Rimbaldi
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Posts posted by Rimbaldi
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1 hour ago, XRay said:
I assume you mean TLB!Myrrh and MOO!Hector.
Enemy Phase teams do not need Dancers/Singers; they do not need extra turn/movement if they are waiting for foes to come to them. If you really need the movement, I recommend using dragon infantry/fliers or other Distant Counter infantry units.
Since you got red and green covered, I recommend running a blue unit on the team for the third slot; I recommend Effie so you can run a Distant Counter-Ward Armor team.
The fourth slot should be left open to accommodate a bonus unit; if you do not need the bonus unit, I recommend running a healer to give your armor units more sustainability, or a flier with Reposition and Guidance for a little extra mobility to get across obstacles like water.
Ok I have Effie so that works for the blue. My best colorless healers I have are Brave Veronica and Clarine but no flying healers. Suggestions?
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So I got very lucky with my IVs and now have Halloween Myrrh (Spooky Monster) and Legendary Hector (Marquess of Ostia) rocking out at 5*. So I want to build a team around them. I love making the enemy come to me and then constrict them with my tanky units so this should work out well.
I have Leanne as a Dancer to help their movement but could level up Olivia or Sylvia as a replacement.
The last slot I'm not sure about. Black Knight, Effie, Nowi, or Brave Lyn come to mind, but wanted to get some advice.
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So I got very lucky with my IVs and now have these two rocking out at 5*. So I want to build a team around them. I love making the enemy come to me and then constrict them with my tanky units so this should work out well.
I have Leanne as a Dancer to help their movement but could level up Olivia or Sylvia as a replacement.
The last slot I'm not sure about. Black Knight, Effie, Nowi, or Brave Lyn come to mind, but wanted to get some advice.
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So after playing for a while, I think i understand character progression now:
1. Check the unit's IV
2. If the IV is good, use feathers to reach 5 stars
3. Level up to 40
4. Inherit skills that compliment the team I want to use the unit on
5. If they have a weapon, refine it
6. Confer blessings to get it to +10?
7. Use Dragonflowers?
8. Merge what?
Not sure what to do about the last 3...
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When you say +Atk or +Def do oyu mean the one that has the highest attack at level 1?
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Wow, I think there is a lot I don't understand about this game still lol
Currently, I'm using the following tier list to decide who to 5*:
https://fireemblem.gamepress.gg/arena-offense-tier-list
I'm approaching 300 units now and will have to start culling my roster back. I figured Arena Assault teams were the biggest investment as i need 28 units complete it. I think I may be approaching this the wrong way.
So instead, I will focus on building a solid Armor team for the time being and keep bolstering my roster with the best units according to the tier list. Any suggestions on what to do with junk units like Stahl?
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I’m trying to build viable Arena Assault teams from my 5 stars. I have the following 5 stars to use:
Cherche, Wyvern Friend
Elincia, Lost Princess
Hector, Marquess of Ostia
Ike, Vanguard Legend
Lyn, Brave Lady
Nowi, Eternal Youth
Raven, Peerless Fighter
Reinhardt, Thunder's Fist
Tiki, Beachside Scion x2
Veronica, Brave Princess
Fae, Divine Dragon
Corrin, Dream Prince x2
Leanne, Forest's Song x2
Hinoka, Warrior Princess
Eir, Merciful Death
Camilla, Steamy Secrets
Fjorm, Princess of Ice x2
Robin, High Deliverer
Nowi, Eternal Witch
Minerva, Red Dragon
Maria, Minerva's Sister
Tana, Nobel and Nimble
Takumi, Prince of Soup x2
Libra, Fetching Friar
Clarine, Refined Noble
Titania, Warm Knight
So my question is who should be matched with who? What skills or builds should I try to use to make them the best they can be?
"Ask Fire Emblem Heroes Questions and Get Them Answered Here" Thread
in Fire Emblem Heroes
Posted
So if I run a team of TLB!Myrrh, MOO!Hector, Effie and Brave Veronica, what skills do you recommend for each?