dondon151 Posted April 23, 2010 Share Posted April 23, 2010 Using my 0% log as a guideline, I'd suggest: AAA: 290 turns AA: 305 turns A: 320 turns And 20 turns for each subsequent lower rank. Not having 50 characters alive by the end of the game reduces rank by 1. Does this seem reasonable? Is 290 turns too "easy," considering that my 293 turns was achieved with base characters only? Are the spacings reasonable? Link to comment Share on other sites More sharing options...
Ardan Posted April 23, 2010 Share Posted April 23, 2010 Does this seem reasonable? Is 290 turns too "easy," considering that my 293 turns was achieved with base characters only? Are the spacings reasonable? I think the best idea would be to either playtest these rankings to be feasible or to srougne up documented playthroughs to get an idea of what turncounts people hit. I dunno, even though you were limiting yourself in that playthrough, you are much better at FE then the "average" player such as myself so yeah, I'd wait for more "data" to appear before finalising anything. Link to comment Share on other sites More sharing options...
dondon151 Posted April 23, 2010 Author Share Posted April 23, 2010 I think the best idea would be to either playtest these rankings to be feasible or to srougne up documented playthroughs to get an idea of what turncounts people hit... I'd wait for more "data" to appear before finalising anything. I agree. So to everyone else out there: hurry up with your playthroughs and play more efficiently. And recruit all the characters. Link to comment Share on other sites More sharing options...
Colonel M Posted April 23, 2010 Share Posted April 23, 2010 I agree. So to everyone else out there: hurry up with your playthroughs and play more efficiently. And recruit all the characters. Why didn't you tell me this Cath-ages ago? :/ Link to comment Share on other sites More sharing options...
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