Redthir Jerdisheim Posted March 18, 2010 Posted March 18, 2010 I am currently doing a Lyn Hard/Eliwood Normal playthrough. During this playthrough, I will use a random name fruit machine to determine who comes with me (I will probably use all 3 Lords every battle, forced or not). I'm currently on Chapter 9 and my Erk is pretty much screwing himself. He's level 4 and all his level ups were 1 stat (HP, HP, Speed) Please note that for every battle, I will post the units I brought with me. On chapter 7 I used everyone except Matthew and Erk On chapter 7x I used everyone except Lucius and Kent On chapter 8 I used everyone except Florina (lucky) and Wil (unlucky) My chapter 9 team is - Lyn Dorcas Serra Florina Rath Kent Matthew Lucius Nils Erk :( Tell me what you think of this idea. It's probably completely stupid, but I wanted to see what people would have to say.
Integrity Posted March 18, 2010 Posted March 18, 2010 hee hee. I like it, but we need total playthrough logs, STAT. I usually re-run the game by randomizing ~10 people + Main Lord and using only them.
Meteor Posted March 18, 2010 Posted March 18, 2010 I will use a random name fruit machine What? IMO you should use fewer units than (max-2)... Is it even challenging like that?
Integrity Posted March 18, 2010 Posted March 18, 2010 Well, Max-2 is fine because he's randoming the shit out of it. It sorta luck-proofs him because otherwise he'd be boned when he rolls a nice big streak of units he hasn't pulled out since Lyn, ya know? I've done it lower, but with consistent teams.
Narga_Rocks Posted March 18, 2010 Posted March 18, 2010 What? IMO you should use fewer units than (max-2)... Is it even challenging like that? Well, Max-2 is fine because he's randoming the shit out of it. It sorta luck-proofs him because otherwise he'd be boned when he rolls a nice big streak of units he hasn't pulled out since Lyn, ya know? I've done it lower, but with consistent teams. Um, if you randomize every single map, using max deployment increases your chance of actually getting usable characters. I suppose even with 30+ units and 10 slots you still have pretty good chances of receiving a unit with some training, but having 12 slots makes it less likely to receive a bunch of level 5 units in the last chapter. I think max deployment is already plenty challenging. Sure, (max-2) increases the challenge, but will it be too much?
Integrity Posted March 18, 2010 Posted March 18, 2010 Um, if you randomize every single map, using max deployment increases your chance of actually getting usable characters. I suppose even with 30+ units and 10 slots you still have pretty good chances of receiving a unit with some training, but having 12 slots makes it less likely to receive a bunch of level 5 units in the last chapter. I think max deployment is already plenty challenging. Sure, (max-2) increases the challenge, but will it be too much? Er, am I misunderstanding you, or are you misunderstanding the content of the my quote? I was saying that Max-2 was a fair challenge, while quote 1 was insinuating that Max-2 wasn't nearly enough challenge... Beg forgiveness if I'm wrong here, though.
Meteor Posted March 18, 2010 Posted March 18, 2010 Um, if you randomize every single map, using max deployment increases your chance of actually getting usable characters. I suppose even with 30+ units and 10 slots you still have pretty good chances of receiving a unit with some training, but having 12 slots makes it less likely to receive a bunch of level 5 units in the last chapter. I think max deployment is already plenty challenging. Sure, (max-2) increases the challenge, but will it be too much? I must have misunderstood. I thought he (she?) was randomly choosing 2 units NOT to use. If every deployment slot is random, that's different.
Narga_Rocks Posted March 18, 2010 Posted March 18, 2010 I must have misunderstood. I thought he (she?) was randomly choosing 2 units NOT to use. If every deployment slot is random, that's different. I think the only reason the first few maps listed have just 2 is because there are enough deployment slots to use all but two units. That's also why the earlier chapters aren't even mentioned. Later on when more units become available, I'm assuming you'll see a lot more randomness. Er, am I misunderstanding you, or are you misunderstanding the content of the my quote? I was saying that Max-2 was a fair challenge, while quote 1 was insinuating that Max-2 wasn't nearly enough challenge... Beg forgiveness if I'm wrong here, though. I'm thinking max-2 is too much of a challenge when every slot but the lords are completely randomized. I suppose since he is using the lords in every chapter, though, he'd at least have 3 raised units at all times, so maybe max - 2 isn't too much. Since I'm saying max-2 is too much, I'm also saying max-3 or max-4 would be too much. I figured I may as well quote both in that case.
-Cynthia- Posted March 19, 2010 Posted March 19, 2010 Woudn't this encourage you not to recruit some characters (Nino, Wallace) and kill the bad people off?
Narga_Rocks Posted March 19, 2010 Posted March 19, 2010 Woudn't this encourage you not to recruit some characters (Nino, Wallace) and kill the bad people off? To maintain difficulty I would think two rules would need to be in place: recruit everyone. don't let units die.
Redthir Jerdisheim Posted March 19, 2010 Author Posted March 19, 2010 If it becomes too easy then I will get rid some of 1 or 2 slots and not use them. I didn't use 2 units on each of those chapters because the maxed out unit slot forces you to ditch 2 units. I'm now on Chapter 15 which is the first chapter that you have to ditch some units. I'll ditch 4 instead of 2, especially since I get reinforcements (Lyn's party). Alright: Eliwood Hector Serra Oswin Guy Erk Rebecca Marcus Matthew Didn't get either of my fighters. No Lowen and no Priscilla. I probably won't use Marcus much either. Begin! My units seem to be absolutely insane in general on this playthrough. Lyn (Level 12) - HP - 29 (She did get an angelic robe) Strength - 11 Skill - 16 Speed - 17 Defence - 5 Res - 3 Pretty sure that's way above average for her. Oswin (Level 13) - HP - 32 Strength - 17 Skill - 11 Speed - 8 Luck - 5 Defence - 16 Resistance - 4 Guy (Level 8) - HP - 26 Strength - 9 Skill - 12 Speed - 13 Luck - 8 Defence - 5 Resistance - 1 Rebecca (Level 5) - Strength - 8 Skill - 8 Speed - 9 Luck - 6 Defence - 3 Resistance - 2 My Sain is between levels 8 and 10. He has 10 Defence, which is very high for him. Everyone else is average. After Erk got killed, his stats were reset to his Level 1 stats. I was rather happy about this, since his stats aren't changed by much. My Chapter 16 team is nearly the same as chapter 15 - All 3 Lords Oswin Rebecca Wil Marcus Guy Serra Priscilla Matthew I didn't get any cavalry besides Marcus?????
Redthir Jerdisheim Posted March 20, 2010 Author Posted March 20, 2010 If it becomes too easy then I will get rid some of 1 or 2 slots and not use them. I didn't use 2 units on each of those chapters because the maxed out unit slot forces you to ditch 2 units. I'm now on Chapter 15 which is the first chapter that you have to ditch some units. I'll ditch 4 instead of 2, especially since I get reinforcements (Lyn's party). Alright: Eliwood Hector Serra Oswin Guy Erk Rebecca Marcus Matthew Didn't get either of my fighters. No Lowen and no Priscilla. I probably won't use Marcus much either. Begin! My units seem to be absolutely insane in general on this playthrough. Lyn (Level 12) - HP - 29 (She did get an angelic robe) Strength - 11 Skill - 16 Speed - 17 Defence - 5 Res - 3 Pretty sure that's way above average for her. Oswin (Level 13) - HP - 32 Strength - 17 Skill - 11 Speed - 8 Luck - 5 Defence - 16 Resistance - 4 Guy (Level 8) - HP - 26 Strength - 9 Skill - 12 Speed - 13 Luck - 8 Defence - 5 Resistance - 1 Rebecca (Level 5) - Strength - 8 Skill - 8 Speed - 9 Luck - 6 Defence - 3 Resistance - 2 My Sain is between levels 8 and 10. He has 10 Defence, which is very high for him. Everyone else is average. After Erk got killed, his stats were reset to his Level 1 stats. I was rather happy about this, since his stats aren't changed by much. My Chapter 16 team is nearly the same as chapter 15 - All 3 Lords Oswin Rebecca Wil Marcus Guy Serra Priscilla Matthew I didn't get any cavalry besides Marcus????? Chapter 16x - For this chapter I chose completely random units - Eliwood Oswin Raven Guy Lucius Erk Kent Lowen Matthew No healers! Chapter 17 (this one made me laugh) - Eliwood Sain Matthew (Had him every chapter now) Florina Lowen Marcus Lucius Kent (All my cavalry!) Canas No healers for the second time in a row. Chapter 18 - Eliwood Sain Hector Priscilla Wil Kent Lowen Bartre (finally a Fighter) Marcus (All my cavalry again!) Matthew Chapter 18x - Eliwood Canas Lowen Oswin Lucius Wil Hector Erk Priscilla Guy Chapter 19 - All 3 Lords Lowen Rebecca Florina Erk Marcus Serra Priscilla Dart Sain Raven About to start chapter 19, this team looks like a fun team!
Redthir Jerdisheim Posted March 20, 2010 Author Posted March 20, 2010 No arena abuse, right? I have done Arena abuse. I've basically cheated. Being that I'm on Chapter 20 right now abusing the arena, I should probably quickly end the chapter. Even if I got a very strange team: Rebecca and Wil both want the Orion's Bolt Bartre and Guy both want the Hero Crest (I don't have a thief with me to steal Oleg's) Erk wants the Guiding Ring but he's only level 9 Ninian cannot promote The Random name generator gave me both Hector and Lyn. The remaining 2 slots were unused.
El Rey León Posted March 21, 2010 Posted March 21, 2010 Oh. Well, as long as you don't have a "no arena abuse" rule, I might give this style of playing a shot. Sounds fun!
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