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Rainvernova

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Posts posted by Rainvernova

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    On 10/6/2019 at 12:27 AM, Mukmuk said:

    Just to clarify, Seth actually has better all-around growths than all of the cavaliers you get in the game. If this isn't a troll I don't know what this is. 

    Yes i was trolling slightly hahaha. For a pre-promote he does ok and is relevant all the way till end of story mode. But for me, the way i play the game is to the very end game, so i do rate characters based on their utmost, final potential. This is probably why most of our views are mis-aligned, although I cannot say I disagree with where you're coming from :).

    Joshua is sword-locked in an enemy-phase game. He's certainly no Rutger because the passive CRIT is lowered. Fun fact: he'll only have on average around 13 strength at a Lvl 20 myrmidon. Obviously you got very lucky with your Joshua. 

    True, very true. But unit archetypes that are locked to a single weapon with high crit rate ( Berserker, Swordmaster, Wyvern Knights) are given the innate tools to *efficiently* mitigate weapon disadvantages. Our experiences would definitely differ for sure, but a swordmaster Joshua often has no problems fending off hordes of promoted gargoyles and wyvern knights with his crits.. he may get nicked abit, but he can slaughter them. Similar parallels can be drawn with a berserker Ross tossed in against a horde of sword-users..the disadvantages are still there, but can easily be overcome. My *biased* opinion is that the weapon lock is an obstacle, but a small issue in the bigger scope of things to Joshua's capability of not getting hit and hitting like a truck full of trucks lol. haha, my joshua isnt as lucky as your Rutger XD

    Tana is technically a better unit statistically than Vanessa, it's just her weak join time and Vanessa's easy availability and level lead that puts her over Tana. It's not like even in the endgame Vanessa's much worse than Tana statistically, you'll most likely be using both anyways. 

    100% agree man. Totally see where you're coming from.

    It's not about enjoyment of the game, Moulder is just strictly better than Natasha. He gets a level lead and that's the deciding factor between the two. I would agree with you that Natasha is underrated, but tier lists can't be made off personal experience. 

    Agree, but also to a limited extent. Our play styles as mentioned above are definitely different and hence the way we invest in units will also reflect this. As much as moulder gets a stat lead, he really falls behind Natasha, who tops it up with high MAG and evasion= better healing and survivability with just abit of love and time. Although lacking in some skill, natasha's growths still make moulder's look quite lackluster. Throw in end game potential and the difference of the two differs even further (if you factor in post-game draco zombie fun) natasha's supports and overall harder-hitting stats just make her the more prominent choice... although like you said in story mode, she would have some catching up to do first! 🙂

     

  2. I appreciate the effort but your tier list has some issues that i find troubling lol. 

    How did you rate Tana lower than vanessa? she has higher stat growths and better supports.. easily an S . And with cormag and ephraim supports she becomes a beast.

    And how is Joshua not A or above XD. I mean these are vanilla stat growths (20 before promoting as is my style) you can see for yourself 

    And Seth. .should be toilet tier. Paladins are already weak in stats to begin with and seth has some horrible growths

    And how is moulder..your best healer when natasha exists? Is this a troll list fam? kidding kidding XD  each to their own I suppose we all enjoy the game differently.

    I do agree greatly with your thoughts on Lute and Gerik. 100 percent on that! 🙂

    Screenshot 2019-10-05 11.39.17.png

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  3. Hello friends happy to join this community!

    I've recently ported the sacred stones back on my mac for a good nostalgia trip. Really amazing to relive some of your childhood memories again!

    So, being the obsessive FE gamer that I am, i've recently unlocked Lyon and maxed out most of my roster.. and even optimised their supports XD

    •IS there anyway to make creature campaign more challenging? Are there safe/fun patches that provide that?

    •ALSO, are the monster stats in Lagdou ruins very different in hard mode versus normal mode?

    Any advise regarding this would be much appreciated 🙂

     

     

    Screenshot 2019-07-23 11.36.43.png

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