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Pururut

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Posts posted by Pururut

  1. eh I'll try but it's going to be terribly broken.

    Passive A(?)

    Brave Bow Mastery (Unit Exclusive)

    - If unit is equipped with a Brave Bow(+), reduces the status penalty to -2 SPD

    Passive B(?) 

    Brave Bow Synchronize 3 (Unit Exclusive)

    -Allows unit to make a follow-up attack even in enemy phase while equipped with a Brave Bow(+)

     

  2. 58 minutes ago, onionknight said:

    I've found a bug when playing the random stat version of this hack. All of my characters are showing hugely inflated stats like the attached picture. However when I browse the unit selection menu, the stats show up as normal.

    I did some testing and found that this error is triggered by using the wind spell. I have the spell equipped on Lute and I am using it for the first time on chapter 6. Everything is normal until I use it. I think its just a visual bug but its really annoying

    after.png

    menu.png

    That's her growth rates

  3. On 6/5/2019 at 9:30 PM, skywalker said:

    Hey Blood, the moving sound of pegasi and horsemen unit is the same as infantry one. I wonder if it is a glitch? Also, Seth doesn't have a moving sound.

     

    Well seems like I'm not the only one having this issue

    Anyways, so far I'm having fun with the patch you made. Everything just looks pleasing and fresh like Kyle as a Champion or Ephraim as an unmounted Great Lord. But I had a sick and twisted idea of making a version of the patch where I edit enemy units randomly from level,stats, class or their weapons but not their positions. A simple Lvl. 5 Halberdier can literally kill a Great Lord Ephraim and Baguette being a really meaty boy and the only one who can defeat him is Eirika with a rapier or other units with an armorslayer.  But I'm not too sadistic to myself. I also buffed playable units. 

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