Jump to content

Percival vs Marcus vs Zealot


  

71 members have voted

  1. 1. Which Paladin is the best, in your opinion?

    • Percival
      46
    • Marcus
      15
    • Zealot
      1
    • They all suck in comparison to Seth
      10


Recommended Posts

So, which do you think is the best Paladin?

-Blonde Knight-General, tendency to give disconcerting ogles.

-Grizzled war veteran.

-Mercenary captain, but he looks more like somebody's dad than a hardened warrior. Likes to dress all his men in matching clothes.

Or alternatively

-Good in lategame

-Good in earlygame

-Good in midgame

Whoops, I wanted to add a poll but forgot. Crap.

Link to comment
Share on other sites

Percival. Hard mode bonuses make him the best Paladin in the GBA games statwise hands down. A Swords, A Lances and C Axes is also helpful.

Link to comment
Share on other sites

Percival. Hard mode bonuses make him the best Paladin in the GBA games statwise hands down. A Swords, A Lances and C Axes is also helpful.

Seth would like to have a word with you.

Marcus' earlygame is h4x, and while he isn't necessary to beat it (well, no character except Roy really is necessary to beat the game, so...), he is basically what keeps the first few chapters in hard mode from being some sort of sick maniac mode. He is the dude who tanks enemies and kills bosses while other characters still suck at it really badly.

I'm biased against Zealot and have never really used him much, but it's not like Midgame is really that hard anyway. At least, I've never had trouble getting past Midgame without him.

Percival is crazy amazing, really. But while he is incredibly h4x for lategame, "lategame" also means that we've actually got dudes that are capable of doing crap without his help now. He's still an amazing unit, he just isn't as special anymore as someone like Marcus was in earlygame.

So, statwise it's Percival, but in terms of usefulness, I'll actually say Marcus here.

Link to comment
Share on other sites

I'm tempted to just say Marcus, actually. Percival shows up and will be better than alan/lance, but not actually by all that much. They (due to supports) beat his hit/avo/crit/cev, probably, but he'd of course beat them at weapon levels (for sword and axe at minimum if not lance as well) and in general stats. But even so, you have them + Dieck + Rutger + Miledy at this point so depending on what you value I could easily see Marcus > Percival just because you have very little need of Percival at this point and a lot of need of Marcus early on.

Let's face it, 20/2 Lance has 15 str and 20 spd and +5 mt from supporting Roy and Alan. That's a tie offensively, except he has the ~same skill and has supports to account for his losses in luck when it comes to hitting things and not being criticaled. The +2 def from supports even means that he's only 1 down. Loses res fantastically and loses hp by a lot, but oh well. 20/2 Alan has 18 str so even without Roy nearby he wins that. Only 17 spd, though, so anything with 14 to 16 attack speed gives a win to Percival. Everything else? Yeah. 14 skill and 11 luck makes 33 base hit, but Roy + Lance makes 50 base hit. Percy has 39. Alan's 11 luck makes for 18 cev with Lance, and Percy has 14 or 15. Now, again, they lose defensively, but they basically win offensively because they'll be able to use silver lances with better hit, better crit, and equal or better damage. Only Alan loses offence on a very specific range of enemies: the ones with 14 to 16 attack speed. But mercs have more than that and most other units have less than that. Or, I think so, anyway. As for crit, Percy has 8 crit which is almost completely eaten by enemy luck. Alan has 7 + 17 for 24. Lance has 8 + 12 for 20. As for avo? They both get +25, so Alan has 70 avo and Lance has 74. Percival has just ~55. Meaning his hp lead makes him safer to throw against some groups of enemies because his COD will be 0% and theirs will not (even if it is <2% sometimes) but over time chances are they'll probably need to be healed less frequently.

And then there is a unit like a 20/2 Miledy, though I admit she probably isn't getting there with just 13, 14, and 14x to help her level before he appears. But still, in just a few levels she'll beat him in everything but luck and res (and weapon levels) only she flies.

Link to comment
Share on other sites

No, statwise HM Percival is probably the best Paladin in the GBA games. Sure Seth is overall more useful, but it we're being stat whores, Percival has better stats fo sho.

"Better" generally implies "more useful." At least I don't think I've ever seen anyone use it to mean something else.

My vote would be Percival because he's hot. That's easy.

Seriously now, it depends on how you value their utility. Zealot likely loses no matter how you spin it, but Marcus or Percival could win depending on how much weight you put to each of their contributions in the game.

Link to comment
Share on other sites

Percival. I don't care that Seth breaks sacred stones... Percival is incredible in a far harder game. I'd say Marcus is more useful to on that logic since SS is piss easy.

SS is very easy primarily because Seth exists.

Incidentally, I prefer Percival mainly because he has cool black armour.

Link to comment
Share on other sites

Going with Marcus. I figure why not? Marcus competes with exp gains. Percival competes with Alan, Lance, Miledy even if we restrict it to 7 and 8 move units. But if we stick to favourite, still Marcus. I just can't seem to like Percival, sorry RF.

btw: poll's up, for those that have looked at this topic before there was a poll.

Link to comment
Share on other sites

My vote would be Percival because he's hot. That's easy.

I concur with above.

Actually, I was thinking of voting for the Seth option due to me being a huge Seth fangirl (*shot*), but I actually like Percival.

Marcus pretty good though either considering how useful he is earlygame. Even if you are the type where you just want to train up all your low-level units, once in a while they'll get into a tight situation, and then you sic Marcus on the enemies and you just saved your units' lives.

But Percivals has superior stats and looks so he wins.

Zealot isn't all that useful considering you already have Marcus, and your team should be at least somewhat leveled at his joining chapter to take a couple of hits unless nobody proc'd defense at all due to bad RNG's. And he's not even hot. He's usable to a certain extent, but not to the degree of Percival and Marcus.

Link to comment
Share on other sites

Possible issue: Poll asks for favorite, OP asks for best. Those can easily have different meanings here.

I changed it to best. In any case, it's not possible to prove which one is the best, since it varies whether you think earlygame or midgame or lategame are most important. Of course, you could always vote for Percival on the basis that he's best-looking.

Link to comment
Share on other sites

  • 2 weeks later...

Percival. Seth isn't in FE6, and I find him overrated because just about any trained character can solo FE8 (He isn't of much use earlygame really).

Link to comment
Share on other sites

I've seen your videos sir, and they are pretty impressing indeed, but what I was going to is that there isn't much he is doing that others can't, basically, you can make him a proper boss killer so he gains good ammount of Exp, but there are others such as Franz and Eirika who would want more of that Exp so they don't suffer later on, Seth on the other hand doesn't need it, he's just about as good even without leveling for a few chapters (As also proven in your 0% growths runs).

Link to comment
Share on other sites

You realize that if you give Franz and Eirika more EXP, you lose turns? You're not going to get those turns back later on. Units need a lot of EXP to make a significant difference in combat parameters.

Link to comment
Share on other sites

Well, yes, that's right...mainly because I didn't think most people lowturned FE8 since there is no tactics rank (Aside from challenges).

Well how else are you determining who is "better". The only thing I can see is which unit helps the team more. But then how do you define "helps the team"? The one that makes the team the prettiest? The one that makes the team's average stats higher?

Or the unit that helps you get a lower turncount. I don't see many other functional ways in which to compare characters across games aside from their impact on your turncount/reliability.

Oh, and if you want to talk Percival vs. Seth or something make a topic in General FE. This is for Percival vs. Marcus vs. Zealot.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...