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Sir Jason

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Posts posted by Sir Jason

  1. Miracle keeps you alive, counter would damage the adjacent enemy attacker, Vantage lets you get an extra attack in before the enemy gets to react thus killing him, life taker heals your unit when the enemy dies for an instant 50% hp.

    also the luna lance would give your attack the effect of luna.

    so magic would still be a weakness but still not as bad because of LB.

    or am I wrong about the activations?

  2. if you must change a near perfect build at least change it properly like so

    insteed of luna, use a luna spear so you have an extra skill space.

    free spot (skill of your choice)

    Limit breaker

    all skills +2

    aggressor

    resitance +10

  3. Why would you have tomebreaker if you have high resistance?

    I kept it to annoy mages further by making it harder for them to hit me and so I'd have a better chance of hitting them with a hectors axe.

    you could always just replace it with aggressor or counter or something like that if you don't agree with my way.

  4. Sir Jason, on 23 Aug 2013 - 12:09 AM, said:luna
    Limit breaker
    all skills +2
    tomb breaker
    resitance +10

    with Hector's axe - str/def +2

    luna would have 55% because of LB and AS+2 and with asset of +speed and flaw of -luck.

    Tomb breaker would give +50 to hit and avoid when fighting a mage, with Hector's axe that makes hit of 241 and avoid of 150.

    and as for a weak resistance, with LB, AS+2, and resistance +10 would give the general a resistance of 57.

    for movement problems you can give him both boots giving him a max movment of 9.

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