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That One Thread


Florete
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=p

*insert sarcastic remark here*

More than just that sadly. Hair shading+Slight hair re-shaping, though the body is pretty much done.

/inserts sarcastic remark there

/pretends I know what it is

Meanie.

I totally didn't notice her hair shading [or lack of it] /fail

Well, um, you're still almost done. How long has it been again?

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/inserts sarcastic remark there

/pretends I know what it is

Meanie.

I totally didn't notice her hair shading [or lack of it] /fail

Well, um, you're still almost done. How long has it been again?

Neutral Astra now. Not really

A week, but I've barely worked on this since then. >_>

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Neutral Astra now. Not really

A week, but I've barely worked on this since then. >_>

/weep- Oh, wait. Okay.

Well, you don't have a bad time then. I'd bet it takes longer with all the colors you imply she has. whichishowmany

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Well, that's pretty dumb.

Start of turn 32

Ether used Recover!

Ether regained health!

The foe's Bronzong used Explosion!

Ether lost 219 HP! (83% of its health)

Ether fainted!

The foe's Bronzong fainted!

Proto won the battle!

Kuya: Lolwut

Kuya: gg

Proto: huh?

Proto: gg

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/weep- Oh, wait. Okay.

Well, you don't have a bad time then. I'd bet it takes longer with all the colors you imply she has. whichishowmany

About.....42? I reduced it though.

Well, that's pretty dumb.

Whoever explodes on the last pokemon loses.

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Ironic.

Cute hair. <3

I'd assume this is why your eyes are hurting? I wonder how many colors this'll have.

That is old, had about 60 colors on it.

EveraSheet.png

This is the finished one.

Edited by AstraLunaSol
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Furetchen (Green Earth)

A speed freak promoted to CO. Perpetually half-asleep, but better than he looks.

Hit: Dealing the damage.

Miss: Taking the hits.

All land vehicles are excellent on the offence, but all units suffer defensively. Naval units are more expensive, too.

CO Powers

-Adrenaline Rush

All direct land units gain 1 Movement, and their offense is boosted.

--Feral Blitz

All direct land units gain 2 Movement. Indirect land units can move and fire.

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And here I was expecting some specialty involving indirect combat, like Grit.

Furetchen (Green Earth)

A speed freak promoted to CO. Perpetually half-asleep, but better than he looks.

Hit: Dealing the damage.

Miss: Taking the hits.

All land vehicles are excellent on the offence, but all units suffer defensively. Naval units are more expensive, too.

They're more expensive but they get no power boost?

CO Powers

-Adrenaline Rush

All direct land units gain 1 Movement, and their offense is boosted.

Jess

--Feral Blitz

All direct land units gain 2 Movement. Indirect land units can move and fire.

Battleships will break the game.

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Battleships can't break the game because Super Power only grants that bonus to LAND indirects. I already said my navy was crap. And instead of naval units being worse at fighting I made them cost more.

EDIT: Well, yes, Jess. A) Green Earth, and thus Infantry have trenchcoats. B) EVERYTHING IS RIDICULOUSLY BOOSTED.

But yeah, what of it if I brazenly copied her power?

Edited by Furetchen Arrowroot
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Battleships can't break the game because Super Power only grants that bonus to LAND indirects. I already said my navy was crap. And instead of naval units being worse at fighting I made them cost more.

Fine. Rockets break the game. Provided there are sufficient roads.

EDIT: Well, yes, Jess. A) Green Earth, and thus Infantry have trenchcoats. B) EVERYTHING IS RIDICULOUSLY BOOSTED.

Green Earth is awesome.

But yeah, what of it if I brazenly copied her power?

Nothing, nothing. After all, she copied it from Max first, only changing "direct-combat units" to "land units".

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Rockets may break the game, but so does ... well, Colin. Or Hawke on non-naval maps. I mean, the entire point of the Super/Tag is to rush in and kill everything.

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