LycopolisKing Posted September 12, 2010 Share Posted September 12, 2010 (edited) I'm think we should keep a record of every hacker that's out there prowling the wifi. Note, just being a hacker does not mean that they will automatically win - it is very possible to beat a hacker with the right strategy and successfully trained units. Also, please do not mistake very hardcore players for Hackers. Hackers: -Completely capped out characters on low levels -32 Movement or Above, or more than usual -99 uses on weapons -Imhullu -Unnatural weapons - Torches, MIID _NULL, things not attainable in game -Somehow being able to attack you without being on the map Hardcores: -Can have completely capped out characters, but usually not all of the stats, such as magic, are capped, and not all of the units in the party have completely capped out stats, and the characters are usually at level 20 or very near it. -Normal Movement -Normal weapons, often forged If you have any data on hackers, I would love to have it. I am keeping a record of the ones I fight on wifi. If you see me, I am Enigma Eli. I am not a hacker, but I am hunting them, so understand I am using a semi-competitive team on 'With Anyone'. Terms: Spy - Being able to attack without being detectable on the Map, rendering opponents helpless against unseen blades. Stacker - Being able to have two units occupy the same space, even allowing them to seize the castle with your unit on it. Thief - Using the MIID_NULL item to duplicate weapons in their opponents inventory for their own use MIID_NULL: An item that for some reason can be equipped and be used to attack, but it does nothing - literally, if your opponent uses it to attack you, they won't attack, but you'll attack back (if applicable). Somehow, though, unrelated to attacking (I think) it can also copy the items of anyone in view. Spying and stakcing are due to the game's limitations on the 32+ movement that hackers obtain. Explained by Sylvan: Let's say the opponent has 32 move. On there screen, they would see the game being played fine, they would move 32 spaces and attack you unit. However, on your screen, you'll only receive 20 or so move. That means, it'll look like they are attacking from 10 spaces away (in the fog) Stacking units is much the same thing. On their screen, they took the fort. So to them they are on the fort and your unit would probably ! against theirs. However, on your screen, their unit's movement got cut off, so they aren't on the fort, allowing you to take it. Both people see their own unit on the fort, allowing stacking and stuff to happen. Aaron Party Name : ? Characters Used: ? - Hero - Killer Axe ? - Paladin ? Note: SPY Level: Unknown Ali Party Name: ? Characters Used: Horace - General ? - Horseman Note: Game froze Level: Unknown casper Party: BB Characters Used: Palla - Dracoknight Lv.1 - MIID_NULL Marth - Lord - MIID_NULL Lena - Sage - MIID_NULL, Mend Vyland - Paladin - MIID_NULL Jake - Bastillian - MIID_NULL Note: THIEF Level: Very Easy David Party Name: Conquest Characters Used: Marth - Lord Lv.30 - Torch w/ 99 uses Caeda - Pegasus Knight Lv. 20 Lena - Cleric Lv.12 ? - Warp w/99 uses Tiki - Manakete Note: Weak units easy to beat Level: Very Easy Enrick Party Name: ? Characters Used: Minerva - Dracoknight - Hauteclere, Iote's Shield Palla - Dracoknight - Brave Lance, Iote's Shield Catria - Falcoknight - Mercurius, Iote's Shield Est - Falcoknight - Gradivus, Iote's Shield Maria - Bishop - Aura, Aum Staff Note: SPY, STACKER Level: Dangerous [GM] Zane Party Name: Dragon Gods Characters Used: Marth - Lord - MIID_NULL Merric - Mage - MIID_NULL Matthis - Cavalier - Forged Javelin Wolf - General Sedgar - Hero Note: THIEF Level: Easy Hyllem Party Name: Fate's Hand Characters Used: Lena - Lvl 20 Sage - (Maxed Mag, Skl, Luk, and Res. Also has 12 mov) - Imhullu (Real), Starlight, Vulenary x3 Level: Easy Manuel Party Name: SEhto Characters Used: Marth - Lord - 32 move Frey - Cavalier - 11 move Caeda - Pegasus Knight - 32 move Able - Cavalier Wendell - Sage - Blizzard, Thoron, Swarm Note: SPY Level: Very Easy pyrus Party Name: Characters Used: Marth - Lord - All Max, 2 Fire Emblems, Mercurius w/99 uses, Door Key w/88 uses ? (Female) - Swordmaster - 32 mov ? - Bishop Note: Game froze Level: Unknown Yoshi Party Name: A Characters Used: Caeda - Sage - Fake Imhullu Wolf - Sorcerer - Fake Imhullu Unil - Sorcerer - Imhullu Note: STACKER, Game Froze Level: Easy If you have some hacker info I'd love to have it. If you happen to be one of these hackers, that's fine, I'd just like to know why you don't want to play the fun way. When I see these guys' names in the connecting room, now I will try to disconnect before the battle starts. I do not want to give them the satisfaction of a good fight that they don't deserve. Edited February 16, 2011 by Maria's Bro Quote Link to comment Share on other sites More sharing options...
Just call me AL Posted September 12, 2010 Share Posted September 12, 2010 I forgot the guy's name (and which team he had), but not only did he have all stats capped on his units but also Sorcerer!Bord with a fake Imhullu, and Spy!Jagen*. However, his Jagen eventually couldn't even touch the people on my team. *: Meaning he literally came out of nowhere and attacked my team (indirectly). I couldn't even see him on the map. His class was Paladin as far as I could tell. Quote Link to comment Share on other sites More sharing options...
LycopolisKing Posted September 12, 2010 Author Share Posted September 12, 2010 (edited) I forgot the guy's name (and which team he had), but not only did he have all stats capped on his units but also Sorcerer!Bord with a fake Imhullu, and Spy!Jagen*. However, his Jagen eventually couldn't even touch the people on my team. *: Meaning he literally came out of nowhere and attacked my team (indirectly). I couldn't even see him on the map. His class was Paladin as far as I could tell. Yeah, that's exactly what that Enrick person did. I should probably at least get the name to list them, however. They may be increasing the range of their attacks to 3-10, but that doesn't make sense either, as when my Maria was attacked she fought back, survived his barrage, and actually killed one of his units...so I don't know what's going on. Edited September 12, 2010 by Maria's bro Quote Link to comment Share on other sites More sharing options...
Just call me AL Posted September 12, 2010 Share Posted September 12, 2010 Yeah, that's exactly what that Enrick person did. I should probably at least get the name to list them, however. Like I said, I forgot the guy's name. I also forgot which team he had, since it's been over a week since I went onto FEDS wi-fi. The best leads I can give you are guys with the teams "nyer" and "Wamny Boys". One of those two does have the fake Imhullu carrying Sorcerer!Bord, and the Spy!Jagen I mentioned earlier, whichever one has those two, you've got the guy. (I'm sure it's Team nyer that has Spy!Jagen and fake Imhullu Sorcerer!Bord. I'm just not 100% sure.) Quote Link to comment Share on other sites More sharing options...
General Herpus Derpus Posted September 13, 2010 Share Posted September 13, 2010 aaron?(Cant remember spelling) Name : Cant remember either Units:(cant remember the names either) Hero Paladin(I think) Disconnected before I saw the rest Why: Hero Killer Axing me like spy mentioned earlier Quote Link to comment Share on other sites More sharing options...
LycopolisKing Posted September 13, 2010 Author Share Posted September 13, 2010 aaron?(Cant remember spelling) Name : Cant remember either Units:(cant remember the names either) Hero Paladin(I think) Disconnected before I saw the rest Why: Hero Killer Axing me like spy mentioned earlier Ah yes, I think I know who you're talking about. Quote Link to comment Share on other sites More sharing options...
General Herpus Derpus Posted September 13, 2010 Share Posted September 13, 2010 (edited) Marth Lv.30 caeda ! PEG Lv. 20 Lena ! Cleric Lv.12 ? Tiki MARTH 99/5 use TORCH 99 use warp lena Magestone tiki NAME david TEAM:conquest NOTE:weak units easy to beat LEVEL: very easy Edited September 13, 2010 by The Leech Quote Link to comment Share on other sites More sharing options...
Darros Posted September 13, 2010 Share Posted September 13, 2010 This should be pinned, I think. Quote Link to comment Share on other sites More sharing options...
LycopolisKing Posted September 14, 2010 Author Share Posted September 14, 2010 (edited) Marth Lv.30 caeda ! PEG Lv. 20 Lena ! Cleric Lv.12 ? Tiki MARTH 99/5 use TORCH 99 use warp lena Magestone tiki NAME david TEAM:conquest NOTE:weak units easy to beat LEVEL: very easy Added to the beastiary. Thank you for you information. If not already done, coined the term 'spy' to mean being able to attack without being on the map. Edited September 14, 2010 by Maria's bro Quote Link to comment Share on other sites More sharing options...
Silent_Assasin Posted September 15, 2010 Share Posted September 15, 2010 (edited) I battled enrick to. Killed all but Minerva, because she was a spy, come on, hautecler with 3-10 range? That's so stupid! Ps his catria occupied the same space as his/her palla, there should be a term for this also. Edited September 15, 2010 by Silent_Assasin Quote Link to comment Share on other sites More sharing options...
LycopolisKing Posted September 15, 2010 Author Share Posted September 15, 2010 I battled enrick to. Killed all but Minerva, because she was a spy, come on, hautecler with 3-10 range? That's so stupid! Ps his catria occupied the same space as his/her palla, there should be a term for this also. What the- how did that work out? Whose profile did you see (lol)? Right...Any ideas for this term? I think you should have first say as you found it first. (If not, that's alright too.) Quote Link to comment Share on other sites More sharing options...
Meteor Posted September 15, 2010 Share Posted September 15, 2010 How about "stacking"? I would think it's sufficiently descriptive even to someone who has never even seen it happen. Quote Link to comment Share on other sites More sharing options...
LycopolisKing Posted September 15, 2010 Author Share Posted September 15, 2010 (edited) How about "stacking"? I would think it's sufficiently descriptive even to someone who has never even seen it happen. Perfect! I've gotta see a stacker hacker... Edit: Has anyone seen another hacker that could seize the castle while you sat on it? It seems similar to stacking. Edited September 15, 2010 by Maria's bro Quote Link to comment Share on other sites More sharing options...
Silent_Assasin Posted September 15, 2010 Share Posted September 15, 2010 How about gaurding? Because they could put a maxed defense paladin or general could "guard" a sage and the sage could still attack or heal making an invincible unit! That would be pretty hard to beat. Quote Link to comment Share on other sites More sharing options...
General Herpus Derpus Posted September 15, 2010 Share Posted September 15, 2010 How about gaurding? Because they could put a maxed defense paladin or general could "guard" a sage and the sage could still attack or heal making an invincible unit! That would be pretty hard to beat. forged longbow sniper with maxed SPD and STR does 15 hp damage on a max def paladin (x2) Then a Max STR Max forged Brave axe berserk does 32 (x2) this is a rough estimate with max stats Quote Link to comment Share on other sites More sharing options...
shadowjam Posted September 15, 2010 Share Posted September 15, 2010 (edited) forged longbow sniper with maxed SPD and STR does 15 hp damage on a max def paladin (x2) Then a Max STR Max forged Brave axe berserk does 32 (x2) this is a rough estimate with max stats A forged longbow's damage to Pal! with maxed SPD and STR: 18(Mt)+24(Str)-30(opp.Def.) = 12 DMG per hit *2 attacks(AS of max stat sniper is 4 or more than Pal!, so after the Pal! moves, sniper get to attack a second time) =24 DMG per round A forged brave axe's damage to max def. Pal! w/ max STR: 30(STR)+19(Mt)-30(opp.Def)= 19 damage per hit * 2 attacks(Brave Axe)= 38 DMG per round. Anyway, that's off-topic, so allow me to get back on-topic... I remember a battle with a hacker that I don't know the actual name of, but I do know that his team is called LOLZ, he has a Tomas with a torch and all his units have 98-use weapons, and I lost to him in both of the two times I battled him... So, in short: Name : Cant remember Units: Can't remember exactly, but: Hero Sniper(?)Tomas Level: Medium Why: An item in his possession isn't legally obtainable in this game, 98-use weapons, can't remember any more reasons why... Edited September 15, 2010 by shadowjam Quote Link to comment Share on other sites More sharing options...
Sylvan Posted September 15, 2010 Share Posted September 15, 2010 Spy - Being able to attack without being detectable on the Map, rendering opponents helpless against unseen blades.Stacker - Being able to have two units occupy the same space. Both of these are a result of hackers who have 32 move. I can go into detail if you want, but I've done a lot of experimenting on wifi, and found that to be the cause. I can also tell you how to defeat both these kinds of hackers relatively trivially. Quote Link to comment Share on other sites More sharing options...
LycopolisKing Posted September 15, 2010 Author Share Posted September 15, 2010 Both of these are a result of hackers who have 32 move. I can go into detail if you want, but I've done a lot of experimenting on wifi, and found that to be the cause. I can also tell you how to defeat both these kinds of hackers relatively trivially. Wow, how does that work out? Would you explain it? Quote Link to comment Share on other sites More sharing options...
Sylvan Posted September 15, 2010 Share Posted September 15, 2010 (edited) Wow, how does that work out? Would you explain it? The game gets out of synch. Let's say the opponent has 32 move. On there screen, they would see the game being played fine, they would move 32 spaces and attack you unit. However, on your screen, you'll only receive 20 or so move. That means, it'll look like they are attacking from 10 spaces away (in the fog) Stacking units is much the same thing. On their screen, they took the fort. So to them they are on the fort and your unit would probably ! against theirs. However, on your screen, their unit's movement got cut off, so they aren't on the fort, allowing you to take it. Both people see their own unit on the fort, allowing stacking and stuff to happen. How to beat them is to ensure they ! as much as possible. On their screen, they won't !, and as such will kill one of your units. On your screen, they will !, and because of that, you won't be attacked. That means, you'll have a unit alive, while it'll be dead on their screen. This makes it impossible for them to actually kill your last unit, and you'll always win. To make them !, watch their attack patters. For example, if they attack from the fog, but to your right, move your unit into the spaces to the right. By moving there, you'll ! against their units on their game, but not on yours. This is also what causes the game to crash. Imagine they move a unit to the top of the map, then back down again. On your screen, the last bit is cut off, so their unit appears to be at the top of the map. While on their screen, it'll look like their unit is somewhere down the map. Now, on the next turn, they'll be able to move their unit up a few spaces, because it's fine on their screen. But on your screen, you'll see their unit run off the top of the map, crashing the game. Likewise, it'll crash if: -You are attacked by a dead unit (unit you've killed, but they still have alive) -Their unit goes outside the map -Their unit goes onto a wall So you need to ensure that your units die on their screen, but not on yours. This takes a bit of practice, but I find it helps to think in terms of where their units should be, and where the are. A good example of this, is if you see a ! appear far away on your map. It means on your screen, their unit is at the ! location, but on their screen, their unit is next to yours. If you park your units near the location of their unit (on your screen), you are in a position to become unbeatable. Because whenever they move they'll ! against you, cancelling their attack. I know this is poorly worded, but it's hard to explain well =/ Edited September 15, 2010 by Sylvan Quote Link to comment Share on other sites More sharing options...
Silent_Assasin Posted September 16, 2010 Share Posted September 16, 2010 (edited) @ Leech:On the guarding and the invincible unit,if they guarded with all their units it would takeawhile to kill all their units don't you agree? And are we going to say it's stacking or guarding? Edited September 16, 2010 by Silent_Assasin Quote Link to comment Share on other sites More sharing options...
General Herpus Derpus Posted September 16, 2010 Share Posted September 16, 2010 @ Leech:On the guarding and the invincible unit,if they guarded with all their units it would takeawhile to kill all their units don't you agree? yes but its possible with 2 brave axe Berserks a forged thoron sage a forged longbow/brave bow sniper and a brave lance pally might get 2 dead in a turnanyway @sylvan:that method seems confusing though i'd like it to become reliable @assassin:It was decided on stacking Quote Link to comment Share on other sites More sharing options...
LycopolisKing Posted September 16, 2010 Author Share Posted September 16, 2010 The game gets out of synch. Let's say the opponent has 32 move. On there screen, they would see the game being played fine, they would move 32 spaces and attack you unit. However, on your screen, you'll only receive 20 or so move. That means, it'll look like they are attacking from 10 spaces away (in the fog) Stacking units is much the same thing. On their screen, they took the fort. So to them they are on the fort and your unit would probably ! against theirs. However, on your screen, their unit's movement got cut off, so they aren't on the fort, allowing you to take it. Both people see their own unit on the fort, allowing stacking and stuff to happen. How to beat them is to ensure they ! as much as possible. On their screen, they won't !, and as such will kill one of your units. On your screen, they will !, and because of that, you won't be attacked. That means, you'll have a unit alive, while it'll be dead on their screen. This makes it impossible for them to actually kill your last unit, and you'll always win. To make them !, watch their attack patters. For example, if they attack from the fog, but to your right, move your unit into the spaces to the right. By moving there, you'll ! against their units on their game, but not on yours. This is also what causes the game to crash. Imagine they move a unit to the top of the map, then back down again. On your screen, the last bit is cut off, so their unit appears to be at the top of the map. While on their screen, it'll look like their unit is somewhere down the map. Now, on the next turn, they'll be able to move their unit up a few spaces, because it's fine on their screen. But on your screen, you'll see their unit run off the top of the map, crashing the game. Likewise, it'll crash if: -You are attacked by a dead unit (unit you've killed, but they still have alive) -Their unit goes outside the map -Their unit goes onto a wall So you need to ensure that your units die on their screen, but not on yours. This takes a bit of practice, but I find it helps to think in terms of where their units should be, and where the are. A good example of this, is if you see a ! appear far away on your map. It means on your screen, their unit is at the ! location, but on their screen, their unit is next to yours. If you park your units near the location of their unit (on your screen), you are in a position to become unbeatable. Because whenever they move they'll ! against you, cancelling their attack. I know this is poorly worded, but it's hard to explain well =/ Wow, that is very useful information! It also explains why I have never played finished a battle with Enrick as the game froze so much. Additionally, do you know what's happening when a unit attacks from afar with their movement but doesn't do anything? His Minerva attacked my Caeda with the Hauteclere, but neither unit did anything and the battle was immeadiately swept aside. Alright, so stacking goes even allows them to occupy the same space as your unit. Very interesting. It's great that we have someone so knowlegdable here, I think I will quote your strategy, if it is alright with you. @ Leech:On the guarding and the invincible unit,if they guarded with all their units it would takeawhile to kill all their units don't you agree? And are we going to say it's stacking or guarding? Stacking, unless overthrown. Quote Link to comment Share on other sites More sharing options...
LycopolisKing Posted September 17, 2010 Author Share Posted September 17, 2010 (edited) Alright, the next thing to tackle is the item MIID NULL. I just fought a hacker who had two units possess it, and somehow, one of them turned into a duplicate of one of my weapons. While I did not see this happening I knew from our previous battle that his Marth possessed it, and when his Marth emerged from the shadows his weapon was the same as one one of my units had in their inventory, but not equipped. (For some reason, in the previous battle, his Marth had an unusable longbow equipped.) I still had the weapon, he had duplicated it somehow. I've always wondered about that mysterious item (?). Does anyone have more information on it, or is duplicating weapons its primary function? Edited September 17, 2010 by Maria's bro Quote Link to comment Share on other sites More sharing options...
Sylvan Posted September 17, 2010 Share Posted September 17, 2010 On another forum, some hackers said MIID_NULL comes from when people forge their weapon more than once. It's harmless on wifi though. At worst it'll copy your own items, but usually it's unusable. Quote Link to comment Share on other sites More sharing options...
LycopolisKing Posted September 17, 2010 Author Share Posted September 17, 2010 On another forum, some hackers said MIID_NULL comes from when people forge their weapon more than once. It's harmless on wifi though. At worst it'll copy your own items, but usually it's unusable. I guessing they can choose which weapon to copy from the inventories of visible characters. Alright, I think we need a new term. Quote Link to comment Share on other sites More sharing options...
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