Jump to content

Paper Mario

Member
  • Posts

    12
  • Joined

  • Last visited

Posts posted by Paper Mario

  1. On 3/13/2024 at 6:59 AM, Jotari said:

    I don't see why anyone would specifically need to be on the same team. Being able to ko a rival should be a viable strategy. Ko'ing the enemy just wouldn't lead to victory. In fact, the optimal strategy would probably be to get the rival bounty hunter to a high % and specifically not kill them, instead just knock them far away so you can focus on the bounty. Killing the opponent would just let them respawn fresh and capable of tanking through more attacks.

    My vision was that everyone would have one stock and anyone who died would lose

  2. On 9/25/2023 at 6:18 PM, Lord_Brand said:

    The title doesn't line up with the content of the OP. That said, I don't really hate any particular Pokemon type; there have been Pokemon I like and don't like of each type. As for the type combinations, I think it's inevitable that we'll have standard Pokemon of every type pair eventually.

    The title was a question, the op content was to follow up with the question

  3. Type matchups are reversed. Unlike an inverse battle, immunities are reversed too and types that resist or are weak to themselves remain as so.

    So under normal battle conditions, Bug is strong against Dark and Psychic (while both deal normal damage to Bug), Ghost is immune to (and deals normal damage to) Fighting while Fairy is immune to (and is strong against) Dragon. Bug would instead be weak to (and deals normal damage to) Dark and Psychic, Fighting would be immune (while dealing normal damage) to Ghost and Dragon would be immune to while also being strong against Fairy.

  4. 3 hours ago, lenticular said:

    I have to imagine that at some point over the history of the development of Mario Party, someone in the development team has come up with the idea of "what if we allow for more players?" Conceptually, it's not a particularly big creative leap to make. So the fact that they've never done it probably means that they decided it wouldn't work very well for whatever reason.

    And I think that First Mate has hit on the two biggest reasons why it wouldn't work well so I'll largely just echo him, but I will add another couple of potential concerns: 8 players would mean you'd need 8 controllers, which a lot of people don't have. I sure don't. And also, there's the issues of how many people you can happily fit around a Switch. My living room certainly can't fit 8 people and have most of them be anything close to comfortable, and I imagine that's true for a lot of people as well.

    And yet they made other 8 player games, most notably Smash and Mario Strikers

×
×
  • Create New...