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SimSimma

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Posts posted by SimSimma

  1. 230iB.png

    So I've got this far, and it works apart from the part in the sheet which is still ninian. that bit is her map animation for dancing.

    I can't figure out how to break down tethys map animation for dancicng as on her sheet its smaller that ninian's is.

    2314o.png231mi.png

    any advice?

    Full tethys sheet if needed

    2314B.png

  2. Hi, so im having this problem with the fe8 dancer map sprite. I've imported the map sprite and its animation, and the standing map sprite is fine but when I hover over it this happens

    227ky.png

    when actually moving across the map it moves fine though.

    I've inserted it into free space at DA0000 and tried reinserting it in different places and ripping the sprites again but the problem still occurs. I've imported other map sprites from FE8 which work fine.

    So far with my rom, i've used to feditor to change some classes and a hex editor to add tilesets. Does anyone know what the problem is?

  3. When your inserting your map are you telling the inserter where to put your map changes?

    i86dl.png

    for example in this image above i have written the pointers to replace chapter 2's map and map changes. once you do this mac1 and the other codes should trigger your changes.

    your problem sounds similar to when my map changes weren't working when i first used tiled, until I realised I wasn't using the correct map change pointers for the correct maps

  4. Kenshi, why not just shrink the beach then?

    I did actually shrink it from what it was when I started the map but I felt making any smaller would make the map more boring.

    I actually like what's there--it feels like some shambly settlement :p

    My brother actually said the same thing when I asked him about the beach haha

    Oh I see now, thanks for that seph

  5. Hey there i'm Kenshi, a small amount of people may know me as TelliusMan93 on SOS. Anyway after getting back into fire emblem and hacking stuff thought I would sign up here as SOS is pretty much dead.

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