-
Posts
69 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Posts posted by skywalker
-
-
46 minutes ago, caladrius said:
I have responded to your Ch 17 questions in the spoiler box below. I hope this helps.
Only one of Tanya or Wanda are recruited in a single playthrough. This is sort of like the Deen/Sonya or Harken/Karel choices. There isn't a wrong choice here. I think either girl can fit nicely on any team.
- Wanda is very defensive and with great avoid, so I find her great at baiting enemies as well as having all the benefits of a mounted unit.
- Tanya is more of a glass cannon style of mage. She hits hard and pretty accurate, even with thunder magic.
The choice also sends the player to different maps: Ruby or Burga or Sapphire of Burga. Both maps are fun; though, Sapphire of Burga is a little more difficult.
Aw man, I thought I could get both but well I am satisfied with my choice. I like damage dealers more than defenders so I go with Tanya (She is cute btw). Thank you for the replies, buddy. Your hack is awesome.
-
Well, I 've come to another difficult choice between Tanya and Wanda, both girls are cute btw. I will put it in spoiler tag then
SpoilerIf I choose Talford I will get Wanda, otherwise I will go with Tanya so do I still have a chance to recruit the other girl later?
-
1 hour ago, caladrius said:
Unfortunately, you did miss her. Roxie will only show up in Part 2 if you find her in Part 1 and she survives. She can be found in Chapter 5. As long as you have Atticus open the chest nearest the player placement, you will find her.
Oh no, you misunderstand me. I already recruited her in Part 1 and she survives. I see her joining time in part 2 is same as Silvan (already got him though) according to .pdf file you provided, I might be wrong but I wonder if she will show up later or before that?
-
Well, I have a question. Does Roxie automatically join in part 2 or she needs to be recruited like in part 1: have someone stepped on some tiles to get her? If that 's the case I think I already missed the chance, I am on chapter 14 btw.
-
7 hours ago, bløød said:
That's because the patch was made for an older version of the skill system and is incompatible with the current one. Honestly, if I knew updating the skill system would cause so much trouble, I would not have done it. And now I can't even go back to the previous version without making the game crash. Nothing much to do except pestering the authors to release an update correcting those issues.
Everything seems ok when entering the ruin 1st floor but from the 2nd one and onward, my units' stats are messed up.
So there is nothing we can do to fix it, right? Well I guess I will have to bear with it then.
-
On 9/12/2019 at 6:00 PM, Street Hero said:
Download Febuildergba, chose rom, open, menu-tools-patches and search "skills system debuff fixñ
I could not use it to apply the patch because it says "this cannot be used because it doesn't meet some conditions". So what am I supposed to do to fix that annoying glitch?
-
On 9/12/2019 at 6:00 PM, Street Hero said:
Download Febuildergba, chose rom, open, menu-tools-patches and search "skills system debuff fixñ
Can you tell me where I can get that fix patch?
-
Just now, Street Hero said:
It's the famous skillssystem debuff glitches, there's a patch for fixing it though
Can you show me how to do it?
-
I've found another glitch: I am at the 2nd floor of the ruin, the 1st fours units have negative stats.
-
7 hours ago, bløød said:
New version is out guys, pretty small update. I replaced Dozla's personal skill with another one because heavy strikes wasn't working as expected. I updated some map sprites and item icons. There are new palettes for Fado and Vigarde. Corrected the palettes for the classes reel that plays in the opening sequence of the game.
Where's the download link, Blood? And do I have to restart the whole game again?
-
-
On 7/16/2019 at 11:36 PM, bløød said:
*Aw, hell. I just noticed updating the skill system messed up the learnsets for most enemy classes. Unfortunately, I have to suggest not playing the hack until I upload a new version. I will be taking down the links until I fix this (probably this weekend)*.
Hoh, I guess I will have to start all over again. Well this is the 3rd time. Alright, I will wait for your next patch.
-
6 hours ago, bløød said:
Ah yes, I was hoping to get some feedback on him. I believe I gave him a skill that prevents effective damage, and I admit that might have been a mistake, since he has massive defense and resistance. Could other people comment on this, please?
Leaving the skill there is fine, his RES and DEF should be nerfed and I hope you fix those moving sound issues.
-
Hey Blood, the moving sound of pegasi and horsemen unit is the same as infantry one. I wonder if it is a glitch? Also, Seth doesn't have a moving sound.
-
If I remember correctly, in the vanilla game you get Lyon by beating the ruin 3 times on the creature campaign, no need to be on new game though.
-
4 hours ago, bløød said:
Yeah, I've been playing my hack recently and I also had the impression that she got a little broke with that skill. I wasn't the one who picked that for her though. The skills of most allied units were chosen by the authors of the skill system. I considered changing it, but changing skills result in save incompatibility and everybody who is currently playing would be locked out of newer versions. I may do that for a final version though.
No ,not again pls. Lute is fine as she is. If you wanna change, just increase Amelia's Str growth rate, 30 % is not enough to make her a decent unit.
-
After a quick test, I can confirm that all the previous saves prior to v2.2 ARE NOT COMPATIBLE. I know it's a pain in the neck but I have to start from scratch again (may do it after your final update Blood) and I think it's worth it.
So Blood, could you please edit your 1st post to notice everyone else about the compatibility?
-
So is v2.0 save compatible with v2.2? I don't wanna start all over again, it's a pain.
-
Is it safe to use the 0.9.11 save or do I have to play the latest patch from scratch?
-
Steal doesn't work on this one. There is no Steal command when moving Colm next to the enemy with stealable items although his speed is far more than his foe. Didn't test on Rennac 'cos I haven't play his chapter yet.
-
6 hours ago, Jotari said:
Should be live. The map still doesn't work, so it's accessed via the Tower of Valni.
Yup but the exp is so little compared to the one given by Lagdou ruin.
-
Waiting for an update so we can access Lagdou ruin.
-
I 've found some bugs so far:
1. From chapter 4 and onward, Seth cannot be deployed. I wanna pair him with Eirika and he is actually a good unit.
2. Starting from chapter 10, some of my units have negative stat.
Hope you can fix them soon.
-
I've tried this patch on several Fe7 roms but none was working. Can you tell me the name of the rom you used to to patch?
Fire Emblem 6 The Royal Army- Sequel CH:27 Complete
in Fan Projects
Posted
Same here. The patch doesn't work with either ROMs: translated and untranslated one.