ThatGuyDownTheStreet Posted July 29, 2012 Author Share Posted July 29, 2012 Quote Link to comment Share on other sites More sharing options...
Primefusion Posted July 30, 2012 Share Posted July 30, 2012 A rainbow of things to discuss Black - These cliffs are facing the wrong directions. Use the opposite facing ones, easy fix. White - This road seems rather awkwardly and randomly placed. Roads lead somewhere, that's their purpose. This one doesn't really lead you anywhere. Yellow - The red colored forts have pretty good placing, but the neutral ones seem hastily plopped down just to take up space. Forts are normally built somewhere strategic. Blue - Copy the circled tile and place it where the arrow is pointing. Right now it's a really abrupt jump from peak to mountain. The corner tile is meant to transition from peak to mountain or peak to grass. Red - The mountain itself seems rather lopsided. There's a bunch of shadowed pieces, but not much non-shadowed pieces. It makes the mountain seem like it hanging in midair on one side. Quote Link to comment Share on other sites More sharing options...
ThatGuyDownTheStreet Posted July 30, 2012 Author Share Posted July 30, 2012 A rainbow of things to discuss Black - These cliffs are facing the wrong directions. Use the opposite facing ones, easy fix. White - This road seems rather awkwardly and randomly placed. Roads lead somewhere, that's their purpose. This one doesn't really lead you anywhere. Yellow - The red colored forts have pretty good placing, but the neutral ones seem hastily plopped down just to take up space. Forts are normally built somewhere strategic. Blue - Copy the circled tile and place it where the arrow is pointing. Right now it's a really abrupt jump from peak to mountain. The corner tile is meant to transition from peak to mountain or peak to grass. Red - The mountain itself seems rather lopsided. There's a bunch of shadowed pieces, but not much non-shadowed pieces. It makes the mountain seem like it hanging in midair on one side. I sort of just used the red forts as spawning points and the neutral ones for oinly healing, but I guess since the forts are man-made they would be built in strategic areas as well. As for the cliffs, it seems to be the left ones, since it's one of those side cliffs. IDK, maybe they're not supposed to be used in the way I use them. Anyways, thanks fr the critique. I'll see when I can fix up this map. Quote Link to comment Share on other sites More sharing options...
ThatGuyDownTheStreet Posted August 12, 2012 Author Share Posted August 12, 2012 New portrait. Quote Link to comment Share on other sites More sharing options...
Matt Snow Posted August 12, 2012 Share Posted August 12, 2012 It looks pretty good but he has a pixel (green circle) that looks kinda out of place. Also I don't know what it's called but the thing I circled in red looks kinda odd, like it's being pushed out. Also it has a yellow orangie line next to it that looks odd. Quote Link to comment Share on other sites More sharing options...
Jubby Posted August 12, 2012 Share Posted August 12, 2012 his hair is confusing me. like, the whole scalp thing. Quote Link to comment Share on other sites More sharing options...
ThatGuyDownTheStreet Posted August 12, 2012 Author Share Posted August 12, 2012 It looks pretty good but he has a pixel (green circle) that looks kinda out of place. Also I don't know what it's called but the thing I circled in red looks kinda odd, like it's being pushed out. Also it has a yellow orangie line next to it that looks odd. The red circle is from Wolt, so maybe his angle is out of place compared to this portrait. I'll take a look at the green circle later, as I can't really see it without zooming in. his hair is confusing me. like, the whole scalp thing. IDK, it's Wil's scalp. It probably needs some work though. Quote Link to comment Share on other sites More sharing options...
Jubby Posted August 12, 2012 Share Posted August 12, 2012 IDK, it's Wil's scalp. It probably needs some work though. Yeah I think Fuzz or somebody used it before and it just doesn't look right. There's no hair flow :O Maybe it looks better on Wil though, idk (Wil's mug just generally scares the shit out of me) Quote Link to comment Share on other sites More sharing options...
ThatGuyDownTheStreet Posted August 13, 2012 Author Share Posted August 13, 2012 Yeah I think Fuzz or somebody used it before and it just doesn't look right. There's no hair flow :O Maybe it looks better on Wil though, idk (Wil's mug just generally scares the shit out of me) Oh, interesting. No that I look at it, I'm not even sure if that's a scalp, but I guess that would make a lot of sense in this case. Quote Link to comment Share on other sites More sharing options...
fuzz94 Posted August 13, 2012 Share Posted August 13, 2012 If anyone used Wil it was me, I don't think I've made a splice with out Wil or Kent. Uh, Generally clean splice. I feel like his skin should be darker, but that is just opinion. Quote Link to comment Share on other sites More sharing options...
ThatGuyDownTheStreet Posted August 13, 2012 Author Share Posted August 13, 2012 If anyone used Wil it was me, I don't think I've made a splice with out Wil or Kent. Uh, Generally clean splice. I feel like his skin should be darker, but that is just opinion. You mean like a light tan or something? IDK, I might try that to see how it looks. Quote Link to comment Share on other sites More sharing options...
ThatGuyDownTheStreet Posted September 15, 2012 Author Share Posted September 15, 2012 For TEB splice competition. I should really get back to fixing up my other stuff, but I do have one more FE-related art thing that I have to do before I do that. Quote Link to comment Share on other sites More sharing options...
ThatGuyDownTheStreet Posted September 17, 2012 Author Share Posted September 17, 2012 Okay so I guess I had so more stuff to do, so here's the stuff: Portraits: Maps: For the first map, I know that there's a shading error in the left-hand corner. Quote Link to comment Share on other sites More sharing options...
deranger Posted September 21, 2012 Share Posted September 21, 2012 I don't have any critique, I'm just impressed on the distance you've come. Keep up the good work. I like the colors now better. Quote Link to comment Share on other sites More sharing options...
ThatGuyDownTheStreet Posted September 21, 2012 Author Share Posted September 21, 2012 I don't have any critique, I'm just impressed on the distance you've come. Keep up the good work. I like the colors now better. Haha, thanks. I guess I have come a long way since I've started. Colors are easier to do now IMO, especially FE8. Quote Link to comment Share on other sites More sharing options...
ThatGuyDownTheStreet Posted September 21, 2012 Author Share Posted September 21, 2012 Quote Link to comment Share on other sites More sharing options...
ThatGuyDownTheStreet Posted October 21, 2012 Author Share Posted October 21, 2012 WIP. It's semi-custom, the face outline was from the FE6 blankman, while I filled in the shading. Hair is Alan's. Having a bit of trouble doing the armor. We'll see how it goes. Quote Link to comment Share on other sites More sharing options...
ThatGuyDownTheStreet Posted October 26, 2012 Author Share Posted October 26, 2012 This one turned out kind of weird. IDK, I'll try to fix it later or something. Quote Link to comment Share on other sites More sharing options...
ThatGuyDownTheStreet Posted October 27, 2012 Author Share Posted October 27, 2012 TEB Splice Competition: Quote Link to comment Share on other sites More sharing options...
ThatGuyDownTheStreet Posted October 28, 2012 Author Share Posted October 28, 2012 (edited) Fixed some stuff up and added a golden trim: Edited October 28, 2012 by ThatGuyDownTheStreet Quote Link to comment Share on other sites More sharing options...
ThatGuyDownTheStreet Posted October 29, 2012 Author Share Posted October 29, 2012 More progress on the semi-custom portrait: Still a WIP. The yellow lines indicate where I'm going to put the trim. Heavily referenced FE9 Tauroneo. Quote Link to comment Share on other sites More sharing options...
CT075 Posted October 29, 2012 Share Posted October 29, 2012 shape looks bad face looks clunky shading looks bad Quote Link to comment Share on other sites More sharing options...
ThatGuyDownTheStreet Posted October 29, 2012 Author Share Posted October 29, 2012 shape looks bad face looks clunky shading looks bad As for shape and shading, I'm still sort of working that out since it's still a WIP, unless you mean the face, which I'm sort of still working on, but I guess if it's really that bad then it would be nice to know where exactly these flaws are. Also, could you elaborate on "clunky?" I'm not sure what you mean by that. Quote Link to comment Share on other sites More sharing options...
CT075 Posted October 29, 2012 Share Posted October 29, 2012 kind of chunky and jagged Quote Link to comment Share on other sites More sharing options...
ThatGuyDownTheStreet Posted October 29, 2012 Author Share Posted October 29, 2012 kind of chunky and jagged Ah, I see. I think there's something I can do about that. I'll reference other people who have the same size for their head. Quote Link to comment Share on other sites More sharing options...
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