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welshie

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Posts posted by welshie

  1. On 10/17/2019 at 5:42 PM, Art2193 said:

    Secondly, how do skills in the units file work? Can one assign more than one personal skill and make them learnable via levelling up from there or is that reserved for the class_info file?

    From my experience, if you want to give a unit more than one personal skill, you'll have to create an entirely new class. You can re-use the anims that you want by copying the appropriate folder and replace all file names in that folder with the name of your new class. Ex: "Archer0-RangedBow-GenericBlue" -> "Bowman0-RangedBow-GenericBlue"

    On 10/17/2019 at 5:42 PM, Art2193 said:

    On that note, how do feats work? Are they learned at random?

    Feats are considered a skill and are applied to a class like any other skill. You're correct about the syntax for skills.

  2. *The position has been closed for now. The opening post has been edited from the original slightly.

    Hey, so I'm looking for another writer for my fan game.

    To keep a long story short, I've got less time on my hands to work on this than I did before and I need some help bringing the project to a close.

    The Project:
    The project is a 21 chapter game made with the Lex Talionis Engine. The gameplay and art are actually all done and the game's going through some additional playtesting.

    What I'm looking for:
    I'm looking for more than just an editor. I need someone who's willing to spend time to write parts of the game.

    Where does the writing currently stand:
    Most of the main writing is complete, but it definitely could use some polish. There's approximately 5 whole chapters worth of base writing to be made.

    If you also feel that the project itself needs a little more than some editing, I'm open to that as well. I'm pretty flexible.

    Just a couple of things to keep in mind:
    I don't like rejecting people, especially those who want to help, but I do want to set a couple of restrictions.

    I'd prefer it if English is your native language, or your English is good enough to be equivalent to that of a native speaker. It's just less work on me since I won't have to worry so much about grammar and spelling.

    I'd also like to see a sample of your writing. It just allows me to get a feel for your writing style. There isn't a high bar to pass, trust me, since I'm pretty much an average writer at best.

    I'll also ask you a few questions before I take you on.

     

    If you're interested in a long-term commitment like this, then let me know here or by PM.

    Thanks.

  3. 8 hours ago, rainlash said:

    I have a new version (0.8.8) of the Engine built and in the usual place.

     

    Nice, I'll be using this right away. I've been using 0.3 for too long, haha. It's great that cutscene sounds have been implemented.

    I don't know if this has been changed, but is it still possible for thieves to pick chests at adjacent range? If so, could we have access to change this?

  4. Hey, here's my list:

    Spoiler

    Roy -> Ogier
    Marcus -> Shin
    Allen -> Yodel
    Lance -> Dorothy
    Bors -> Barth
    Wolt -> Wolt
    Elen -> Zeiss
    Deke -> Roy
    Lot -> Cecilia
    Wade -> Fir
    Shanna -> Tate
    Chad -> Milady
    Lugh -> Noah
    Clarine -> Dayan
    Rutger -> Sophia
    Saul -> Lot
    Dorothy -> Klein
    Sue -> Rutger
    Cath -> Bartre
    Jerrot -> Echidna
    Treck -> Astore
    Noah -> Jerrot
    Astore -> Hugh
    Lilina -> Elphin
    Barth -> Saul
    Wendy -> Karel
    Ogier -> Niime
    Fir -> Sue
    Shin -> Percival
    Geese -> Chad
    Gonzales -> Clarine
    Lalum -> Raigh
    Elphin -> Treck
    Echidna -> Lugh
    Bartre -> Gonzales
    Klain -> Douglas
    Tate -> Lalum
    Raigh -> Fae
    Milady -> Geese
    Percival -> Deke
    Cecilia -> Marcus
    Sophia -> Cath
    Igrene -> Garret
    Garret -> Wade
    Fae -> Wendy
    Hugh -> Yunno
    Zeiss -> Alan
    Douglas -> Lilina
    Niime -> Elen
    Juno -> Igrene
    Dayan -> Bors
    Yoder -> Lance
    Karel - > Shanna
    Extra -> Igrene

     

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