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Naoko_Akamori

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Posts posted by Naoko_Akamori

  1. 4 hours ago, timon said:

    So having fiddled around a bit, I can say that NG Maddening is quite dumb, it just doesn't give much fun, most of the time you're not really thinking harder than on hard, you're just taking it a lot slower and grinding through a lot more resources for every enemy, that's it. There are some things done right (like the poison), but fighting against inflated stuff is not exactly an interesting challenge.

    NG+ Maddening (maxed out, so max statues and 50'000 renown) is actually quite a fun gamemode, it's still a bit excessive, but since playing NG+ Hard is a joke I'll take this.

    But yeah, all in all it's not a well made difficulty, it's just higher numbers. And if they're doing it like that there should be at least a step between Hard and Maddening, because the jump is actually stupid.

    Oh, so even with the maxed experience boost from Statues it's still a decent challenge? Alright, that's something at least. 

    If the Chapter 14 reinforcements for non-BEs can move on the same turn they appear, that's definitely going to require some clever thinking at the very least. 

    Honestly, bosses having unlocked movement from the get-go is a nice change. 

    Though, I'm curious as to what Conquest did that made its Lunatic mode so well-received. I guess they just focused on giving enemies access to some of the players' toys? 

  2. So... Overall, I like Three Houses. I like the story and most of the characters. I like the music (Especially the Endgame music). 

    But, after a first playthrough, it really feels like we're playing an eleven-twelve chapter game (Or six-seven in the case of Crimson Flower)

    Part I just doesn't change that much from route to route. I noticed a few extra scenes with Claude in GD which I appreciated (Including one that leads into his exploration dialogue in a particular chapter), but the battles are all the same (Admittedly with different stakes depending on whether you're playing Blue Lions or not). 

    There's also the issue that all of the maps are bog-standard "Kill everything" or "Kill the one guy in the important pants" maps, but that's been an issue with the series for a while. 

  3. 6 minutes ago, Technoweirdo said:

    Re: Brigand Dimitri
    Dimitri has a weakness in axes, right?
    Well, NG+ means you'll at least be able to offset the weakness for tuition purposes with statue bonuses.
    However, you can't offset the weakness for weekly study purposes; Yes, it's going to be a problem just reaching C.

    Re: NG+'s effect on difficulty
    You get more money at the start for buying weapons,
    Aren't restricted by Prof Lv for purchases (Silver Shield would be greatly appreciated at the start, for example),
    Get access to fully-leveled battalions (including Lord battalions) from the start of the game,
    Have statue bonuses for tuition and exp gain, the latter of which being significantly reduced from Hard,
    Can burn renown on former students to get them without effort,
    Can burn renown on Byleth if you can't burn renown on students on a route you've never done,
    -- Among other things.
    Yes, NG+ eases the game up quite a bit.

    1. Well, D+ and then I can spam the certification since it's a 2/3 chance of success per attempt. I think that's 400 skill experience, so assuming I don't get any Greats or Perfects, it'll take about three chapters' worth of investment. 

    2. Fair point, though I wasn't planning on going ham with Battalions too much until I unlocked them fairly. Same thing with shops, really. 

  4. So, I was going to do a NG+ Blue Lions run for Maddening, but it'd be my first time playing BL (So Dmitri and Dedue wouldn't be going in with any class masteries or weapon ranks). The plan was to try to get Dmitri's axe rank up early through instruction/goals so he could get Brigand. 

    Now that I'm hearing so much about enemy stat inflation, weapon ranks, and the skills they're pretty much just given for free, I'm wondering if detouring into axes is really worth the loss to, say, Authority or Riding EXP. 

    (That being the case, I could just give him the Super Boots and just have to worry about Lances, Axes, and Authority but where's the fun in that?)

    All that in mind, I am planning to do NG+, so I'm wondering if that'll balance the challenge out somewhat. I do also have a few ideas in mind for things I could do to make things more interesting (Like not relying on Lysithea to nuke the Death Knight) but we'll have to see how it goes. 

    TL;DR

    1. Would it still be worth it to go off the beaten track a bit with Dmitri to get Brigand/Death Blow on Maddening, considering what that Axe experience is scooping up from other sources? (I don't have maxed out statues, but I was going to be using the Professor Knowledge bonus, which offsets his flaw, and +1 from Saint Cichol). Especially considering availability post timeskip to actually be trained?

    2. Does NG+ offset the absurdity of Maddening somewhat? At least to the point where it provides a reasonable challenge that requires some tactical thinking, but isn't to the point of requiring super gimmicky strategies? At least in the experience of those who have played it. 

     

  5. Just now, daisy jane said:

    no - but it would be so cool.

    also. i don't understand the first part of your question. 

    In the previous two routes I've played (Crimson Flower and Verdant Wind), most of the dialogue in cutscenes is between the Lord, Byleth, and one other character (Hilda, Hubert). Occasionally other nonplayable supporting characters. Everyone else would usually just get one response that was relevant in some way to their character, and that no one else really reacted to much. 

  6. So, I've played both the Crimson Flower and the Verdant Wind routes so far, and it seems to be implied that Hubert came up with the name "Those who slither in the dark" to describe the ancient civilization. Not only is the name a ridiculous mouthful (To the point where, y'know, forum users just call them TWSITD), Claude and Rhea (In Verdant Wind) both just immediately go along with this. I don't know - the name just sounds a little... extra for Hubie. We know that he likes the effect he has on people, but coming up with a name that is... honestly, I think, a complete sentence (Subject, verb, object) is a little much.

  7. 3 hours ago, DefyingFates said:

    Do we learn anything about

      Hide contents

    the Nabatean (i.e. Rhea's) people

    beyond what we hear near the end of GD? Because the story we got there is quite vague and I'm wondering if they're saving it for the DLC or if there was a Support somewhere I missed.

    P.S. If the answer is hidden in a Support/ Paralogue/ etc., can you just say "It's in a Support/ Paralogue/ etc.," please? I'd like to find it for myself during my Maddening playthroughs 🙂 (Assuming of course that Nintendo patches more save slots in...)

    As far as I can tell so far, no. It'd be cool if that was gonna be the additional story DLC coming out next year. 

  8. 27 minutes ago, Tediz64 said:

     So regarding the first spoiler

      Hide contents

    Spoiler #1: I knew about the heart part but what confuses me is that why are Flayn and Seteth half immortal (i say half because they don't die from aging but can still be murdered/killed). I mean when you say Byleth isn't a Saint or Dragon which would be necessary to make him half immortal like the others, i'd like to point out that although i'll accept dragons as beings capable of longevity, a saint is a title/moniker given to a person for their behavior and way of life. A saint isn't associated with longevity so are you implying that Flayn and Seteth are dragons?

     

      Hide contents

    Spoiler #2: Are you implying the Rhea created Seteth and Flayn? They were also attempts at hosting Rhea's mother's spirit Sothis? Because see, the part that got me confused in all this (which i knew some of the content like the embedded heart, the attempts are reviving her mother, and etc) how is it that they continue to live on but we don't hear of Macuil or Indech. Were they killed? I don't think Flayn and Seteh are dragons. But i do know they must be children of Sothis and thus are part of the citizens of that one canyon that got vaporized and attacked by Nemesis. So thats why i am asking if i'm the same species as Flayn and Seteth

     

     

    If you really want to know...

    Spoiler

    Yes, Flayn and Seteth are dragons. So are Indech and Macuil - you run into them in Paralogues in Part II. Sothis is a divine dragon, and her children are the ones who lived in Zanado - so they're at least half-dragon, or Manaketes to use the more common term. 

    Byleth is a human who was stillborn. It's never - at least in the two routes I've played - outright stated, but they have no heartbeat, the crest stone of Sothis is literally what's keeping them alive.

     

  9. How do these setups look for Annette and Sylvain? 

    Annette (Gremory)

    Abilities: Fiendish Blow, Darting Blow, Reason 5, Rally Movement, Rally Speed

    Sylvain (Wyvern Lord)

    Abilities: Axes 5, Deathblow (Possibly replace with Axefaire), Alert Stance+, Weight -3, Axe Crit +10

    I'm planning on giving Sylvain the Rafail Gem for free Aegis/Pavise and Flying Effect Null. I might try to set up Weight -5 on him for NG+. 

  10. Seriously, why couldn't they just be Jeralt's TA or something? 

    It was brought up in the thread talking about which Byleth people prefer, but them being a Professor really doesn't seem to change anything (There's only a few situations in supports when it even comes up, and there's no real ability to 'be a teacher' in those scenarios). For pretty much every route, your students just say "Hey, we're going to treat you like one of us," and your response can't be anything other than "Oh, okay, sure." The only other professional colleagues you have are; Rhea, Seteth (Who completely distrusts you for most of Part 1), Manuela (Who's got both a drinking problem and self-destructive tendencies), Hanneman (Who keeps trying to collect bits of you for study purposes), Catherine (Who's jealous of you and Rhea), Shamir, and Alois. 

    ... Actually, yeah! We should have more opportunities to hang out with Shamir and Alois. They're both pretty great. 

    You can give your students 'advice,' which in a lot of cases mostly amounts to playing to their characters rather than actually teaching them anything. 

    I feel like the game wouldn't have been changed in any significant way if Jeralt was the professor - and you were either a student, or an assistant (So you could run lectures, but with the caveat that he's out on a mission or something. Or hung-over. Man likes his drink). The player could still have control over Goals and Instruct and stuff. 

  11. 4 hours ago, xchickengirlx said:

    I do wish the game found a way to not have to call Byleth professor anymore after the time skip, but because it is a little awkward and slightly skeevy if you were bothered by the student and teacher relationship concept to begin with

    I don't know about Dmitri's route (Saving that for last) but in the GD route Claude at least drops the "Professor" thing (For the most part) and just calls you "My friend." It's a little stilted, but it's better than El calling you "My teacher" even as she's (ostensibly) proposing marriage to you. 

    As far as Avatars go, I prefer female Byleth for actually conveying emotion.

    Spoiler

    She actually looks upset during Jeralt's death instead of maintaining a stony, expressionless facial expression while tears roll down her cheeks. And she looks a little bit less like the T-1000 while she's chasing after Kronya. 

    Yes, the outfit is... Uh... Questionable, but really so is male Byleth's. They both took a perfectly good coat and are wearing the sleeves as some sort of accessory while cutting holes in it for their arms. The outfit is just so 'busy' that it doesn't really fit the setting at all. 

    The costume that they released as the first DLC in the "Season Pass" looks a lot better on both characters, but that's paid content (Admittedly with additional story later on down the line, but still)

  12. So, I saw a few posts going around about an issue with the content pass or season pass or whatever you want to call it causing an error that won't let you load the game. Apparently the only way to fix it is to get a refund? 

    I'm curious as to how widespread this is, because my saves are still working fine. 

  13. 35 minutes ago, Flying Shogi said:

    What do I have to give Hilda to complete the flower and material resources quests post time skip?

    I think the flower one is a quest item you pick up in the Greenhouse - it's not an actual flower. The material ones are actually listed on the quest, in a way that they kind of look like quest 'rewards.' It's a little confusing. All you get for the supply runs is money. 

  14. Let's say you got a job teaching at the Officers' Academy. 

    1. What subjects would you focus on? Pick two to three. 

    2. Which students would you like to have in your class? For the sake of staying in character, assume you only know surface level details about each of them (Like most teachers would). Pick eight, they can be from any house, but only pick one Lord. Cyril and Flayn can be included as students. 

    For me personally...

    1. I'd probably teach Lances and Authority - There need to be more footlocked Lance infantry besides Dmitri, mainly to help thin out the massive numbers of enemy Swordmasters and Assassins. 

    2. For students, I'd like: Annette, Ferdinand, Ignatz, Marianne, Raphael, Caspar, Linhardt, and Claude.

  15. So, one of the biggest obstacles to starting a new route for me has been Part I, and just... doing all of the content over. But Golden Deer did kind of change things up a bit by adding some extra scenes that fleshed out the world a bit. 

    Spoiler

    There's Claude searching for information in the library and finding a picture of the Immaculate One that Seteth confiscates. There's also another scene with him asking to borrow Jeralt's diary for his own investigation. 

    Are there any scenes during the Blue Lions route that add onto the story in Part I? 

  16. 42 minutes ago, Etrurian emperor said:

    So what's a good way to grind Umbra steel? I need it to repair my legendary weapons but its not dropping. By now I need 9 Umbra Steels to repair three legandary weapons and I just can't get my hands on it. Merchants don't sell it and while I know monsters do drop it in theory the selfish bastards only drop Mythril when I break their shields. 

    It depends on the monster type. Someone posted a list a page or two ago, I think it's...

    Birds - Mythril

    Wolves - Wootz Steel

    Snakes - Agarthium (Also explains why I never saw any, I didn't do any desert monster hunts). They also drop Venom Stones or whatever they're called, which you can use to make/upgrade Venin weapons if you so desire. 

    The dragon looking ones are the ones that drop Umbral Steel. 

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