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NebataCrawler

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Posts posted by NebataCrawler

  1. On 1/31/2020 at 1:09 PM, caladrius said:

    Hi NebataCrawler,

    I just uploaded a UPS patch (v3_3) that I am hoping corrects the issue that you are facing on Chapter 9. I was personality not able to reproduce the problem, but I did encounter some funny values that did not match how other Game Over calls were being made, so I aligned them to match other chapters. Please let me know if this corrects the problem or whether you are still experiencing the issue.

    Hey Caladrius,

    Finally got back to it a couple days ago, and I am please to say that the bug is fixed! I did a bit of experimenting in chapter 9, though nothing too thorough, and I didn't encounter any glitches or issues.  Thanks for the fix!

    I'm on chapter 13 now, and boy is it punishing if you don't properly level your White Lions cast during the side chapters/final few early-game chapters. That being said, I'm loving the difficulty and map design!

    Cheers!

  2. Hey caladrius, great project so far! I'm loving the balance, difficulty, and map design.

    I've had a bit of trouble in chapter 9, and am reasonably sure that it's a bug.  A few moves into the first turn, I get a Game Over.  This happens for seemingly no reason, like when I visit a house, attack an enemy, or simply wait. I've tried holding the starting position in the corner, and I get a game over after the enemy phase.

    Any clue as to what is happening?

    Again, enjoying the hack- well done!

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