MathIsFun7225 Posted July 10 Share Posted July 10 (edited) This is a follow-up to SciresM's post from several years ago. Someone else has probably figured it out already, but I couldn't find it anywhere, so I'm posting it just in case. I've also posted this on FEUniverse. As you probably know, Kris gains bonuses to their base stats and growth rates depending on your choices for their past, present, and future during avatar creation. This data is stored at 0xEF80 in the decompressed FE12Data.bin in the form of 15 rows of 16 bytes each, where the first 8 bytes are the base stat bonuses and the next 8 bytes are the growth rate bonuses. The usual stat ordering (HP, Str, Mag, Skl, Spd, Lck, Def, Res) is used. The rows correspond to the past/present/future choices; in order, they are (Past) 0 Noble's child 1 Orphan 2 Farmer's child 3 Clergy/Priest's child 4 Merchant's child (Present) 5 Beautiful/Beauty 6 Diverse/Diversity 7 Strong/Strength 8 Kind/Kindness 9 Wise/Wisdom (Future) 10 Honorable 11 Recluse 12 Truth-seeker/Enlightened 13 Humanitarian/Humane 14 Rich/Wealthy The growth rate bonuses are encrypted in a similar way to the character/class growth rates. The decryption function is located at 0x2049814 in the DS RAM; it uses the same lookup table as in SciresM's post, and the index is computed as index = (encrypted_growth_rate - (0xB7 ^ (0xE1 * ((row_index ^ 0x7B) - 9 * growth_rate_index)))) & 0xFF This information isn't super useful since it only applies to Kris, but it could be used to edit these growth rates if someone wanted to do so. Edited July 10 by MathIsFun7225 Quote Link to comment Share on other sites More sharing options...
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