LeahScott
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Posts posted by LeahScott
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On 1/18/2024 at 1:58 PM, King Marth 64 said:
Ok, so I did managed to get a new Levono Gaming Laptop for my college class from Best Buy on Sunday on sale because they stopped giving to the students for borrowing for a whole semester and I just got the Game Pass Ultimate for 3 months free and it's technically part in the Laptop's Xbox App as a free claim till Nov 2025, but it's not showing the notification on my Desktop. I have a question towards Game Pass on PCs if anyone here have a knowledge on Game Passes for PCs.
If I did registered Game Pass on my Laptop, would it registered the Game Pass membership on my Desktop since I'm still logged in both devices or it only registered on one computer?
Any update?
Edit: Still waiting.
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Thanks for the info, I appreciate it. I also want to know it.
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On 10/30/2023 at 9:50 PM, Perkilator said:
To celebrate Halloween, I'm going to focus on my "what-if" for Castlevania in Smash Ultimate. Alucard was considered as the Castlevania rep for Ultimate due to more people being familiar with him, but was ultimately made an Assist Trophy and both Simon and Richter Belmont were made playable in his stead. But what if it was Simon and Alucard who were the two Castlevania reps in Ultimate? My idea here was to give the best of both worlds: both the fighter who was heavily requested on the Fighter Ballot (Simon) and the fighter that Sakurai assumed more players would be familiar with (Alucard). I figured now was a good time, too; not only because it's the week of Halloween, and Cstlevania Nocturne was released on Netflix last September, about three days before the start of October.
My interpretation of Alucard (which will be primarily based on a mod from earlier this year) will be the main focus of this topic, but I will throw in things like my changes to Simon and other Castlevania-related content for good measure. Just keep in mind that this will be a pretty lengthy topic, hence I will use spoiler tags frequently.
Reveal trailer: The Vampire Killer
The trailer opens to a dark and stormy night outside of Dracula's Castle; someone in a dark cloak is seen entering the building as Luigi is heard screaming from within. The trailer cuts to Luigi inside the castle attempting to use his Poltergust G-00 to fight off a pair of mummies; this only succeeds in a mummy pausing as the plunger falls off of its face, and Luigi flees. He pauses in a chapel in relief, only to encounter Medusa and run again. Luigi's flight is brought to a screeching halt when he trips and finds himself before Death, causing him faint as the villain slashes him with his scythe and steals his soul. Suddenly, the cloaked figure lashes out with a spiked ball chained to a whip and socks Death in the face. He throws off his cloak and reveals himself to be the 4th direct descendant of the Belmont Clan.
Simon
Joins the Hunt!Simon throws a Cross to defeat Death before the trailer switches to a gameplay demonstration of his moves, including his Final Smash, Grand Cross. Simon is then seen walking on the stage version of Dracula's Castle as Dracula himself appears as an Assist Trophy. Simon is damaged by Dracula's Hellfire as the trailer cuts back to animation, showing Dracula attempting to land the killing blow on a downed Simon; suddenly, a sword appears, destroying the attack. This sword is revealed to be Crissaegrim, the signature weapons of Dracula's son, who continues to fend off attacks as he says "Begone! You don't belong in this world, Father!"
Alucard
Crosses Over!Alucard's moves are then demonstrated through gameplay footage, including the Dark Metamorphosis mechanic and Alucard's Final Smash, Infernal Blade. The trailer ends with Simon and Alucard fighting the boss version of Dracula and defeating his first and second forms.
Super Smash Bros. Ultimate × Castlevania
(with Simon's Cross as the ×)Afterwards, Luigi's soul is seen attempting to return to his body when Carmilla appears at the window, causing him to scream in terror once again during the final shot of Dracula's Castle.
Alucard's Playstyle & Fighter Abilitiy
Playstyle: Glass Cannon
Alucard is significantly more mobile than Simon, but at the cost of also being lighter and more susceptible to damage. While Simon is a zoner who is almost entirely dependent on forcing approaches with his whip and projectile attacks, Alucard instead prefers to work around openings while being careful due to his lighter weight.Fighter Ability: Dark Metamorphosis
Dark Metamorphosis allows Alucard to heal slightly with each successful sword attack, but it has a time limit that depends on whether Alucard is winning or losing. Missing sword attacks depletes your time limit faster and using a special move ends the mode altogether.Alucards's alts & other animations
- Symphony of the Night (default)
- Dracula (black / red)
- Sypha Belnades (cyan)
- NES Alucard (red)
- Richter Belmont (blue)
- Maria Renard (green)
- Genya Arikado (black)
- Soma Cruz (white)
Intro: Alucard appears from a coffin surrounded by a blood-red aura of darkness and steps out.
Stance/Idle 1: His idle stance from Symphony of the Night.
Idle 2: Alucard pushes his hair back.
Idle 3: Alucard turns his back to the camera.Walk: His walk from Dracula’s Curse.
Dash: His brief dash and run from Symphony of the Night.
Damage: His damage animation from Dracula’s Curse.
Jump: His jump from Symphony of the Night; the delayed midair jump sees his cape turn into bat wings.
Crouch: His crouch from Symphony of the Night.Taunts
Up: “Very well. Come!”Crissaegrim briefly floats in the air as Alucard swings his cape.
Side: “Out of my way.” Alucard covers his face with his cape.
Down: “Mother…watch over me.” Alucard briefly takes out Crissaegrim.Icon: Dracula’s Castle
Boxing Ring Title: The Tragic Prince
Star K.O.: https://youtu.be/eu1wZ1s-6-o?feature=shared&t=519
Kirby Hat: Alucard’s hair.Normal Moves
Jab: Alucard performs two horizontal slashes in quick succession (3% each hit, small knockback). Upon tapping the A button once, and then moving forward while tapping it again afterwards, Alucard can use this attack while walking forward; this stops once you stop tapping the A button.
Forward+A: Alucard performs a single wide slash that also hits crouching opponents (6%, small knockback)
Up+A: Blue Knuckle; Alucard performs an uppercut with his bare knuckle (7%, small knockback). This attack has an aura effect, but its strength doesn't scale relative to Alucard's damage.
Down+A: Alucard performs a horizontal crouching slash that pops opponents upward (7%, small knockback), so you can follow up with Blue Knuckle and then an aerial attack.
Dash Attack: Alucard dashes forward and slashes multiple times (9%, small knockback). The move is slightly stronger when used right after the initial dash. It's also good for catching landings, but not for taking stocks.
Edge Attack: Alucard turns into a wolf before climbing back up and retaliating (9%, small knockback)
Get-Up Attack: Alucard turns into bats before spinning around and reforming (8%, small knockback)Aerial Attacks
Air+A: Sword Brothers; Alucard spins Crissaegrim in front of himself (11%, OK knockback). This attack hits entirely around Alucard's body, so it's not ideal for opponents that are right next to him.
Air Forward+A: Alucard punches downward, sending opponents outward (8%, small knockback), making it good for landing.
Air Back + A: Alucard slashes behind himself (6%, small knockback). It's quick and can combo into other attacks, but it can't reliably K.O. opponents.
Air Up+A: Alucard’s cape turns into a pair of bat wings, hitting the opponent above Alucard (11%, OK knockback). This attack is strongest at the tip, so it's ideal for disrupting potential spikes.
Air Down+A: Alucard performs a dive kick falling diagonally downwards (12% with a meteor effect, OK knockback). This attack ca send grounded opponents upwards.Smash Attacks
Forward+A: Thunderbrand; Alucard performs a horizontal slash with Crissaegrim enveloped in electricity, paralyzing them with a sweetspot at the tip (18%, OK knockback). Hit the sweetspot at higher percents to combo into other attacks, like his forward tilt.
Up+A: Firebrand; Alucard stabs above himself with Crissaegrim enveloped in fire, launching them further with a slightly bigger sweetspot at the tip (23%, medium knockback)
Down+A: Icebrand; Alucard stabs at the ground with Crissaegrim enveloped in ice, freezing opponents with a slightly smaller sweetspot at the tip (17%, OK knockback). It's great against foes that stay on the ledge, though they don't stay frozen for very long.Grab Game
Grab: Alucard grabs the opponent with his left hand.
Pummel: Alucard slashes horizontally (2%)
Forwards+Throw: Holy Water; Alucard throws a bottle of holy water that bursts into green fire and travels along the floor (10%, OK knockback)
Back+Throw: Alucard turns into a wolf and throws the opponent behind himself (12%, OK knockback)
Up+Throw: Sword Familiar; Alucard magically summons a sword that stabs and launches foes directly upward (12%, OK knockback)
Down+Throw: Vampire Killer; Alucard swings a familiar-looking chain in below himself that launches opponents upward (8%, small knockback)Special Moves
B : Hellfire
Alucard sends forth three flaming projectiles, all organized in a column (5% each, small knockback). This essentially turns Hellfire into a tall projectile that forces the opponent to either jump or shield. In Dark Metamorphosis, holding B turns it into Dark Inferno, a single large fireball that travels faster after a bit of startup (20%, OK knockback).
B + ← → : Wing Smash
Alucard turns into a bat and dashes forward (15%, OK knockback). In Dark Metamorphosis, this attack becomes Wing Crash, which travels further and has armor (22%, medium knockback). However, both versions are considerably telegraphed and leave Alucard vulnerable to be either grabbed or countered.
B + ↑ : Mist Form
Alucard turns into mist and jumps a great height using his bat wings, making him intangible until he enters freefall. In Dark Metamorphosis, Alucard flies higher and his intangibility lasts until he lands on the ground during freefall or grabs the ledge. Be careful, though; once Alucard grabs a ledge in Mist Form, the end of his intangibility takes the place of the usual invincibility frames of a ledge.
B + ↓ : Dark Metamorphosis
Alucard envelops himself in a blood-red aura and enters Dark Metamorphosis. If Down + B is pressed while Alucard is already in this mode, Alucard instead performs Tetra Spirit, which summons four dark shots that home in on the nearest opponent (4% each, small knockback). Excessive use afterwards will cause the mode to be active for less time.Final Smash: Infernal Blade
Alucard dashes forward and slashes opponents with Crissaegrim (6%). If it connects, the first opponent hit is taken into a cutscene where Alucard leaps into the air and strikes them down with Crissaegrim enveloped in flames (50%, far knockback). If the opponent is above 100% at the end of the attack, they are instantly K.O.’d.Post-Battle
Winposes
1: “‘Do not hate humans’…that is what my mother said.” Alucard loosely mimics his pose on the box art of Symphony of the Night.
2: “Apologies, but I cannot allow myself to be defeated.” Alucard turns his back to the camera as his cape flows in the wind; based on one of his victory poses from Judgement.
3: “Back, now, to where you belong.” Alucard firmly plants Crissaegrim into the ground; based on one of his victory poses from Judgement.Applause: Alucard claps for the winner.
Victory Music: Victory! CastlevaniaAnd now, for my interpretation of Simon...which honestly isn't that different from canon but stay with me.
Intro: Simon appears onstage surrounded by rays of light, and cracks the Vampire Killer before coiling it
Stance/Idle 1: His idle animation from the original game.
Idle 2: Simon stands upright with his right hand on his hip.
Idle 3: Simon thrusts his hand downwards.Notable Palette Swaps
- Castlavania 1 design (default)
- Leon Belmont (white)
- Juste Belmont (red)
- SCIV Japanese box art (blue)
- SCIV Western box art (yellow)
- Haunted Castle (gray)
- Simon's Quest design (special costume 1)
- Chronicles design (special costume 2)
Walk: His walk from the original game. Simon can also moonwalk if the control stick is tilted backwards after crawling.
Dash: Simon runs somewhat slowly.
Damage: His damage animation from the original game.
Jump: His jump from the original game.
Crouch: His crouch from the original game. Simon can also crawl.The following damage values assume the attacks with Vampire killer attack with the spiked ball at the end.
Normal Attacks
Jab: Simon swings the Vampire Killer twice while holding it lengthwise (2% each hit, small knockback), followed by a spinning whip flurry (1% each, small knockback), finishing with a final uppercut (3%, small knockback)
Forward+A: Simon's iconic whip strike (12%, OK knockback). If A is held down, Simon can freely point the whip in any direction.
Up+A: A vertical whip crack (11%, OK knockback)
Down+A: A slide kick (5%, small knockback), followed by a jumping slide kick (5%, small knockback)
Dash Attack: Blade Dash; A dashing attack while twirling the Vampire Killer (12%, OK knockback)
Edge Attack: Simon kicks forward while getting up (9%, small knockback)
Get-Up Attack: Simon kicks behind, then in front of himself (7%, small knockback)Aerial Attacks
Air+A: An aerial Whip Twirl (10%, small knockback)
Air Forward+A: Simon rears back and performs a long-ranged whip crack (12%, OK knockback)
Air Back + A: Simon rears back and performs a long-ranged whip crack behind himself (12%, OK knockback)
Air Up+A: Simon rears back and performs a long-ranged whip crack above himself (12%, OK knockback)
Air Down+A: Simon performs a dive kick falling diagonally downwards (12% with a meteor effect, OK knockback)Simon's forward, back and up aerials can also double as a tether recovery.
Smash Attacks
Forward+A: Simon rears back and performs a powerful, long-ranged whip crack (18%, medium knockback)
Up+A: Simon performs a long-ranged, backwards arcing lash above himself (16%, OK knockback)
Down+A: Simon drags the Vampire Killer across the ground from forward to back (16%, OK knockback)Grab Game
Grab: Grabs the opponent with his left arm.
Pummel: A knee strike (1%)
Forwards+Throw: Simon spins once and flings the opponent forward (8%, small knockback)
Back+Throw: Simon flings the opponent backwards with both arms (8%, small knockback)
Up+Throw: Simon heaves the opponent into the air before lashing at them with the Vampire Killer (11%, OK knockback)
Down+Throw: A downwars arcing punch with his left hand (9%, small knockback)Special Moves
B : Axe; Simon throws an axe that travels at a high parabolic arc (15%, OK knockback)
B + ← → : Cross; Simon throws a silver cross projectile that functions similarly to a boomerang (9%, small knockback), but the angle can't be adjusted.
B + ↑ : Uppercut; on the ground, Simon performs a rising multi-hit uppercut with the Vampire Killer (15%, OK knockback). In the air, the attack travels much higher and can be steered forward more easily, but at the cost of dealing no damage. It's an attack where the grounded version makes up for lack of recovery with better damage, and the aerial version makes up for lack of damage with a better recovery.
B + ↓ : Holy Water; Simon throws a bottle of Holy Water diagonally downwards that explodes into a pillar of flame (2% each hit, small knockback)Final Smash: Grand Cross; Simon unleashes a barrage of magical crosses of light (read: not actual real-life crosses) that rise to the top of the screen (20% each, far knockback)
Taunts
Up: Simon grunts and holds the coiled-up Vampire Killer in the air.
Side: Simon holds the Vampire Killer lengthwise and spins it around himself twice.
Down: "Come!" Simon cracks the Vampire Killer on the ground next to himWinposes
1: "I vanquish the darkness!" Simon horizontally swings his whip twice before holding it behind him; based on one of his victory poses in Judgement.
2: Simon turns his back to the camera before looking back at it; based on one of his victory poses in Judgement.
3: Simon grabs a Magic Crystal before swinging his whip horizontally, which then leads to an endless animation based on a phenomenon in the original game that occurs when you hold A and B after collecting said Magic Crystal.Applause: Simon claps for the winner.
Icon: Dracula's Castle
Boxing Ring Title: Vampire Killer
Star K.O.: https://youtu.be/gL3PIOFP5iI?feature=shared&t=282
Victory Music: Victory! Castlevania
Kirby Hat: Simon's hair.Other Castlevania content
Assist Trophy: Sypha Belnades
A supporting character previously playable in Dracula's Curse; Sypha alternates between three spells.- A fire stream straight in front of herself
- A spreadshot of three electric spheres
- An icy gust below herself; this is based on Fake Sypha's sole attack in Symphony of the Night.
Boss: Dracula
Dracula appears as a boss, using various attacks of his from throughout the series.Stage: Dracula's Castle
This stage is a relatively simple one, with stairs on the right side, candles that drop items when attacked, and cameos from various Castlevania bosses.Songs:
- Vampire Killer
- Starker / Wicked Child
- Out of Time
- Nothing to Lose
- Black Night
- Cross Your Heart
- Can't Wait Until Night
- Bloody Tears / Monster Dance
- Bloody Tears Ver. 2
- Beginning
- Mad Forest
- Aquarius
- Overture - Castlevania III: Dracula's Curse
- Theme of Simon Belmont
- Opus XIII
- Divine Bloodlines
- Slash
- Dance of Illusion
- Iron-Blue Intention
- Dracula's Castle
- Dance of Gold
- Festival of Servants
- Death Ballad
- Lost Painting
- The Tragic Prince
- Awake
- Ruined Castle Gallery
- Lament of Innocence
- Jet Black Incursion
- Crash in the Dark Night
- Ripped Silence
- Hail from the Past
- Jail of Jewel
- Twilight Stigmata
- Jet Black Wings
- Go! Getsu Fuma
Thanks for sharing 🙂
How was your Halloween? -
On 5/4/2023 at 1:01 AM, Saint Rubenio said:
Old People Squad on chapter 1. Too bad three of them join in the lategame. Zelkov would also be a part of this dream team. Also playable Seforia. And Hyacinth, because I find Hyacinth to be really funny. And Nelucce and Mitan, I always wished they were recruitable too. Hey, if we're talking dreams...
Fortunately, mods make my dreams possible. Just about any dreams, at that!
Yeah, I agreed with you 😞
Katsucon 2024
in General
Posted · Edited by LeahScott
Thanks for the advice, I appreciate you.
Edit: When they will organize it again? Any update?