this sort of idea? I would love to hear other opinions and thoughts!

    Let's not forget stamina (the army is constantly on the run so the troops tire quickly), escape and defend chapters (fighting against the overwhelming odds) and I believe even the 1-99% hit chance caps play a part here to an extent (nothing is ever certain in a fight to the death). I am also fully here with you that FE 5 goes above and beyond in representing the narrative through gameplay mechanics and that alone makes this game special.

    At the same time I don't think every game should match the narrative with gameplay mechanics and vice versa, some games are better off keeping the story and gameplay separate (to a degree, of course). Even more, unless you are gonna go all the way with it, like FE 5 did AND do it well, I think it is better to keep them separate to avoid one or the other feeling forced.

  4. On 12/22/2018 at 12:36 AM, Rose482 said:

    Wow.....I....have no idea how you were able to go through that game, but good job.

    Like it's true, if I played FE1 back in the day when it first came out, the chances are I might have found it amazing, but it's very hard to go back such an outdated game these days...

    I was the same when I tried to jump into FE1 for the first time, straight from Fates. It was much easier to do however after finishing FE4 and 5 - those were much more bearable and have gotten me used to retro FEs.

    On 12/22/2018 at 12:49 PM, Fenreir said:

    if you had fun with FE1, you will eventually like Gaiden even more, since you won't have a terrible inventory system.

    that game also has its own unique features, wich partially changed/improved the gameplay a bit.

    overall, it is yet another "hardcore" game from the NES era, but if you don't mind playing retro games, then it's probably another title worth giving a shot.

    I am giving it a shot right now, actually! =) It does feel much different though, so I am a bit worried I will not get the same FE kick out of it or that the repetitive combat will get too boring at some point.

  5. It took me a bit longer than expected but finally my playthrough of Fire Emblem 1 is complete. I wanted to thank everyone who provided me with tips and explanations in my other thread, THANKS! :) Here are some thoughts I had about the experience of playing the original Fire Emblem.

    THE POSITIVE

    - The thing that surprised me the most was how many more unusual unit types had their origin in the very first game - pegasus/dragon knights, polimorphs, shooters and the absolutely unique Mr. Chainy. I was totally expecting to see only the classic knights and mounts.

    - This is easily the longest and most complex NES game I have ever played. If I had gotten to play this game back in the day on a cartridge I would've been blown away by its sheer size.

    - It is actually a decent FE game. Yes it is old, devoid of any QoL feature known to men and with dated graphics, but the core FE gameplay still holds up fairly well.

    THE NEGATIVE

    - Inventory management in this game can go to hell. -_-

    - I was expecting it to be harder, to be honest. The hardest part of the playthrough for me were the initial chapters and the few final ones. The rest was more or less smooth sailing, with some mistakes and unlucky crits here and there. I was bracing myself for the hardcoreness and unbalanceness of an NES era game but in the end it was not too bad.

    In summary I think this game is worth giving it a shot, even if only to see the project that started it all. If you can put up with the horrendous inventory management and the same tune playing in every single chapter then there is some decent FE gameplay to be had here. ^_^ 

    And finally if you are curious how my playthrough went I have recorded everything in the form of an amateur LP:

    Spoiler

     

     

  6. When I played FE4 for the first time I was using this guide: 

    Spoiler

     

    It is basically a relatively spoiler free explanation of how the game and its system works aimed at saving you the frustration of messing up by simply not knowing how things work. I had it pinned in my browser and looked it up while playing all the time, definitely recommend. =) 
  7. Played through another several chapters and still not much to report to be honest, other than the fact that shooters confused the hell out of me - both gameplay and design wise. Got my first promotion items as well, but holding onto them for the moment since I don't feel like anyone from my squad needs a promotion boost just yet. If you are curious how those chapters played out for me, here is the playlist with all videos I made so far. ^_^

    https://www.youtube.com/playlist?list=PLds-2lx0hxhloyrurqW1wSUB0Up4Keblx

     

  8. Just finished chapter 7 and chapter 6 before that (both on Youtube already if you want to check them out!). I have reset once each of them due to nothing but sloppy play. x) Missed one chest in chapter 6 but didn't bother to reset just for that so I will have to live with it. (was it anything good? :P)

    On 10/16/2018 at 5:10 AM, Jotari said:

    Another character you might not expect to be good is Bantu. If you've played the remakes then you probably know his growth rates are dirt, but in this game the defensive boosts he gets from his Dragon Stone are massive, to the extent that he is basically immune to physical damage. The Dragon Stone is also unbreakable, so he's essentially a wall you can place anywhere on the map to crowd up choke points.

    Yup, I have realized that the moment I check the stats on the Fire Stone and I was like whaaaat. Also no, I have not played the remakes yet, so everything here is new to me. ;)

    EDIT: Finished another 3 chapters, I believe with no resets. I feel like I'm getting the hang of the game now and my units have outscaled the enemy troops for the most part. Marth is becoming a beast and Marich is my resident boss killer. Also finally getting to buy something other than basic weapons made me more happy than it should, to the point where I was enjoying shopping more than playing the chapter. XD

     

  9. On 10/11/2018 at 1:50 AM, DarthR0xas said:

    After watching you LP's, here are some things that should be noted.

    1) Ogma isn't a prepromote, he's just that good.

    2) As far as I know, there is no steal command. You can still open chests with lockpicks, which only thieves can use, although you will find an alternative that isn't chest keys soon.

    3) I had more tips but I'm pulling a blank right now, if I remember them, I'll be sure to say something

    No worries, appreciate your help so far regardless! =) Also I'm back and just finished chapter 5 - a rather quick and straightforward one, I must say.

    On 10/8/2018 at 12:32 AM, Jotari said:

    Use Wendel.

    I, together with all 14 points of base Speed of Wendel, agree. x)

  10. I guess it is just as you guys are saying. :) However it looks like I managed to keep myself a bit more collected in chapter four as everything went much more smooth this time around. :D

    Spoiler

     

    I will be going on a trip tomorrow for four days so I will be continuing the playthrough once I'm back, until then!

  11. 8 hours ago, Fenreir said:

    i would suggest to give some attention to Ogma as well. you can never go wrong with Ogma.

    and with a Devil Sword, he's basicly the bane of Earth Dragons.

    Thanks for the advise! I like mercenaries so I will definitely use him. I also just finished chapter 3, but not before getting my ass handed back to me... I wonder if commentating on your gameplay distracts you too much so make a lot of small mistakes you wouldn't do normally, because I know I did a lot of them this chapter. :O

  12. Thanks everyone for the answers and insights into the game, this is super helpful! :D I will check out the weapon stats online then. Also if anyone feels like they want a stable doze of cringe, I decided to make a completely amateur LP out of this. Like it says in the description, I want to use it to better my speaking skills (since I'm on the shy side) and have some fun while I'm at it. :) I have no big plans for this project, but I do welcome any advise. =)

    Spoiler

     

     

  13. Now that I am all done with Thracia I decided to start with FE 1. I have finished the first chapter and would like to ask a few questions about the game mechanics:

    1. How does doubling work in this game? Do I just need to have more speed than the enemy?
    2. Can I somehow view weapon stats inside the game? Or do I have to google those? D:
    3. Is it worthwhile to try and level-up stave users? Since they can only level-up by being attacked this seems like an extreme, and dangerous, chore.

    Also I don't know much about the viability of the units so I am going to go with whoever I like best, so far focusing my efforts on Marth and Sheeda.

    Other than that it is funny that after playing games from SNES era it is much easier to jump back to NES games than it was originally. One of the reasons I decided to start with FE4 before was that the NES games felt way too old/clunky, so I guess it was too big of a jump all at once. Right now the game doesn't feel nearly as bad as it did at the beginning and I think I can enjoy it a lot. :D

  14. 5 hours ago, Ycine said:

    Welcome to the Forest, AwakeningNoob!

    You went straight to 4 and 5? Damn, that's a bold move.

    Have a nice day and enjoy your stay!

     

    I appreciate the complement, but if anything it was pure ignorance. :D And thanks for the welcome!

  15. 5 hours ago, Shadow Mir said:

    At any rate, I'd say you've been tricked - I see no appeal in Thracia whatsoever. Sorry. Also, I first got involved with FE in the GBA era.

    Might be a Stockholm Syndrome. If there is one FE game truly capable of developing it in the player, it must be Thracia. :D

  16. Hey there!

    I come from Awakening generation of FE players, hence the nickname here. Even though I finished Awaking around 4 years ago and then played Fates when it came out, I decided to take a deep dive into FE world only recently, thanks to Mangs and his let's plays. Until now I have played Awakening, Fates (all routes), Genealogy and Thracia (in that order). So far it is Leaf and co. that managed to capture my heart the most. Going forward I plan on playing through all remaining main FE games, hopefully sticking to chronological order from now on.

    Nice to meet you all!

    Oh and I was told that Thracia fans are the most handsome members of the FE community, so to add more prove to this theory here is me in all of my fabulousness:

    lil.jpg

  17. 6 hours ago, DarthR0xas said:

    Ah yes, the old "Thracian Fans are irrefutably the hottest and sexiest people in the universe." I too cannot find that study, but I do recall what was said on it. You see, the reason they are so beautiful is that the map design seeps into your pores, and it's sheer greatness affects you as a person. In addition, Thracia has by far the best looking characters in all of FE, have you seen my man Marty? That boi is looking like a snacc 24/7 (gods that hurt to write). I'm sure someone has that study somewhere, just need to find the right fellow.

    Now it finally all make sense as I did think that map design in Thracia was fantastic and put Awakening/Fates to shame. Avatars where really nicely done, too. Now, whether yours truly's mug can live up to that legacy is a topic for another day...

  18. Looks like I have a post limit/timer of some sorts as a new user to I am going to bundle my replies into one post.

    17 hours ago, Ertrick36 said:

    There're, like, two translation patches folks are working on for Thracia that I'm looking forward to.  I've heard less than good things about the current completed patch, but as I really enjoyed Genealogy I want to be able to enjoy Thracia in its intended package as well and follow our boi Leif's story.  Plus, I love this theme:

      Reveal hidden contents

     

    Since you've already dipped your toes in the Japan-only titles, I'd also recommend Mystery of the Emblem if you haven't tried it yet.  It's not quite as difficult, nor is its story quite like what you'd see in the Jugdral games (it's simpler, and the original Mystery doesn't have a lot of character interactions), but it's great in its own right, especially Book 2.  Playing Mystery of the Emblem pretty much feels like a heroic romp around the world, killing a bunch of bad guys and making new friends in many different places.  Like a classic adventure story... only more violent.  Also, it's one of the first games that Tiki appeared in as well as Marth (technically it's a mix between a remake of the first game and a proper sequel), so it's got legacy.

    Yup, once I saw the available translation patch I decided to play the game in Japanese. :D Fortunately I can read Japanese at a basic level. And I actually plan to play FE 1 through FE3 next before moving onward to newer games - I kinda want to see how the series evolved over the years and take the learnings from former games to the newer ones rather than hop between generations.

    11 hours ago, Garlyle said:

    Since Genealogy was a big game for me just because of the story, I had to pay my respect and give a try to Thracia. It's a shame there's not a patch out there which is a complete translation and a nice menu to feature with. Also I felt the game ridiculous at Chapter 2 already, when I reached the boss - seems like none of my squad members could damage him, and then I noticed my biggest turnoff: 10 bonus defense from boss tile. Are you kidding me? This is Chapter 2... Chapter 2.

    This is probably not a fair judgement from me, and I'm thinking about giving another chance to this game. I mean I heard people love this game, and it's also difficult - but hey, I completed Binding Blade on hard mode, I'm not giving up on a fair challenge. I just need some time to get ready for it again.

    If the difficulty is the main stopper for you then personally I think it is fair to approach Thracia with a walkthrough - combat the unfair difficulty with unfair advantages basically - especially if the story is your main objective. This game will prove difficult even with a walkthrough so you will get plenty of challenge regardless.

    9 hours ago, Cysx said:

    This has indeed been documented extensively over the years. Even I couldn't believe it at first, but what can you do, rules of the universe and stuff.

    Wait.. this was not just a joke? :O 

  19. My first post here so hello! 

    As my nick suggests I come from the Awakening generation of FE lovers. At the beginning of this summer I finally finished playing through Revelations and happened to watch Fates LP from Mangs. This combined have inspired me to make a deep dive into the history of Fire Emblem. After some trial and error I decided to start with FE4 (which was also awesome!) and then jumped into FE5 as it was connected plot wise and was infamous for its brutal difficulty. Today I have finally completed FE5 and I am absolutely in love.

    Disclaimer: because I have limited time to play, plan to go through all Fire Emblem games, and heard about the brutal, sometimes unfair difficulty of FE5, I made a conscious decision to play with a Walkthrough to get a maximum out of my run (the game kicked my ass anyway...). I WISH I had the chance to play it years ago, go at it blind, fail miserably at first and then replay it over and over until I could beat it.

    Even with ridiculous 1RNG, overpowered staves, overdone ballistae, and general game design set on screwing the player over at every step and turn, this game does so many things well I'm having trouble believing it was made 20 years ago. I think I was most impressed by how game mechanics blended perfectly with the setting - escape/defend chapters , capturing enemies for equipment, all perfectly representing a guerrilla group going against an empire. The gameplay was an impure bliss (because of the stupid stuff) to the point where sitting half an hour in battle preparation screen was as enjoyable as the map itself.

    Technically this game is also a gem. The graphics, art direction, music, sounds, animation - everything works together so well. Heck, I prefer this over the low res 3D models from 3DS games, anytime. I actually wish they stayed with stylized 2D or 2.5D instead of going 3D. The music playing during most of the escape chapters is by far my favorite one - I will never forget the insane tension of chapters 4-7.

    I hope this game will receive an Echoes remake - all it needs, in my opinion, is 2RNG and a bit less staves/ballistae shenanigans (without going into *ekhm*WARP*ehkm* details).

    In short, I love this game, I think I will return to it eventually weather it will get a remake or not.

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