Reganis Posted March 13, 2009 Share Posted March 13, 2009 (edited) Using Nightmare, I've made Roy's portrait pallete the same as Rutger's, and it looks pretty cool. I wan't to do the same thing with his animation pallete so he has the brown hair and red armour in his battle animation. Anybody know how to do it, and the right tools to do it with? Edited March 13, 2009 by Sealed Sword Quote Link to comment Share on other sites More sharing options...
Bohemund Posted March 14, 2009 Share Posted March 14, 2009 You need a hex editor and VBA. You find out the hex codes for what colors you want via VBA. When you get the codes in proper order (comparing Rutger's order to Roy's), you look up Roy's initial color codes up in a hex editor and change them to Rutgers. Quote Link to comment Share on other sites More sharing options...
Reganis Posted March 16, 2009 Author Share Posted March 16, 2009 You need a hex editor and VBA. You find out the hex codes for what colors you want via VBA. When you get the codes in proper order (comparing Rutger's order to Roy's), you look up Roy's initial color codes up in a hex editor and change them to Rutgers. ok, thanks! Quote Link to comment Share on other sites More sharing options...
Bohemund Posted March 17, 2009 Share Posted March 17, 2009 No problem. Need further instruction, I can always dig out a link to the tutorial I learned from. Quote Link to comment Share on other sites More sharing options...
Reganis Posted March 17, 2009 Author Share Posted March 17, 2009 No problem. Need further instruction, I can always dig out a link to the tutorial I learned from. Ooh! A tutorial! Yay! If you can find the link, that would be great Quote Link to comment Share on other sites More sharing options...
Bohemund Posted March 17, 2009 Share Posted March 17, 2009 Here, try this one. It may be based on FE8, but it still applies to the other two as well. Quote Link to comment Share on other sites More sharing options...
Reganis Posted March 17, 2009 Author Share Posted March 17, 2009 Here, try this one. It may be based on FE8, but it still applies to the other two as well. Ok. Thanks again Quote Link to comment Share on other sites More sharing options...
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