Ansem Posted January 10, 2010 Share Posted January 10, 2010 How can i avoid the side affects of character repcement? Link to comment Share on other sites More sharing options...
Blademaster! Posted January 11, 2010 Share Posted January 11, 2010 Maybe you should be more clear in what you are asking. Replacing characters and the side effects that such things can cause can mean multiple different things. Link to comment Share on other sites More sharing options...
Aleph Posted January 11, 2010 Share Posted January 11, 2010 The best way to deal with these kinds of issues is to plan out most if not all of your hack before you do anything and then throw out all the stock game data and start with just one chapter the events (etc.) of which you design yourself. Or at least, that's what I would do if I actually made hacks of FE games instead of simply RE'ing them. Derp. Link to comment Share on other sites More sharing options...
Ansem Posted January 12, 2010 Author Share Posted January 12, 2010 Maybe you should be more clear in what you are asking. Replacing characters and the side effects that such things can cause can mean multiple different things. My fault. I was working on a hack which i turned marcus wolt and bors into an enemy. Replacing them were Nacien Brunya and Murdock. During chapter 3 My Nacien dissapered and the enemy Nacien stayed. any tips on how to avoid this Link to comment Share on other sites More sharing options...
Blademaster! Posted January 12, 2010 Share Posted January 12, 2010 Change Nacien too someone else and try to avoid having the same character appear on the map twice. Link to comment Share on other sites More sharing options...
Ansem Posted January 12, 2010 Author Share Posted January 12, 2010 Change Nacien too someone else and try to avoid having the same character appear on the map twice. Thanks i'll try that Link to comment Share on other sites More sharing options...
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